Difference between revisions of "Salamander 2"
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== Strategy == | == Strategy == | ||
WIP | WIP | ||
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== Trivia == | == Trivia == |
Revision as of 09:40, 21 November 2023
Salamander 2
Title screen
Developer: | Konami |
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Music: | Yuichi Takamine Naoki Maeda |
Program: | Qchan Yamamoso Type2 Takeaki Hasegawa |
Art: | Satonyan Masato Hijima Sonshi SDR Kaori Nishimura Yas Motohisa Ando |
Release date: | Arcade: January 24, 1996 Sega Saturn/PS1: June 19, 1997 / July 6, 1997 PSP: January 24, 2007 |
Previous game: | TwinBee Yahhoo! |
Next game: | Jikkyou Oshaberi Parodius |
Salamander 2 is a horizontal-scrolling shoot-em-up developed and published by Konami in 1996. It is the sequel to Salamander.
The game recieved ports on PlayStation, Sega Saturn and PlayStation Portable.
Gameplay Overview
Controls
Salamander 2 is a 2-button shooter There are 6 stages, after completing all of them the game enters loop 2.
- A button: Fires the player's main weapon and missiles.
- B button: Launches the player's options.
Weapons
Instead of capsules, enemies drop icons that activate automatically. Icons of the same weapon type can be picked up for a 2nd temporary level of power lasting around 11 seconds (an extra 7 seconds can be stacked if a icon is picked up while active).
Module | Effect |
---|---|
Increases movement speed. Can be stacked up to 5 times. | |
Fired downwards and travels across terrain. Twin Missile adds a upward missile but can't travel across terrain. | |
Energy ring that becomes wider as it travels. Buster Ripple increases speed and width. | |
Piercing laser that increases with length when holding down the button. Hyper Ray increases length and width. | |
Set of 2 lasers that becomes smaller as it travels. Spear Laser increases speed and width. | |
Orb that mimics weapons and movement, homes onto enemies when launched. Can be equipped up to 4 times. | |
Small orb that circles around the ship and fires automatically, forms a barrier when launched. Turns into a full option if a second seed is picked up. | |
Grants protection from all sides, can withstand up to 7 hits. |
Extra Lives
On default settings, there are two extra lives, one at 200,000 and the other at 500,000.
Loops
Salamander 2 ends after the 2nd loop. Some stages add remixes from Salamander.
Strategy
WIP