Riverbed Soul Saver
Touhou Tougenkyuu ~ Riverbed Soul Saver (東方桃源宮) is a Touhou Project fangame developed by ido and Len in 2014 with the Danmakufu PH3 engine.
It`s mostly inspired in Ten Desires.
For replay videos, visit the Video Index.
Contents
Gameplay overview
The gameplay combines elements from Ten Desire, using it`s item system. It also as well introduces a mechanic unique to this game. The new unique mechanic is that every 1k point items collected, bomb and life parts are awarded. Another mechanic to this game is the Liberation state. Liberation is a Hyper-like state that enhances shot power, and doubles the awards of life and bomb parts by x2 (including pink and green items). To activate it, the player must fill the entire Liberation gauge and have at least one bomb available, then hold down the bomb button to trigger it. If the player gets hit while on Liberation with bombs available, auto-bomb will occur.
Controls
Like the official games, uses the standard Touhou control scheme, along with a new button
- Z: Shoot
- X: Bomb / Liberation
- Shift: Focus
On keyboard, movement can be done using either the arrow keys or the number pad. The gamepad can also be configured using the config program of the game.
Difficulties
The game has 4 difficulty modes, plus a hidden one. The higher difficulties are, of course, harder, and also have higher scoring potential. The difficulty modes are:
- Easy
- Normal
- Hard
- Lunatic
- Overdrive
The game also has an Extra stage, as well a Phantasm stage, in which both are treated as their own difficulty. To unlock Extra, the player has to 1cc the main game on any difficulty. To unlock Phantasm, Extra must be completed.
Scoring
Scoring is highly based on the collecting point items, and blue items from attacking bosses depending on proximity, as well from beating their phases.
Playable Characters and Shot weaponry
Riverbed Soul Saver has 3 playable characters, with 3 shot types each. Each shot type has different shot behavior, but unlike other Touhou games, the each character has it`s own bomb, as well their own Liberation shot and Liberation powered bomb.
Hakurei Reimu | A | B | C | ||||||
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Automatic Attack Type | Shining Needle Concentration Type | Prosperity Desire Type Shot: | |||||||
Description: Reimu[A] is a homing shot, which performs well on stages but is disadvantaged compared to Reimu[B] on bosses. | Description: Reimu[B] is a forward focus shot, and requires more stage routing than other shot types but performs well on bosses due to its high damage output. | Description: Reimu[C] is a chaser shot, with a weapon that targets enemies and gets close to them. May require some routing on stages. | |||||||
Shot:
Liberation shot:
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Shot:
Liberation shot:
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Shot:
Liberation shot:
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Bomb: Spirit Sign "Fantasy Seal", Liberation bomb: Barrier "Quadruple Barrier of the Imperishable Night" , Assist: Yakumo Yukari |
Items
Point items: Increases score and grants resources every 1k collected. | |
Value items: Increases the value of point items. | |
Pink items: Gives life parts until achieving an Extend. | |
Green items: Gives bomb parts until achieving an extra bomb. | |
Blue items: Grants score. Spawns from attacking bosses depending on distance and from beating their phases. | |
Full bomb: Gives a full bomb. |
Trivia
- Like in Ten Desires, Yuyuko appears as the Stage 1 Boss.
- The Kodamas originally appeared in Mystical Power Plant. Despite their appearance in this game, Yaezaki An does not appear.
- Magatsuji Hatsuna is highly based on Magahara Mitama from MPP.
- The final attacks of Momohime imitates one of Utsuho`s attacks from Subterranean Animism.
External Links
- Images and info provided byJSAV2006STG(ABC)