File:Ibara HUD.png
Revision as of 22:45, 26 July 2020 by Softdrink (talk | contribs) (The game screen and HUD of Ibara, with callouts and overlays indicating various elements. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Overlays created in Adobe Photoshop and Illustrator.)

Size of this preview: 450 × 600 pixels. Other resolutions: 180 × 240 pixels | 960 × 1,280 pixels.
Original file (960 × 1,280 pixels, file size: 223 KB, MIME type: image/png)
Summary
The game screen and HUD of Ibara, with callouts and overlays indicating various elements. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Overlays created in Adobe Photoshop and Illustrator.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 04:06, 27 July 2020 | ![]() | 960 × 1,280 (223 KB) | Softdrink (talk | contribs) | Adjusted colors slightly to improve visibility. |
22:45, 26 July 2020 | ![]() | 960 × 1,280 (229 KB) | Softdrink (talk | contribs) | The game screen and HUD of Ibara, with callouts and overlays indicating various elements. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Overlays created in Adobe Photoshop and Illustrator. |
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