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Combined display of all available logs of Shmups Wiki -- The Digital Library of Shooting Games. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 15:22, 29 July 2020 Emuser talk contribs created page File:CRSOST2.jpg
- 15:22, 29 July 2020 Emuser talk contribs uploaded File:CRSOST2.jpg
- 15:21, 29 July 2020 Emuser talk contribs created page File:CRSOST1.jpg
- 15:21, 29 July 2020 Emuser talk contribs uploaded File:CRSOST1.jpg
- 15:19, 29 July 2020 Emuser talk contribs created page File:CRSG2.png
- 15:19, 29 July 2020 Emuser talk contribs uploaded File:CRSG2.png
- 15:18, 29 July 2020 Emuser talk contribs created page File:CRSG1.png
- 15:18, 29 July 2020 Emuser talk contribs uploaded File:CRSG1.png
- 05:34, 29 July 2020 Emuser talk contribs created page User:Emuser (Created page with "== Emuser == Hello, I am known as Emuser wherever you may find me, let it be SHMUPs community, somewhere in FGC, or playing a random kart racing game. You most likely know...")
- 01:16, 29 July 2020 Emuser talk contribs created page Cho Ren Sha 68K (Created page with "== Cho Ren Sha 68K == center 250px|left Cho Ren Sha 68K is a vertical shoot 'em up game that has retained popularity ove...")
- 01:07, 29 July 2020 Emuser talk contribs created page File:CRS 1up.png
- 01:07, 29 July 2020 Emuser talk contribs uploaded File:CRS 1up.png
- 00:58, 29 July 2020 Emuser talk contribs created page File:CRS Items.png
- 00:58, 29 July 2020 Emuser talk contribs uploaded File:CRS Items.png
- 23:37, 28 July 2020 Emuser talk contribs created page File:CRS68K side art.jpg
- 23:37, 28 July 2020 Emuser talk contribs uploaded File:CRS68K side art.jpg
- 23:33, 28 July 2020 Emuser talk contribs created page File:CRS68K Logo.jpg
- 23:33, 28 July 2020 Emuser talk contribs uploaded File:CRS68K Logo.jpg
- 09:57, 28 July 2020 1ccsDontMatter talk contribs created page File:KGP-guide-bashistuck.png
- 09:57, 28 July 2020 1ccsDontMatter talk contribs uploaded File:KGP-guide-bashistuck.png
- 04:06, 27 July 2020 Softdrink talk contribs uploaded a new version of File:Ibara HUD.png (Adjusted colors slightly to improve visibility.)
- 04:01, 27 July 2020 Softdrink talk contribs uploaded a new version of File:Ibara Dead Zones.png (Adjusted colors slightly to improve visibility.)
- 03:47, 27 July 2020 Softdrink talk contribs uploaded a new version of File:Ibara Screen Scroll Example.png (Adjusted colors for better visibility.)
- 03:22, 27 July 2020 Softdrink talk contribs created page File:Ibara Dead Zone Example.png (Demonstration of the effects of the Item Dead Zone in Ibara. On the left, the Player has correctly aligned their Hadou based on the dead zone, and gets many items. On the right, the player has used the Hadou too far into the dead zone, and get no items. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Post processed in Adobe Photoshop.)
- 03:22, 27 July 2020 Softdrink talk contribs uploaded File:Ibara Dead Zone Example.png (Demonstration of the effects of the Item Dead Zone in Ibara. On the left, the Player has correctly aligned their Hadou based on the dead zone, and gets many items. On the right, the player has used the Hadou too far into the dead zone, and get no items. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Post processed in Adobe Photoshop.)
- 03:16, 27 July 2020 Softdrink talk contribs uploaded a new version of File:Ibara Dead Zones.png (Adjusted colors slightly to improve visibility.)
- 03:14, 27 July 2020 Softdrink talk contribs created page File:Ibara Dead Zones.png (Diagram depicting the 'no damage' and 'no item' Dead Zones in Ibara. Red = no damage. Blue = no items. Purple = neither damage nor items. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Post processed in Adobe Photoshop and Illustrator.)
- 03:14, 27 July 2020 Softdrink talk contribs uploaded File:Ibara Dead Zones.png (Diagram depicting the 'no damage' and 'no item' Dead Zones in Ibara. Red = no damage. Blue = no items. Purple = neither damage nor items. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Post processed in Adobe Photoshop and Illustrator.)
- 02:29, 27 July 2020 CHA-STG talk contribs created page DoDonpachi DaiFukkatsu (Redirected page to DoDonPachi DaiFukkatsu) Tag: New redirect
- 00:38, 27 July 2020 Softdrink talk contribs created page File:Ibara Screen Scroll Example.png (An example of the horizontal screen scrolling in Ibara. Composite image created using the clean stage background provided by Cave's official site (https://www.cave.co.jp/gameonline/ibara/stage.html) and a screenshot (captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation). Postprocessed in Adobe Photoshop and Illustrator.)
- 00:38, 27 July 2020 Softdrink talk contribs uploaded File:Ibara Screen Scroll Example.png (An example of the horizontal screen scrolling in Ibara. Composite image created using the clean stage background provided by Cave's official site (https://www.cave.co.jp/gameonline/ibara/stage.html) and a screenshot (captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation). Postprocessed in Adobe Photoshop and Illustrator.)
- 23:38, 26 July 2020 SLRmercury talk contribs created page User:SLRmercury (personal testbed page)
- 22:45, 26 July 2020 Softdrink talk contribs created page File:Ibara HUD.png (The game screen and HUD of Ibara, with callouts and overlays indicating various elements. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Overlays created in Adobe Photoshop and Illustrator.)
- 22:45, 26 July 2020 Softdrink talk contribs uploaded File:Ibara HUD.png (The game screen and HUD of Ibara, with callouts and overlays indicating various elements. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation. Overlays created in Adobe Photoshop and Illustrator.)
- 22:37, 26 July 2020 Softdrink talk contribs created page File:Ibara Aura Flash Radius.png (Screenshot depicting the Aura Flash radius and effect in Ibara. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation.)
- 22:37, 26 July 2020 Softdrink talk contribs uploaded File:Ibara Aura Flash Radius.png (Screenshot depicting the Aura Flash radius and effect in Ibara. Captured in MAME 0.221B at native resolution, then upscaled to 400% using Nearest Neighbor interpolation.)
- 18:35, 26 July 2020 User account Ciox talk contribs was created
- 17:05, 26 July 2020 Emuser talk contribs created page Soldier Force/Secret Locations (Created page with "== Secret Bonus Locations == The following table covers all secret/hidden panels in each stage, this only breaks down items you have to shoot to reveal and does not take into...")
- 16:18, 26 July 2020 Emuser talk contribs created page File:Kaikan 5-7.png
- 16:18, 26 July 2020 Emuser talk contribs uploaded File:Kaikan 5-7.png
- 16:18, 26 July 2020 Emuser talk contribs created page File:Kaikan 5-6.png
- 16:18, 26 July 2020 Emuser talk contribs uploaded File:Kaikan 5-6.png
- 16:17, 26 July 2020 Emuser talk contribs created page File:Kaikan 5-5.png
- 16:17, 26 July 2020 Emuser talk contribs uploaded File:Kaikan 5-5.png
- 16:17, 26 July 2020 Emuser talk contribs created page File:Kaikan 5-4.png
- 16:17, 26 July 2020 Emuser talk contribs uploaded File:Kaikan 5-4.png
- 16:17, 26 July 2020 Emuser talk contribs created page File:Kaikan 5-3.png
- 16:17, 26 July 2020 Emuser talk contribs uploaded File:Kaikan 5-3.png
- 16:17, 26 July 2020 Emuser talk contribs created page File:Kaikan 5-2.png
- 16:17, 26 July 2020 Emuser talk contribs uploaded File:Kaikan 5-2.png