Difference between revisions of "No-Miss"
		
		
		
		
		
		
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|  (Created page with "In shooting games (and many games that originate in Japan), a "miss" refers to player death; achieving a '''No-Miss''' means going through the entire stage, game, or boss figh...") | |||
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| In shooting games (and many games that originate in Japan), a "miss" refers to player death; achieving a '''No-Miss''' means going through the entire stage, game, or boss fight without losing a life.   | In shooting games (and many games that originate in Japan), a "miss" refers to player death; achieving a '''No-Miss''' means going through the entire stage, game, or boss fight without losing a life.   | ||
| Many games offer significant bonus points for achieving a No-Miss at the end of the stage, or at the end of the game. In games that feature a [[True Last Boss]] or other hidden content, a No-Miss is occasionally a requirement to unlock said content. | Many games offer significant bonus points for achieving a No-Miss at the end of the stage, or at the end of the game. In games that feature a [[True Last Boss]] or other hidden content, a No-Miss is occasionally a requirement to unlock said content. | ||
Revision as of 08:12, 21 May 2020
No-Miss Condition
In shooting games (and many games that originate in Japan), a "miss" refers to player death; achieving a No-Miss means going through the entire stage, game, or boss fight without losing a life.
Many games offer significant bonus points for achieving a No-Miss at the end of the stage, or at the end of the game. In games that feature a True Last Boss or other hidden content, a No-Miss is occasionally a requirement to unlock said content.
