Parodius Da!
Title screen
Developer: | Konami |
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Music: | Muraoka Kazuki |
Program: | Tokuda Tsukasa |
Art: | Gakincho, Touyou Syoutarou, Miyoshi Takemasa, Mory-Wandayu, Mikachan |
Release date: | Arcade: April 25, 1990 Famicom: November 30, 1990 Gameboy: April 5, 1991 PC Engine: February 21, 1992 Super Famicom: July 3, 1992 PlayStation: December 3, 1994 Sega Saturn: May 19, 1995 |
Previous game: | Trigon |
Next game: | Thunder Cross II |
Parodius Da! (Japanese: Parodiusu Da! パロディウスだ!) is a shmup developed and published by Konami in 1990. It is the second installment in the Parodius series succeeding the less popular Parodius (Konami 1988) released on the MSX. It is the first of the three arcade games from the series followed by Gokujou Parodius (Konami 1994) and Sexy Parodius (Konami 1996).
Parodius Da! has received several console ports over the years, e.g. for the Super Nintendo, Sega Saturn or PlayStation - all of which differ significantly from the arcade original as well as from each other.
Contents
Gameplay Overview
Controls
Parodius Da! offers two different control styles which can be selected at the start of the game: Auto Power-Up (uses one button) and Manual Power-Up (uses three buttons).
Auto Power-Up | Manual Power-Up | |
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A button | Select Power-Up | |
B button | Primary weapon (shot/laser) Secondary weapon (missile) Bell power |
Primary weapon (shot/laser) |
C button | Secondary weapon (missile) Bell power |
When Auto Power-Up is selected, the game will automatically power up the ship when enough capsules are collected.
Characters
There are four characters to choose from: Vic Viper, Octopus, Twin Bee and Pentarou. While the basic controls are the same, each of the characters has individual strengths and weaknesses due to the different Power Meters. Although preferences may vary, Pentarou is considered to be the hardest character to use.