Difference between revisions of "DonPachi/Enemy list"

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== Enemy list ==
+
#REDIRECT [[DonPachi/Enemy List]]
 
 
=== <span style="font-size:180%"> Stage 1 </span>===
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-heli.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = 130
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1, 2, 3, 4
 
|content = Harmless popcorn helicopter that dies in one hit.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-powercarrier.png
 
|imagepx = 200px
 
|health = Low
 
|score = 1,200
 
|dangerlevel = Low
 
|item = Power-Up
 
|locales = Stage 1, 2, 3, 4, 5
 
|content = The item carrier has a comparatively high score value making it worthwhile to include early on in chains.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-bushturret.png
 
|imagepx = 200px
 
|health = Low
 
|score = 190
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1
 
|content = A harmless turret shooting bullets occasionally when the bushes open up.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-stank.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = turret: 60 <br>base: 270
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1, 2, 3
 
|content = Consists of two parts and often comes in groups therefore making it very important for longer chains.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-turret.png
 
|imagepx = 150px
 
|health = Low
 
|score = 600
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1, 4, 5
 
|content = Another simple turret that you shouldn't worry about too much.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-mtank.png
 
|imagepx = 150px
 
|health = Medium
 
|score = turret: 330 <br>base: 4,400
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1
 
|content = High score value but difficult to chain due to the higher health. Will keep shooting from its back turrets even once the main turret is gone.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-bunker.png
 
|imagepx = 200px
 
|health = Medium
 
|score = 1,310
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1
 
|content = This bunker can only be destroyed once the turret on the roof is fully opened. Blow it up and four small tanks will appear underneath it.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-htank.png
 
|imagepx = 200px
 
|health = High
 
|score = turret: 60 <br>base: 1,500
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 1
 
|content = The midboss of stage 1. This enemy can be very dangerous if you don't take it out as quickly as possible. Very lucrative to include early on in a chain.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-house.png
 
|imagepx = 150px
 
|health = Low
 
|score = 150
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 1
 
|content = It's just a house. No danger.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-crane.png
 
|imagepx = 200px
 
|health = Low
 
|score = 1,120
 
|dangerlevel = -
 
|locales = Stage 1
 
|item = Star Item x4
 
|content = Another scenery object. No danger level but leaves behind four Star Items.
 
}}
 
 
 
=== <span style="font-size:180%"> Stage 1 Boss </span>===
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-car.png
 
|imagepx = 75px
 
|health = Very Low
 
|score = 110
 
|dangerlevel = -
 
|item = Bee Medal
 
|locales = Stage 1, 3
 
|content = Shoot this small car for a Bee Medal.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-bosspart2.png
 
|imagepx = 100px
 
|health = Medium
 
|score = 1,500
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 1
 
|content = Turret at the back of stage 1 boss that shoots a very wide 7-way spread when opening.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-bosspart1.png
 
|imagepx = 100px
 
|health = Medium
 
|score = 1,500
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 1
 
|content = Turret at the side of stage 1 boss that shoots a fast stream of bullets. Can't be damaged as long as the turret on the back is still active.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s1-bosscore.png
 
|imagepx = 100px
 
|health = Very High
 
|score = 100,000
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 1
 
|content = The core of the boss changes attack patterns once all four turrets are destroyed. If you wait for too long a very deadly attack pattern is fired after a while. The core of the boss has significantly more health during the loop.
 
}}
 
 
 
=== <span style="font-size:180%"> Stage 2 </span>===
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-stank.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = turret: 60 <br>base: 270
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1, 2, 3
 
|content = Consists of two parts and often comes in groups therefore making it very important for longer chains.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-blueship.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = 330
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 2
 
|content = Popcorn enemy that shows up in various formations but rarely becomes a threat.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-mpurpleplane.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 510
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 2, 4
 
|content = Harmless midsize plane with a directly aimed line of bullets. Behavior is very easy to predict. Don't let it push you too far to the side.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-heli.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = 130
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1, 2, 3, 4
 
|content = Harmless popcorn helicopter that dies in one hit. The helicopter formations directly aimed at the player can be lured around the screen to set up for bigger chains.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-bigshipturret1.png
 
|imagepx = 100px
 
|health = Low
 
|score = 800
 
|dangerlevel = Low
 
|item = Star Item
 
|locales = Stage 2
 
|content = A simple turret. Not a big deal.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-bigshipturret3.png
 
|imagepx = 100px
 
|health = Low
 
|score = 800
 
|dangerlevel = Low
 
|item = Star Item
 
|locales = Stage 2, 3, 4, 5
 
|content = A small turret that wouldn't be an issue on its own. However, since it appears with numerous other turrets on the big yellow ships, it can create some very hectic scenarios.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-bigshipturret2.png
 
|imagepx = 100px
 
|health = Low
 
|score = 800
 
|dangerlevel = Low
 
|item = Star Item
 
|locales = Stage 2
 
|content = A slightly less dangerous turret. May only cause trouble in groups with other turrets.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-bigshipcockpit.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 800
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 2
 
|content = A scenery object. However, as it blocks the path to the more dangerous core of the yellow ships, it can be quite a nuisance. Take out as soon as possible and focus on the core.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-bigshipcore.png
 
|imagepx = 175px
 
|health = Medium
 
|score = 800
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 2
 
|content = The core of the yellow ships can be comparatively dangerous sometimes. The frequency of the bullet spread is high and is difficult to see in crowded scenarios. Don't underestimate!
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-bigshipcrate.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 800
 
|dangerlevel = -
 
|item = Bee Medal
 
|locales = Stage 2
 
|content = Scenery objects awarding the player with Bee Medals. The two yellow ships at the end of the stage have one crate each placed outside of the screen. Type C can reach both of them anyway. Type B can only reach the crate out of screen to the left. Type A can reach neither of them.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-mgreenplane.png
 
|imagepx = 200px
 
|health = Medium
 
|score = turrets: 200 <br>base: 3,000
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 2
 
|content = Potentially dangerous aircraft that is very important for chaining due to the high score value of the base.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-redship.png
 
|imagepx = 100px
 
|health = Low
 
|score = 100
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 2, 4
 
|content = Another small fry. Shoot it down and focus on other things.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-hplane.png
 
|imagepx = 200px
 
|health = High
 
|score = turret: 420 <br>base: 6,400
 
|dangerlevel = High
 
|item = [Bomb]
 
|locales = Stage 2
 
|content = The midboss section holds 3 of these very dangerous enemies. If you are playing for survival use a planned laser bomb. Very important for chaining. <br>This enemy drops a bomb item when destroyed without the use of a bomb during the loop only.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-bombcarrier.png
 
|imagepx = 200px
 
|health = Low
 
|score = 1,200
 
|dangerlevel = Low
 
|item = Bomb
 
|locales = Stage 2, 3, 4, 5
 
|content = The item carrier has a comparatively high score value making it worthwhile to include early on in chains.
 
}}
 
 
 
=== <span style="font-size:180%"> Stage 2 Boss </span>===
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-bossdisc.png
 
|imagepx = 100px
 
|health = Low
 
|score = -
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 2
 
|content = These discs will be fired in streams and try to ram into you. Be sure to have an active laser and they can't reach you. Don't try to milk them as there is no point reward!
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s2-boss.png
 
|imagepx = 200px
 
|health = Very High
 
|score = 210,000
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 2
 
|content = Try to stay as much in the center of the screen as possible particularly when the boss is sweeping from side to side.
 
}}
 
 
 
=== <span style="font-size:180%"> Stage 3 </span>===
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-heli.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = 130
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1, 2, 3, 4
 
|content = Harmless popcorn helicopter that dies in one hit.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-powercarrier.png
 
|imagepx = 200px
 
|health = Low
 
|score = 1,200
 
|dangerlevel = Low
 
|item = Power-Up
 
|locales = Stage 1, 2, 3, 4, 5
 
|content = The item carrier has a comparatively high score value making it worthwhile to include early on in chains.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-horiboat.png
 
|imagepx = 200px
 
|health = Medium
 
|score = 220
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 3
 
|content = Attacks with a twin shot that can occasionally snipe the player due to weird angles.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-sturret.png
 
|imagepx = 100px
 
|health = Low
 
|score = 800
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 2, 3, 4, 5
 
|content = A small turret that only becomes an issue when the screen is filled with other enemies.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-stank.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = turret: 60 <br>base: 270
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1, 2, 3
 
|content = Consists of two parts and often comes in groups therefore making it very important for longer chains.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bigshipfrontturret.png
 
|imagepx = 100px
 
|health = Medium
 
|score = 500
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 3
 
|content = The front turret of the big carrier ships.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bigshipsideturret.png
 
|imagepx = 100px
 
|health = Medium
 
|score = 500
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 3
 
|content = The side turret of the big carrier ships is much more dangerous shooting a tricky 5-way pattern.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bigshipcrate.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 500
 
|dangerlevel = -
 
|item = Bee Medal
 
|locales = Stage 3
 
|content = Scenery object. This crate holds a Bee Medal.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bigshipbridge.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 1,500
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 3
 
|content = If you destroy this part first, all remaining parts of the carrier ships will automatically blow up and the crate will not drop a Bee Medal.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-mtank.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 1,400
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 3
 
|content = Shoots an unusual bullet pattern that can be quite disorienting. Important to include early on in chains due to the higher score value.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-hangar.png
 
|imagepx = 100px
 
|health = Low
 
|score = 280
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 3
 
|content = Scenery object. Two small tanks will appear from underneath.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-container1.png
 
|imagepx = 100px
 
|health = Low
 
|score = 520
 
|dangerlevel = -
 
|item = Star Item
 
|locales = Stage 3
 
|content = A container holding a Star Item. No danger.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-car.png
 
|imagepx = 75px
 
|health = Very Low
 
|score = 110
 
|dangerlevel = -
 
|item = Bee Medal
 
|locales = Stage 1, 3
 
|content = Shoot this small car for a Bee Medal.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-struck.png
 
|imagepx = 75px
 
|health = Very Low
 
|score = 130
 
|dangerlevel = -
 
|item = Star Item
 
|locales = Stage 3
 
|content = Scenery object.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-hoverboat.png
 
|imagepx = 150px
 
|health = High
 
|score = 4,900
 
|dangerlevel = High
 
|item = [Bomb]
 
|locales = Stage 3
 
|content = A dangerous, high HP and very high score value enemy. Essential for chaining. Drops a bomb item only if destroyed after fully coming to a halt.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-crane.png
 
|imagepx = 150px
 
|health = Low
 
|score = 1,900
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 3
 
|content = High score value scenery object.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-container2.png
 
|imagepx = 100px
 
|health = Low
 
|score = 630
 
|dangerlevel = -
 
|item = Star Item
 
|locales = Stage 3
 
|content = The purple container gives slightly more points than the other ones.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-vertboat.png
 
|imagepx = 75px
 
|health = Medium
 
|score = 210
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 3
 
|content = Shoots a twin shot attack in very inflexible angles.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-sboat.png
 
|imagepx = 75px
 
|health = Low
 
|score = 110
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 3
 
|content = Negligible scenery object.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-stwintank.png
 
|imagepx = 75px
 
|health = Low
 
|score = turret: 60 <br>base: 210
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 3
 
|content = Towards the end of the stage there's a tricky part with these enemies coming from behind. Try to seal their twin bullets and eliminate them as soon as possible.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-purpleplane.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 3,100
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 3
 
|content = These enemies shoot a wide 7-way pattern and are quite resilient. Don't underestimate!
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-htank.png
 
|imagepx = 200px
 
|health = High
 
|score = 4,500
 
|dangerlevel = High
 
|item = -
 
|locales = Stage 3
 
|content = So to say the midboss of stage 3. Due to the high HP, you will barely be able to destroy it before it traps you with the nasty spread bullets from its back turrets. Thankfully, these can be sealed by pointblanking. This only leaves the line of bullets from the center to worry about.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-box.png
 
|imagepx = 100px
 
|health = Low
 
|score = 340
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 3
 
|content = A wooden crate. Move on.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-cargroup.png
 
|imagepx = 150px
 
|health = Very Low
 
|score = 130
 
|dangerlevel = -
 
|item = Star Item
 
|locales = Stage 3
 
|content = The blue, red, and purple cars throughout the stage don't carry Bee Medals and are therefore less important.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-forklift.png
 
|imagepx = 150px
 
|health = Low
 
|score = 800
 
|dangerlevel = -
 
|item = Star Item
 
|locales = Stage 3
 
|content = Scenery object. Worth a bit more than the small cars.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-hturret.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 3,300
 
|dangerlevel = Medium
 
|item = -
 
|locales = Stage 3
 
|content = This big turret building can easily become an issue if you don't take it out quickly. Difficult to include in bigger chains but worth it.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-greenshipbridge.png
 
|imagepx = 150px
 
|health = Medium
 
|score = 820
 
|dangerlevel = -
 
|item = Bee Medal
 
|locales = Stage 3
 
|content = The cockpit of the cargo ship holds a Bee Medal.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-container3.png
 
|imagepx = 100px
 
|health = Low
 
|score = 520
 
|dangerlevel = -
 
|item = Star Item
 
|locales = Stage 3
 
|content = A container holding a Star Item. No danger.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-mtruck.png
 
|imagepx = 125px
 
|health = Low
 
|score = tank: 2,000 <br>truck: 2,000
 
|dangerlevel = -
 
|item = Star Item x2
 
|locales = Stage 3
 
|content = Scenery object but very important for chaining due to the unexpectedly high score value.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-roof.png
 
|imagepx = 100px
 
|health = Low
 
|score = 190
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 3
 
|content = Low scoring scenery object.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bombcarrier.png
 
|imagepx = 200px
 
|health = Low
 
|score = 1,200
 
|dangerlevel = Low
 
|item = Bomb
 
|locales = Stage 2, 3, 4, 5
 
|content = The item carrier has a comparatively high score value making it worthwhile to include early on in chains.
 
}}
 
 
 
=== <span style="font-size:180%"> Stage 3 Boss </span>===
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bosssturret.png
 
|imagepx = 100px
 
|health = Low
 
|score = 360
 
|dangerlevel = Low
 
|item = Star Item
 
|locales = Stage 3, 5
 
|content = A simple turret. Not a big deal.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bossflipover.png
 
|imagepx = 150px
 
|health = Low
 
|score = 320
 
|dangerlevel = Low
 
|item = [Star Item x3]
 
|locales = Stage 3
 
|content = Can only be damaged when open. These flipover turrets will only drop three Star Items when destroyed after the screen has stopped scrolling.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bossrailturret.png
 
|imagepx = 100px
 
|health = Medium
 
|score = -
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 3
 
|content = No point reward, milking is futile!
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bosshatchcover.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = 800
 
|dangerlevel = -
 
|item = -
 
|locales = Stage 3
 
|content = A simple cover for the underlying turret. If you keep this cover intact, you can prevent the turret from ever attacking.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bosshatch.png
 
|imagepx = 150px
 
|health = High
 
|score = 40,000
 
|dangerlevel = Medium
 
|item = Bee Medal
 
|locales = Stage 3
 
|content = Highest score value outside of bosses proper. Even short chains with this turret are worth a lot.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bossheli.png
 
|imagepx = 100px
 
|health = Very Low
 
|score = -
 
|dangerlevel = Low
 
|item = -
 
|locales = Stage 1, 2, 3, 4
 
|content = Harmless popcorn helicopter that dies in one hit. This red version appearing during the boss fight doesn't give any points so milking them is not possible.
 
}}
 
 
 
{{DPEnemyTable
 
|side=left
 
|image = DP-s3-bosscore.png
 
|imagepx = 200px
 
|health = Extremely High
 
|score = 300,000
 
|dangerlevel = High
 
|item = -
 
|locales = Stage 3
 
|content = The core of the boss has an insane amount of health. The attack patterns are a bit weird but very consistent if you can find the right rhythm.
 
}}
 
 
 
=== <span style="font-size:180%"> Stage 4 </span>===
 
 
 
=== <span style="font-size:180%"> Stage 4 Boss </span>===
 
 
 
=== <span style="font-size:180%"> Stage 5 </span>===
 
 
 
=== <span style="font-size:180%"> Stage 5 Boss </span>===
 
 
 
== References & Contributors ==
 
<small>
 
# Most of the image files are taken from an unreleased guide on Donpachi bearing the title "De Taisabachi à Inbachi: Guide complet des shoot them ups de la compagnie Cave, (1) Donpachi, Le dernier des Toaplan" from the French user "Yami" posted on Discord on November 18th, 2018.
 

Latest revision as of 17:33, 29 November 2025