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[[File:p47aces_logo.png|center]]
 
  
{{GameInfobox
 
|title = P-47 Aces
 
|image = p47aces_title.png
 
|imagecaption = Title screen
 
 
|developer = [[NMK]]
 
|planning = Morio Kishimoto
 
|music = Manabu Namiki<br/>Hideya Kazunori<br/>Akira Hirokami
 
|program = Youichi Koyama
 
|art = Kenji Yokoyama<br/>Eisaku Origami<br/>Hiromi Seki<br/>Akemi Tsunoda<br/>(and others?)
 
|releasedate = 1995
 
|previousgame = [[P-47]]
 
}}
 
 
'''''P-47 Aces''''' is a horizontally scrolling [[shoot'em up]] [[arcade game]] developed by [[NMK]] and published by [[Jaleco]] in 1995. It is notable for its obtuse "bumping"-based scoring system, highly detailed pixel art, and high degree of difficulty.
 
 
It has not been ported as of September 2020.
 
 
__TOC__
 
{{clear}}
 
 
== Controls ==
 
P-47 Aces is a 2 button game with a typical 8-way lever movement. It's worthwhile to have an autofire A button at 30Hz, as it's faster than the internal autofire. Keeping the internal autofire button is useful both for handling [[Glossary of shmups#Slowdown | slowdown]] more effectively, and to reduce gaps in the firing pattern.
 
 
For scoring, it is also common to add [[Glossary of shmups#Frame button | frame buttons]] on movement, to make positioning for [[#Wedging|bump wedging]] simpler and more consistent.
 
 
* '''A:''' Shot (internal autofire at 20Hz)
 
* '''B:''' Bomb
 
 
== Characters ==
 
{| class="wikitable"
 
|-
 
! colspan="3" | <big>Thunderbolt</big><br/>Sergeant Jody S. <small>Age 21</small>
 
|-
 
| [[File:P47aces_thunderbolt_portrait.png]]
 
|
 
[[File:P47aces_thunderbolt_firing.png]]
 
 
[[File:P47aces_thunderbolt_ship.png]] <!-- has hitbox marked -->
 
|
 
[[File:P47aces_thunderbolt_char.png]]
 
 
'''Speed''': Medium (2.5px / f)
 
 
'''Hitbox''': 13x5
 
 
'''Anti-Air''': 5-way
 
 
'''Anti-Surface''': Normal Bomb
 
|-
 
| colspan="3" |
 
'''Strengths''':
 
* Anti-air is very effective on zako at long range
 
* Anti-surface is very effective in most situations
 
* Highest scoring potential
 
|-
 
| colspan="3" |
 
'''Weaknesses''':
 
* Non-integer move speed makes bump positioning tricky
 
* Anti-air attack is not very effective at long range
 
* Second-largest hitbox
 
|-
 
|}
 
 
{| class="wikitable"
 
|-
 
! colspan="3" | <big>Black Widow</big><br/>Sergeant Kim Blair <small>Age 28</small>
 
|-
 
| [[File:P47aces_blackwidow_portrait.png]]
 
|
 
[[File:P47aces_blackwidow_firing.png]]
 
 
[[File:P47aces_blackwidow_ship.png]] <!-- has hitbox marked -->
 
|
 
[[File:P47aces_blackwidow_char.png]]
 
 
'''Speed''': Medium (3px / f)
 
 
'''Hitbox''': 17x7
 
 
'''Anti-Air''': 1-way
 
 
'''Anti-Surface''': Smart Bomb
 
|-
 
| colspan="3" |
 
'''Strengths''':
 
* High damage at medium and close range
 
* Homing anti-air and semi-homing anti-surface make targeting extremely easy
 
* Good speed
 
|-
 
| colspan="3" |
 
'''Weaknesses''':
 
* Homing makes targeting unreliable
 
* Anti-surface is limited in range as it does not "travel"
 
* Very large hitbox
 
|-
 
|}
 
 
{| class="wikitable"
 
|-
 
! colspan="3" | <big>Swordfish</big><br/>Captain Uncle <small>Age 52</small>
 
|-
 
| [[File:P47aces_swordfish_portrait.png]]
 
|
 
[[File:P47aces_swordfish_firing.png]]
 
 
[[File:P47aces_swordfish_ship.png]] <!-- has hitbox marked -->
 
|
 
[[File:P47aces_swordfish_char.png]]
 
 
'''Speed''': Low (2.0px / f)
 
 
'''Hitbox''': 9x5
 
 
'''Anti-Air''': Sidewinder
 
 
'''Anti-Surface''': Dispenser
 
|-
 
| colspan="3" |
 
'''Strengths''':
 
* Anti-air is very effective on zako at any range
 
* Speed makes bump positioning relatively easy
 
* Smallest hitbox
 
|-
 
| colspan="3" |
 
'''Weaknesses''':
 
* Slow speed makes many situations dangerous without extensive planning
 
* Anti-surface is unreliable as it does not always drop bombs
 
|-
 
|}
 
 
{| class="wikitable"
 
|-
 
! colspan="3" | <big>Spitfire</big><br/>Sergeant Harry B. <small>Age 24</small>
 
|-
 
| [[File:P47aces_spitfire_portrait.png]]
 
|
 
[[File:P47aces_spitfire_firing.png]]
 
 
[[File:P47aces_spitfire_ship.png]] <!-- has hitbox marked -->
 
|
 
[[File:P47aces_spitfire_char.png]]
 
 
'''Speed''': High (3.5px / f)
 
 
'''Hitbox''': 11x5
 
 
'''Anti-Air''': 1-way
 
 
'''Anti-Surface''': Napalm
 
|-
 
| colspan="3" |
 
'''Strengths''':
 
* Extremely high damage at nearly any range from both anti-air and anti-surface
 
* Very high speed easily makes up for lack of range
 
* Second-smallest hitbox
 
|-
 
| colspan="3" |
 
'''Weaknesses''':
 
* Anti-air does not spread, so zako can become more dangerous
 
* Bump positioning is extremely difficult due to high, non-integer move speed
 
|-
 
|}
 
 
== Items ==
 
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga]]''. Include secret items such as extra lives as well.
 
 
== Rank ==
 
P-47 Aces features a simple [[rank]] system, based entirely on survival time. It only affects enemy firing rate/complexity. It has 4 steps, from 0 to 3. Difficulty settings only adjust the rank minimum, maximum, and increment time. Each stage has a different setting for minimum and maximum rank.
 
 
How the rank affects each enemy is described on the [[P-47 Aces/Enemy Detail|enemy details]] page.
 
 
{| class="wikitable"
 
|-
 
! colspan="3" | EASY ||
 
! colspan="3" | NORMAL ||
 
! colspan="3" | HARD ||
 
! colspan="3" | VERY HARD
 
|-
 
| colspan="3" | Increase every 45*60 frames ||
 
| colspan="3" | Increase every 30*60 frames ||
 
| colspan="3" | Increase every 15*60 frames ||
 
| colspan="3" | Always maximum
 
|-
 
! Stage || Minimum || Maximum ||
 
! Stage || Minimum || Maximum ||
 
! Stage || Minimum || Maximum ||
 
! Stage || Minimum || Maximum
 
|-
 
| 1 || 0 || 2 ||
 
| 1 || 1 || 3 ||
 
| 1 || 2 || 3 ||
 
| 1 || 3 || 3
 
|-
 
| 2 || 0 || 2 ||
 
| 2 || 1 || 3 ||
 
| 2 || 2 || 3 ||
 
| 2 || 3 || 3
 
|-
 
| 3 || 1 || 2 ||
 
| 3 || 2 || 3 ||
 
| 3 || 3 || 3 ||
 
| 3 || 3 || 3
 
|-
 
| 4 || 1 || 2 ||
 
| 4 || 3 || 3 ||
 
| 4 || 3 || 3 ||
 
| 4 || 3 || 3
 
|-
 
| 5 || 1 || 2 ||
 
| 5 || 3 || 3 ||
 
| 5 || 3 || 3 ||
 
| 5 || 3 || 3
 
|-
 
| 6 || 1 || 2 ||
 
| 6 || 3 || 3 ||
 
| 6 || 3 || 3 ||
 
| 6 || 3 || 3
 
|-
 
| 7 || 1 || 2 ||
 
| 7 || 3 || 3 ||
 
| 7 || 3 || 3 ||
 
| 7 || 3 || 3
 
|-
 
| 8 || 1 || 2 ||
 
| 8 || 3 || 3 ||
 
| 8 || 3 || 3 ||
 
| 8 || 3 || 3
 
|-
 
|}
 
 
== Scoring ==
 
This section should cover a general breakdown of the scoring system of the game. Feel free to put the meat and potatoes here. A great example of a scoring section is the ''[[DoDonPachi]]'' page.
 
 
== Strategy ==
 
<div style='text-align: center;'>
 
''See [[P-47 Aces/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''
 
</div>
 
 
This section details some particular strategic information about the game and its gameplay, such as hidden 1UPs and some basic scoring tricks. For anything particularly deep or highly complex, you can probably leave it in the Strategy page.
 
 
''(Currently evaluating whether or not this specific section should even include information outside of the separated Strategy pages. Worth thinking about as a community.)''
 
 
== Story ==
 
Basic story breakdowns, plot information, and endings are included here.
 
 
If there is no story at all, or any information about the setting, then this section can be omitted. Try to include at least small things here when you can.
 
 
== Development History ==
 
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''
 
 
== Version Differences ==
 
There are two versions of P-47 Aces, the original release (V1.0) and a relatively rare bug-fix update (V1.1). The differences are:
 
* V1.1 fixes a bug that can cause severe sound effect cuing lag.
 
* V1.1 fixes the sound test to actually work.
 
 
== Trivia ==
 
* Cool facts and random tidbits go here!
 
 
== Gallery ==
 
<div style='text-align: center;'>
 
''See [[P-47 Aces/Gallery]] for our collection of images and scans for the game.''
 
</div>
 

Latest revision as of 01:01, 24 September 2020