Difference between revisions of "Riverbed Soul Saver"
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== Playable Characters and Shot weaponry == | == Playable Characters and Shot weaponry == | ||
− | Riverbed Soul Saver has 3 playable characters, with 3 shot types each. Each shot type has different shot behavior, but unlike other Touhou games, the each character has it`s own | + | Riverbed Soul Saver has 3 playable characters, with 3 shot types each. Each shot type has different shot behavior, but unlike other Touhou games, the each character has it`s own bomb. |
<h3> <span style="display:none;"> Hakurei Reimu </span></h3> | <h3> <span style="display:none;"> Hakurei Reimu </span></h3> | ||
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| style="text-align:center;" | '''Automatic Attack Type''' | | style="text-align:center;" | '''Automatic Attack Type''' | ||
| style="text-align:center;" | '''Shining Needle Concentration Type''' | | style="text-align:center;" | '''Shining Needle Concentration Type''' | ||
− | | style="text-align:center;" | '''Prosperity Desire Type''' | + | | style="text-align:center;" | '''Prosperity Desire Type''' |
|- | |- | ||
| '''Description''': Reimu[A] is a homing shot, which performs well on stages but is disadvantaged compared to Reimu[B] on bosses. | | '''Description''': Reimu[A] is a homing shot, which performs well on stages but is disadvantaged compared to Reimu[B] on bosses. | ||
Line 71: | Line 71: | ||
| '''Description''': Reimu[C] is a chaser shot, with a weapon that targets enemies and gets close to them. May require some routing on stages. | | '''Description''': Reimu[C] is a chaser shot, with a weapon that targets enemies and gets close to them. May require some routing on stages. | ||
|- | |- | ||
− | | ''' | + | | '''Regular shot''': |
*Homing Amulet | *Homing Amulet | ||
− | ''' | + | '''Powered-up shot''': |
*Multiple Amulet | *Multiple Amulet | ||
− | | ''' | + | | '''Regular shot''': |
*Persuation Needle | *Persuation Needle | ||
− | ''' | + | '''Powered-up shot''': |
*Yakumo-Type Pinhole | *Yakumo-Type Pinhole | ||
− | | ''' | + | | '''Regular shot''': |
*Oonusa Blade | *Oonusa Blade | ||
− | ''' | + | '''Powered-up shot''': |
*Greedy Oonusa Blade | *Greedy Oonusa Blade | ||
|- | |- | ||
{{!}} colspan="1" rowspan="1" | [[File:RSS_Yukari_Portrait.png|center|123px]] | {{!}} colspan="1" rowspan="1" | [[File:RSS_Yukari_Portrait.png|center|123px]] | ||
− | | colspan="9" | ''' | + | | colspan="9" | '''Regualr bomb:''' Spirit Sign "Fantasy Seal", '''Powered-up bomb:''' Barrier "Quadruple Barrier of the Imperishable Night" , '''Assist:''' Yakumo Yukari |
+ | |} | ||
+ | |||
+ | <h3> <span style="display:none;"> Kirisame Marisa </span></h3> | ||
+ | {| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#F7F9E6; width: 74%; margin-bottom: 0px; margin-top: 0px;" | ||
+ | |- | ||
+ | ! colspan=3 style="background-color:#E6FF00; color:#ffffff;" | <big>Kirisame Marisa</big> | ||
+ | ! style="background-color:#f94b4b; color:#ffffff;" | A | ||
+ | ! style="background-color:#f94b4b; color:#ffffff;" | B | ||
+ | ! style="background-color:#f94b4b; color:#ffffff;" | C | ||
+ | |- | ||
+ | {{!}} colspan="3" rowspan="4" | [[File:RSS_Marisa_Portrait.png|center|222px]] | ||
+ | | style="text-align:center;" | '''Unreleting Piercing Type''' | ||
+ | | style="text-align:center;" | '''Wide Explosion Sniper Type''' | ||
+ | | style="text-align:center;" | '''Romance Filled Transformation Type''' | ||
+ | |- | ||
+ | | '''Description''': Marisa[A] is a laser attacker type. Has the ability to pierce trough enemies. | ||
+ | | '''Description''': Marisa[B] is a missile wielder type. Her options spin 360° depending if she moves left or right, and her missiles produce wide bursts | ||
+ | | '''Description''': Marisa[C] is a wave shooter type. Altho it´s shot is pretty wide, it is slighty less powerful than her other shot types. | ||
+ | |- | ||
+ | | '''Regular shot''': | ||
+ | *Illusion Laser | ||
+ | '''Powered-up shot''': | ||
+ | *Water Sword Fragarach | ||
+ | | '''Regular shot''': | ||
+ | *Magic Missile | ||
+ | '''Powered-up shot''': | ||
+ | *Thunder Spear Brionac | ||
+ | | '''Regular shot''': | ||
+ | *Super Short Wave | ||
+ | '''Powered-up shot''': | ||
+ | *Philosopher´s Stone Hammers | ||
+ | |- | ||
+ | {{!}} colspan="1" rowspan="1" | [[File:RSS_Patchy_Portrait.png|center|123px]] | ||
+ | | colspan="9" | '''Regular bomb:''' Magic Sign "Stardust Reverie", '''Powered-up bomb:''' Sage Cannon "Elemental Spark" , '''Assist:''' Patchouli Knowledge | ||
+ | |} | ||
+ | |||
+ | <h3> <span style="display:none;"> Mononobe no Futo </span></h3> | ||
+ | {| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#D7E1F3; width: 74%; margin-bottom: 0px; margin-top: 0px;" | ||
+ | |- | ||
+ | ! colspan=3 style="background-color:#9EB4DA; color:#ffffff;" | <big>Mononobe no Futoa</big> | ||
+ | ! style="background-color:#f94b4b; color:#ffffff;" | A | ||
+ | ! style="background-color:#f94b4b; color:#ffffff;" | B | ||
+ | ! style="background-color:#f94b4b; color:#ffffff;" | C | ||
+ | |- | ||
+ | {{!}} colspan="3" rowspan="4" | [[File:RSS_Futo_Portrait.png|center|222px]] | ||
+ | | style="text-align:center;" | '''Delayed Arrow Exorcism Type''' | ||
+ | | style="text-align:center;" | '''Soaring Thunder and Fire Type''' | ||
+ | | style="text-align:center;" | '''Kanyu-Controlling Feng Shui Type''' | ||
+ | |- | ||
+ | | '''Description''': Futo[A] is a wide and charger type. Wer wide arrows delay before moving, and has a charge attack that to get more damage, it must be charged more. | ||
+ | | '''Description''': Futo[B] is a forward and fixed decoy attacker type. When holding down the shot button, Tojiko will be placed, rapidly firing 3 arrows forward. | ||
+ | | '''Description''': Futo[C] is wind attacker type. She can use it to fire wind circles around her or fire it in multiple directions. | ||
+ | |- | ||
+ | | '''Regular shot''': | ||
+ | *Royal Dragon´s Arrow | ||
+ | '''Powered-up shot''': | ||
+ | *Shoot Lasers with Courtesy | ||
+ | | '''Regular shot''': | ||
+ | *Royal Clan´s Dance | ||
+ | '''Powered-up shot''': | ||
+ | *Soga Thunder Formation | ||
+ | | '''Regular shot''': | ||
+ | *Wind´s Ominous Hole | ||
+ | '''Powered-up shot''': | ||
+ | *Combination Wind | ||
+ | |- | ||
+ | {{!}} colspan="1" rowspan="1" | [[File:RSS_Patchy_Portrait.png|center|123px]] | ||
+ | | colspan="9" | '''Regular bomb: Saint Girl''' "Oomonoimi´s Dinner", '''Powered-up bomb: Saint Girl''' "Sun Godess´s Sacrificie" , '''Assist:''' Toyosatomimi no Miko | ||
|} | |} | ||
Revision as of 15:56, 24 October 2024
Touhou Tougenkyuu ~ Riverbed Soul Saver (東方桃源宮) is a Touhou Project fangame developed by ido and Len in 2014 with the Danmakufu PH3 engine.
It`s mostly inspired in Ten Desires.
For replay videos, visit the Video Index.
Contents
Gameplay overview
The gameplay combines elements from Ten Desire, using it`s item system. It also as well introduces a mechanic unique to this game. The new unique mechanic is that every 1k point items collected, bomb and life parts are awarded. Another mechanic to this game is the Liberation state. Liberation is a Hyper-like state that enhances shot power, and doubles the awards of life and bomb parts by x2 (including pink and green items). To activate it, the player must fill the entire Liberation gauge and have at least one bomb available, then hold down the bomb button to trigger it. If the player gets hit while on Liberation with bombs available, auto-bomb will occur.
Controls
Like the official games, uses the standard Touhou control scheme, along with a new button
- Z: Shoot
- X: Bomb / Liberation
- Shift: Focus
On keyboard, movement can be done using either the arrow keys or the number pad. The gamepad can also be configured using the config program of the game.
Difficulties
The game has 4 difficulty modes, plus a hidden one. The higher difficulties are, of course, harder, and also have higher scoring potential. The difficulty modes are:
- Easy
- Normal
- Hard
- Lunatic
- Overdrive
The game also has an Extra stage, as well a Phantasm stage, in which both are treated as their own difficulty. To unlock Extra, the player has to 1cc the main game on any difficulty. To unlock Phantasm, Extra must be completed.
Scoring
Scoring is highly based on the collecting point items, and blue items from attacking bosses depending on proximity, as well from beating their phases.
Playable Characters and Shot weaponry
Riverbed Soul Saver has 3 playable characters, with 3 shot types each. Each shot type has different shot behavior, but unlike other Touhou games, the each character has it`s own bomb.
Hakurei Reimu | A | B | C | ||||||
---|---|---|---|---|---|---|---|---|---|
Automatic Attack Type | Shining Needle Concentration Type | Prosperity Desire Type | |||||||
Description: Reimu[A] is a homing shot, which performs well on stages but is disadvantaged compared to Reimu[B] on bosses. | Description: Reimu[B] is a forward focus shot, and requires more stage routing than other shot types but performs well on bosses due to its high damage output. | Description: Reimu[C] is a chaser shot, with a weapon that targets enemies and gets close to them. May require some routing on stages. | |||||||
Regular shot:
Powered-up shot:
|
Regular shot:
Powered-up shot:
|
Regular shot:
Powered-up shot:
| |||||||
Regualr bomb: Spirit Sign "Fantasy Seal", Powered-up bomb: Barrier "Quadruple Barrier of the Imperishable Night" , Assist: Yakumo Yukari |
Kirisame Marisa | A | B | C | ||||||
---|---|---|---|---|---|---|---|---|---|
Unreleting Piercing Type | Wide Explosion Sniper Type | Romance Filled Transformation Type | |||||||
Description: Marisa[A] is a laser attacker type. Has the ability to pierce trough enemies. | Description: Marisa[B] is a missile wielder type. Her options spin 360° depending if she moves left or right, and her missiles produce wide bursts | Description: Marisa[C] is a wave shooter type. Altho it´s shot is pretty wide, it is slighty less powerful than her other shot types. | |||||||
Regular shot:
Powered-up shot:
|
Regular shot:
Powered-up shot:
|
Regular shot:
Powered-up shot:
| |||||||
Regular bomb: Magic Sign "Stardust Reverie", Powered-up bomb: Sage Cannon "Elemental Spark" , Assist: Patchouli Knowledge |
Mononobe no Futoa | A | B | C | ||||||
---|---|---|---|---|---|---|---|---|---|
Delayed Arrow Exorcism Type | Soaring Thunder and Fire Type | Kanyu-Controlling Feng Shui Type | |||||||
Description: Futo[A] is a wide and charger type. Wer wide arrows delay before moving, and has a charge attack that to get more damage, it must be charged more. | Description: Futo[B] is a forward and fixed decoy attacker type. When holding down the shot button, Tojiko will be placed, rapidly firing 3 arrows forward. | Description: Futo[C] is wind attacker type. She can use it to fire wind circles around her or fire it in multiple directions. | |||||||
Regular shot:
Powered-up shot:
|
Regular shot:
Powered-up shot:
|
Regular shot:
Powered-up shot:
| |||||||
Regular bomb: Saint Girl "Oomonoimi´s Dinner", Powered-up bomb: Saint Girl "Sun Godess´s Sacrificie" , Assist: Toyosatomimi no Miko |
Items
Point items: Increases score and grants resources every 1k collected. | |
Value items: Increases the value of point items. | |
Pink items: Gives life parts until achieving an Extend. | |
Green items: Gives bomb parts until achieving an extra bomb. | |
Blue items: Grants score. Spawns from attacking bosses depending on distance and from beating their phases. | |
Full bomb: Gives a full bomb. |
Trivia
- Like in Ten Desires, Yuyuko appears as the Stage 1 Boss.
- The Kodamas originally appeared in Mystical Power Plant. Despite their appearance in this game, Yaezaki An does not appear.
- Magatsuji Hatsuna is highly based on Magahara Mitama from MPP.
- Mikaboshi Mumumu (the Extra Stage Mid-boss) originates from The Last Comer.
- The final attacks of Momohime imitates one of Utsuho`s attacks from Subterranean Animism.
External Links
- Images and info provided byJSAV2006STG(ABC)