Difference between revisions of "Kaikan"
		
		
		
		
		
		
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| m (→Controls) | m (→Ships) | ||
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| Cons:   | Cons:   | ||
| *Lingering subshot can make for harder chain timings due to needing to let off the shot for longer to collect medals | *Lingering subshot can make for harder chain timings due to needing to let off the shot for longer to collect medals | ||
| + | *Has the worst capabilities of dealing with enemies on it's sides due to the focused nature of it's kit | ||
| |- | |- | ||
| |'''<span style="color:#0000FF">Type B</span>'''|| [[File:Kaikan TypeBShip.jpg|thumb|center]] || 4/6 || Wideshot || Engages subshots to fire forward in a 4-line formation || Pros:   | |'''<span style="color:#0000FF">Type B</span>'''|| [[File:Kaikan TypeBShip.jpg|thumb|center]] || 4/6 || Wideshot || Engages subshots to fire forward in a 4-line formation || Pros:   | ||
| Line 47: | Line 48: | ||
| *Due to it's high damage, has access to unique bonus waves only it can reach | *Due to it's high damage, has access to unique bonus waves only it can reach | ||
| Cons: | Cons: | ||
| − | + | *Due to the destructive power of it's subshot, one would need to let off Fire longer in order to preserve medals and not lose chains | |
| − | *Due to the destructive power of it's subshot,  | + | *Lack of side coverage and the ship's extreme speed makes it have a harder time in stage 5 | 
| − | |||
| |- | |- | ||
| |'''<span style="color:#C0C0C0">Type F</span>'''|| [[File:Kaikan TypeFShip.jpg|thumb|center]] || 1/6 || Ball || Freezes balls in place || Pros: | |'''<span style="color:#C0C0C0">Type F</span>'''|| [[File:Kaikan TypeFShip.jpg|thumb|center]] || 1/6 || Ball || Freezes balls in place || Pros: | ||
| − | *A  | + | *A tanky ship capable of covering the screen in a storm of firepower | 
| + | *Balls will erase enemy bullets and can take several hits before disappearing.  Letting go of fire returns balls to the ship and heals them. | ||
| Cons: | Cons: | ||
| *The major lack of speed turns into a hindrance when simply collecting ground medals or dodging some attacks | *The major lack of speed turns into a hindrance when simply collecting ground medals or dodging some attacks | ||
Revision as of 15:37, 24 July 2020
Kaikan
Kaikan is a doujin PC SHMUP released in 2013 by Zakichi, who has released several games under the name ©-kigekiyahonpo-
Gameplay Overview
Controls
Kaikan is a 3-button game as follows:
- Fire: This is what you press to deploy the fire of your main and subshots.
- Bomb: This is what you press to deploy a bomb when the bomb meter is full.
- Focus: Holding this button shows the ship hitbox and alters properties of the subshot for whichever ship you select.
Ships
All ships have a standard forward shot, the ship picked determines what kind of subshot is powered up along the way.
| Ship | Sprite | Speed | Weapon | Focus | Overview | 
|---|---|---|---|---|---|
| Type A | 5/6 | Napalm | Tightens subshot spread for a focused attack | Pros: 
 Cons: 
 | |
| Type B | 4/6 | Wideshot | Engages subshots to fire forward in a 4-line formation | Pros: 
 | |
| Type C | 3/6 | Homing | Puts a target on the field while held, Homing shot directs towards the held target | Pros: 
 Cons: 
 | |
| Type D | 2/6 | Fire | Slows span of fire pillars from 180 degree fan to 90 degree fan | Pros: 
 Cons: 
 | |
| Type E | 6/6 | Blast | Prevents subshot from swaying while moving left/right | Pros: 
 Cons: 
 | |
| Type F | 1/6 | Ball | Freezes balls in place | Pros: 
 Cons: 
 | 
Scoring
WIP
Strategy
WIP













