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- 15:01, 12 June 2020 diff hist +29 Dogyuun/Strategy →Checkpoint 1-1
- 14:59, 12 June 2020 diff hist +52 Dogyuun/Strategy →Checkpoint 1-1
- 14:58, 12 June 2020 diff hist -22 Dogyuun/Strategy →Checkpoint 1-1
- 14:57, 12 June 2020 diff hist +8 Dogyuun/Strategy →Basic Strategy
- 14:56, 12 June 2020 diff hist +1,347 Dogyuun/Strategy →Advanced Strats
- 14:38, 12 June 2020 diff hist +8 Dogyuun/Strategy →Checkpoint 1-1
- 14:37, 12 June 2020 diff hist -3 Dogyuun/Strategy →Individual Stage Breakdown
- 14:37, 12 June 2020 diff hist +1 Dogyuun/Strategy →Individual Stage Breakdown
- 14:36, 12 June 2020 diff hist +219 Dogyuun/Strategy →Checkpoint 1-1
- 14:32, 12 June 2020 diff hist 0 Dogyuun/Strategy →Checkpoint 1-1
- 14:31, 12 June 2020 diff hist +300 Dogyuun/Strategy →Checkpoint 1-1
- 14:29, 12 June 2020 diff hist +340 Dogyuun/Strategy →Checkpoint 1-1
- 14:27, 12 June 2020 diff hist +504 N File:Dogyuun Stage1 Safespot.gif A safespot at the start of Stage 1. The File:Dogyuun_EN-001.gif is programmed to fly away from the player once they reach a certain range of distance. The player can hug this space near the top of the screen to thus make all of the File:Dogyuun_EN-001.gif fly away without firing a shot. If the positioning is too low, the player will likely get shot by the zako's bullets. However, if they are positioned too high, the incoming zako are likely to crash directly into the player. current
- 14:18, 12 June 2020 diff hist -17 Dogyuun/Strategy →Checkpoint 1-1
- 14:17, 12 June 2020 diff hist +24 Dogyuun →Strategy
- 14:15, 12 June 2020 diff hist -322 Dogyuun →Version Differences
- 14:11, 12 June 2020 diff hist +30 Dogyuun/Strategy →Mid-Boss Enemies
- 14:09, 12 June 2020 diff hist +248 Dogyuun/Strategy →Individual Stage Breakdown
- 14:06, 12 June 2020 diff hist -3 Dogyuun/Strategy →Checkpoint 1-1
- 14:06, 12 June 2020 diff hist +271 Dogyuun/Strategy →Mid-Boss Enemies
- 13:49, 12 June 2020 diff hist +306 Dogyuun/Strategy →Low-Class Enemies
- 13:45, 12 June 2020 diff hist 0 N File:Dogyuun EN-003.gif current
- 13:45, 12 June 2020 diff hist 0 Dogyuun/Strategy →Checkpoint 1-1
- 13:35, 12 June 2020 diff hist 0 File:Dogyuun Stage1 003.png current
- 13:35, 12 June 2020 diff hist +95 File:Dogyuun Stage1 003.png
- 13:34, 12 June 2020 diff hist +235 File:Dogyuun Stage1 002.png current
- 13:33, 12 June 2020 diff hist +109 File:Dogyuun Stage1 001.png current
- 13:32, 12 June 2020 diff hist +111 File:Dogyuun Stage1 008.png current
- 13:31, 12 June 2020 diff hist +38 File:Dogyuun MB-001.gif current
- 13:18, 12 June 2020 diff hist +63 Dogyuun/Strategy →Stage 1
- 13:07, 12 June 2020 diff hist +258 Dogyuun →Version Differences
- 13:03, 12 June 2020 diff hist +690 Dogyuun
- 12:34, 12 June 2020 diff hist -1 Dogyuun/Strategy →Individual Stage Breakdown
- 12:27, 12 June 2020 diff hist +7 Dogyuun/Strategy →Individual Stage Breakdown
- 12:24, 12 June 2020 diff hist +20 Dogyuun/Strategy →Individual Stage Breakdown
- 12:22, 12 June 2020 diff hist -6 Dogyuun/Strategy →Stage 1
- 12:22, 12 June 2020 diff hist -2 Dogyuun/Strategy →Low-Class Enemies
- 12:22, 12 June 2020 diff hist -1 Dogyuun/Strategy →Basic Strategy
- 12:20, 12 June 2020 diff hist +3 Dogyuun/Strategy →Individual Stage Breakdown
- 12:19, 12 June 2020 diff hist -36 Dogyuun/Strategy →Individual Stage Breakdown
- 12:19, 12 June 2020 diff hist +1 Dogyuun/Strategy →Individual Stage Breakdown
- 12:18, 12 June 2020 diff hist +1,602 Dogyuun/Strategy →Individual Stage Breakdown
- 12:16, 12 June 2020 diff hist 0 N File:Dogyuun Stage1 008.png
- 12:15, 12 June 2020 diff hist 0 N File:Dogyuun Stage1 007.png current
- 11:41, 12 June 2020 diff hist 0 N File:Dogyuun Stage1 006.png current
- 11:39, 12 June 2020 diff hist +6 Dogyuun/Strategy →Individual Stage Breakdown
- 11:38, 12 June 2020 diff hist +1,381 Dogyuun/Strategy →Stage 1
- 11:37, 12 June 2020 diff hist 0 N File:Dogyuun Stage1 005.png current
- 11:37, 12 June 2020 diff hist 0 N File:Dogyuun Stage1 004.png current
- 11:21, 12 June 2020 diff hist 0 N File:Dogyuun Stage1 003.png