Difference between revisions of "User:Johnnyheli"

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== Controls ==
 
== Controls ==
 
[[File:Espgaluda2controlschemes.png|frameless]]
 
[[File:Espgaluda2controlschemes.png|frameless]]
 +
 
Upon starting the game on the original arcade release, you can select between two control schemes:
 
Upon starting the game on the original arcade release, you can select between two control schemes:
 +
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
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|-
 
|-
 
| A
 
| A
| Shot - Repeatedly tap for rapid shot, hold for focus shit (i.e. Rapier).
+
| Shot - Repeatedly tap for rapid shot, hold for focus shot (i.e. Rapier).
 
| Shot
 
| Shot
 
|-
 
|-
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| Guard Barrier
 
| Guard Barrier
 
|}
 
|}
 +
 +
Explanations of the buttons:
 +
* Shot - Repeatedly tap for rapid shot, hold for focus shot (official called "Rapier")
 +
* Kakusei - Tap to toggle Kakusei mode on or off, amongst others; details explained in Mechanics section.
 +
* Guard Barrier - Tap to fire your Guard Barrier attack, similar to a bomb in other shmups. Or, hold the button to charge it, then release to fire.
 +
* Autofire - Simulates repeatedly tapping A for rapid shot.
 
In the home ports these buttons are all customizable.
 
In the home ports these buttons are all customizable.
 
== Playable characters ==
 
== Playable characters ==
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{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Qty held/Tier
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! Qty held
 
! 0-99
 
! 0-99
 
! 100-199
 
! 100-199

Revision as of 04:13, 6 January 2024

Gameplay Overview

Controls

Espgaluda2controlschemes.png

Upon starting the game on the original arcade release, you can select between two control schemes:

Button Type A Type B
A Shot - Repeatedly tap for rapid shot, hold for focus shot (i.e. Rapier). Shot
B Kakusei - Tap to toggle Kakusei mode on or off, amongst others; details explained in Mechanics section. Kakusei
C Guard Barrier - Tap to fire your Guard Barrier attack, similar to a bomb in other shmups. Or, hold the button to charge it, then release to fire. Autofire
D Autofire - Simulates repeatedly tapping A for rapid shot. Guard Barrier

Explanations of the buttons:

  • Shot - Repeatedly tap for rapid shot, hold for focus shot (official called "Rapier")
  • Kakusei - Tap to toggle Kakusei mode on or off, amongst others; details explained in Mechanics section.
  • Guard Barrier - Tap to fire your Guard Barrier attack, similar to a bomb in other shmups. Or, hold the button to charge it, then release to fire.
  • Autofire - Simulates repeatedly tapping A for rapid shot.

In the home ports these buttons are all customizable.

Playable characters

Character Shot type Damage increase during Kakusei+others Overall movement speed Notes
Ageha Narrow Focus shot Fast Rapid shot bends side to side
Tateha Wide Rapid shot Slow Focus shot during Kakusei+others gets lock-on capability
Asagi Hybrid Focus shot Hybrid Once powered up, focus shot gets lock-on capability

Game Modes

Arcade mode

The default mode. Console ports include "Arcade" mode, a faithful recreation of the version found in arcades, as well as a recreation with higher-resolution graphics and a few bugfixes. On Xbox 360 it's named "Xbox 360 mode" and on Switch it's named "Switch mode".

Resources

Gems (a.k.a. 聖霊石/seirei seki/spirit stones)

Gems are the glowing green items enemies drop when destroyed. Their purpose is to fuel Kakusei, Zesshikai, and contribute a small amount of score.

  • Start with 100 in your possession, respawn with 250 after dying
  • You can hold a maximum of 500
  • Worth 10 points each when collected
  • Get gems by destroying enemies when not in Kakusei or any other mode, as well as from finishing a phase of a midboss or boss, and from any destructible parts of a midboss or boss
  • They are factored in to the stage result bonus based upon the gross total of how many were collected throughout the course of the stage

Enemies drop different size gem. There are four sizes of gem items and each adds different quantities to your possession.

  • Small: 1
  • Medium: 2
  • Large: 3
  • Extra large: 4

The size of gems dropped varies with how many gems were already in your possession, what shot type was used to destroy them.

Number of gems in your possession Size of gem an enemy drops when destroyed with rapid shot (shrinking over time) Size of gem an enemy drops when destroyed with focus shot
0-250 XL → L → M → S M
250-399 L → M → S Alternating between S & M
400-500 M → S S

Gem items dropped by enemies that were destroyed with rapid shot shrink over time, and therefore add fewer gems to your possession. Destroying enemies with focus shot drops gems that do not shrink over time, but they are smaller.

Size Time taken to shrink
XL→L 8 frames
L→M 8 frames
M→S 12 frames

However, this can be preventing by collecting gems by flying near them instead of letting them fall toward you. When a gem is within a certain distance of the player character it receives a green glowing effect and stops shrinking. The distance at which this happens is as follows:

Size Distance from player character at which gem stops shrinking
XL 48 pixels
L 64 pixels
M 96 pixels

Gold (a.k.a. 金塊/kinkai)

Gold drops from enemies under certain conditions.

  • Get gold by destroying enemies in:
  • Kakusei, overmode, and zesshikai over
  • Normal mode when you have 500 gems
  • Each gold you collect increases the amount you possess by 1
  • Hold up to a maximum of 1000
  • Start off with zero
  • On death the amount of gold you had is halved, rounded down
  • Gold depletes over time during boss battles

Gold's main purpose is for scoring. Picking up gold gives you points; the amount varies based upon how many already were in your possession.

  • Every 100 gold collected, the value of new incoming gold increases and the sprite changes.
  • There are eleven tiers of gold, from 0-99, 100-199, 200-299,...900-999, and one for 1000.
Qty held 0-99 100-199 200-299 300-399 400-499 500-599 600-699 700-799 800-899 900-999 1000
Point value of new gold acquired 100 150 200 300 350 400 600 650 700 900 1000
Image

The speed at which gold depletes during boss battles is as follows:

During normal mode During kakusei+others
Stage 1 1 gold every 15 frames 1 gold every 8 frames
Stage 2 1 gold every 19 frames 1 gold every 12 frames
Stage 3 1 gold every 23 frames 1 gold every 16 frames
Stage 4 1 gold every 27 frames 1 gold every 20 frames
Stage 5 1 gold every 31 frames 1 gold every 24 frames
Stage 6 1 gold every 35 frames 1 gold every 28 frames

Energy, and the Guard Barrier

In place of conventional bombs Espgaluda II features the Guard Barrier. When deployed it deals massive damage, temporarily clears the screen of bullets, and provides a short window of invincibility. Where the Guard Barrier differs from a conventional shmup bomb is that it uses Energy, a continuous resource, instead of discrete bomb items, and that it can be held and charged up before firing. There is an Energy Meter and using the Guard Barrier consumes some percentage of this meter.

  • The Guard Barrier Attack a massive linear shot straight up, comprised of several damaging beams. More beams appear the longer the Guard Barrier is charged.
  • It has to be aimed; there is no lock-on or homing function.
  • After the Guard Barrier has been deployed, there is a short period of time in which enemies don't fire.
  • While the Guard Barrier is being charged, you deal slight aura damage to enemies, particularly noticeable against zako.
  • While charging the Guard Barrier, you are invincible, and enemy bullets are deleted on contact with the shield that appears around your character.
  • Internally, the game counts energy as individual units and not as a percentage, but it is easier to think of it like a percentage. A full meter is 4000 units, so a basic attack consumes 1000 units.

The damage, duration, and area of effect increases in proportion to how long it is charged for. However, the relationship is not linear, that is to say, two 25% attacks do not deal as much damage as one 50% attack. The most basic attack, deployed with one tap of the Guard Barrier button, consumes 25% of the energy meter. Maximum damage is reached at charging enough to consume 40% of the meter. You can keep charging past this, but you will not deal any extra damage. The specifics are as follows:

Time held charging % of energy meter consumed Number of beams fired Duration of attack Width of area of effect
1 to 83 frames 25%-29% 2 0.7sec 49px
84 frames (1.4sec) to 188 frames 30%-34% 3 1.2sec 84px
189 frames (3.2sec) to 293 frames 35%-39% 4 1.7sec 84px
294 frames (4.9sec) and up 40% and up 5 2.2sec 160px

It is worth noting that even the most basic Guard Barrier attack consumes 25% energy, it is still possible to deploy the attack with less than 25% energy remaining. It's even possible at 1%, or even 1 energy unit (0.025%.) Autobombing is possible during Kakusei and the other modes. Details will follow in their respective sections.

Black Label

Arrange

Omake

Enemies

All information copied from the Espgaluda 2 official site https://www.cave.co.jp/gameonline/espgaluda2/ Score, gold, and gems values are presumably for Arcade mode

Stage 1
Image Name English translation Type Points Gems Gold
Espgaluda2 stage1 zu.png
汎用戦闘機ズー General-purpose fighter Zu Air: Zako 480 1 0
Espgaluda2 stage1 soma shine winged solider.png
ソーマ輝羽兵 Soma shine winged soldier Air: Zako 530 1 0
Espgaluda2 griffin.png
運搬艇グリフィン Carrier ship Griffin Air: Normal 860 2 1
Espgaluda2 stage1 zahhak.png
小型機甲艇ザッハーク Small armored craft Zahhak Air: Normal Gun: 230
Main body: 2,260
Gun: 2
Main body: 2
Gun: 1
Main body: 1
Espgaluda2 gurla.png
小型戦車ガルラ Small tank Gurla Ground: Zako Gun: 400
Base: 160
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 dvergr.png
中型戦車ドヴェルグ Medium tank Dvergr Ground: Zako Gun: 420
Base: 240
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 soma soldier.png
ソーマ兵 Soma soldier Ground: Zako 260 1 0
Espgaluda2 buer.png
汎用砲台ブエル General-purpose turret Buer Ground: Zako Gun: 210
Base: 580
Gun: 1
Base: 1
Gun: 0
Base: 1
Espgaluda2 gandharva.jpg
大型侵略砲台ガンダルヴァ Large invasion turret Gandharva Ground: Normal 5,820 7 6
Espgaluda2 midboss simurgh.jpg
重飛行甲冑シームルグ Heavy flying armor Simurgh Midboss Main body: 50,000
Arm: 5,000
Main body: 11
Arm: 10
Main body: 11
Arm: 10
Espgaluda2 stage1 boss tsubame.jpg
ツバメ Tsubame Boss First form: 100,000
Second form: 50,000
First form: 21
Second form: 20
First form: 41
Second form: 40
Stage 2
Image Name English translation Type Points Gems Gold
Espgaluda2 stage1 zu.png
汎用戦闘機ズー General-purpose fighter Zu Air: Zako 480 1 0
Espgaluda2 stage2 forneus.png
中型機甲艇フォルネウス Medium-size armored ship Forneus Air: Normal
6,530 2 1
Espgaluda2 griffin.png
運搬艇グリフィン Carrier ship Griffin Air: Normal 860
2 1
Espgaluda2 stage2 behemoth.png
大型機甲艇ベヒモス Large armored vehicle Behemoth Air: Normal 12,510 4 3
Espgaluda2 single-barrelled gun battery.png
単装砲台 Single-barrelled gun battery Ground: Normal 870 1 1
Espgaluda2 double-barrelled gun battery.png
ニ連装砲台 Double-barrelled gun battery Ground: Normal 1,710 2 1
Espgaluda2 six-barrelled revolving gun battery.png
六連回転砲台 Six-barrelled revolving gun battery Ground: Normal 15,860 6 5
Espgaluda2 stage2 crane.png
クレーン Crane Ground: Normal
1,830 2 1
Espgaluda2 single-barrelled gun battery.png
単装砲台
(縦の輸送艦の砲台)
Single-barrelled gun battery
(Vertical transport battery)
Ground: Normal 870 1 0
Espgaluda2 gurla.png
小型戦車ガルラ Small tank Gurla Ground: Zako Gun: 400
Base: 160
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 dvergr.png
中型戦車ドヴェルグ Medium tank Dvergr Ground: Zako Gun: 420
Base: 240
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 stage2 makara.png
小船舶マカラ Small vessel Makara Ground: Zako Gun: 250
Base: 530
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 soma soldier.png
ソーマ兵 Soma soldier Ground: Zako 260 1 0
Espgaluda2 stage2 nereids.png
万能潜水艦ネレイドー Universal submarine Nereids Ground: Normal 4,230 2 1
Espgaluda2 stage2 nidhoggr.png
重戦車ニーズヘッグ Heavy tank Nidhoggr Ground: Normal Gun: 1,630
Base: 4,760
Gun: 2
Base: 3
Gun: 1
Base: 2
Espgaluda2 stage2 midboss madara.jpg
マダラ Madara Midboss First form: 6,000
Second form: 100,000
First form: 16
Second form: 26
First form: 15
Second form: 25
Espgaluda2 stage2 boss jormungandr.jpg
生体兵器ヨルムンガンド Biological weapon Jormungandr Boss First form: 100,000
Second form: 200,000
Third form: 600,000
Head: 300,000
First form: 26
Second form: 26
Third form: 46
Head: 0
First form: 25
Second form: 25
Third form: 45
Head: 0
Stage 3
Image Name English translation Type Points Gems Gold
Espgaluda2 stage1 zu.png
汎用戦闘機ズー General-purpose fighter Zu Air: Zako 480 1 0
Espgaluda2 griffin.png
運搬艇グリフィン Carrier ship Griffin Air: Normal 860 2 1
Espgaluda2 stage3 stolas.jpg
汎用戦闘機ストラス General-purpose fighter Stolas Air: Zako 740 1 0
Espgaluda2 stage3 ouroboros.jpg
中型機甲艇ウロボロス Medium-size armored ship Ouroboros Air: Normal 24680 3 2
Espgaluda2 stage3 lindworm.jpg
大型機甲艇リンドブルム Large armored ship Lindworm Air: Normal First form: 22,350
Second form: 37,940
First form: 3
Second form: 5
First form: 2
Second form: 4
Espgaluda2 gurla.png
小型戦車ガルラ Small tank Gurla Ground: Zako Gun: 400
Base:160
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 dvergr.png
中型戦車ドヴェルグ Medium tank Dvergr Ground: Zako Gun: 420
Base: 240
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 soma soldier.png
ソーマ兵 Soma solider Ground: Zako 260 1 0
Espgaluda2 buer.png
汎用砲台ブエル General-purpose turret Buer Ground: Zako Gun: 210
Base: 580
Gun: 1
Base: 1
Gun: 0
Base: 1
Espgaluda2 stage3 shelob.jpg
多脚戦車シェロブ Multi-legged tank Shelob Ground: Normal 6,910 3 2
Espgaluda2 stage3 empusa.jpg
重固定砲台エンプーサ Heavy fixed gun battery Empusa Ground: Normal 4,980 3 2
Espgaluda2 stage3 astaroth.jpg
重固定砲台アスタロト Heavy fixed gun battery Astaroth Ground: Normal 19,560 4 3
Espgaluda2 stage3 midboss sabnac.jpg
武装エレベーターサブナク Armed Elevator Sabnac Midboss First form: 100,000
Second form: 200,000
Leg turret: 10,000
Auxiliary engine: 20,000
Rear anti-aircraft gun: 30,000
Deck gun: 0
First form: 21
Second form: 31
Leg turret: 0
Auxiliary engine: 0
Rear anti-aircraft gun: 0
Deck gun: 0
First form: 20
Second form: 30
Leg turret: 0
Auxiliary engine: 0
Rear anti-aircraft gun: 0
Deck gun: 0
Espgaluda2 stage3 boss janome.jpg
ジャノメ Janome Boss First form: 200,000
Second form: 300,000
Third form: 700,000
First form: 31
Second form: 31
Third form: 51
First form: 30
Second form: 30
Third form: 50
Stage 4
Image Name English translation Type Points Gems Gold
Espgaluda2 stage1 zu.png
汎用戦闘機ズー General-purpose fighter Zu Air: Zako 480 1 0
Espgaluda2 griffin.png
運搬艇グリフィン Carrier ship Griffin Air: Normal 860 2 1
Espgaluda2 stage4 halphas.jpg
汎用戦闘機ハルパス General-purpose fighter Halphas Air: Zako 810 1 0
Espgaluda2 stage4 brahma.jpg
中型機甲艇ブラフマー Medium-size armored ship Brahma Air: Normal 21,930 3 2
Espgaluda2 gurla.png
小型戦車ガルラ Small tank Gurla Ground: Zako Gun: 400
Base: 160
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 dvergr.png
中型戦車ドヴェルグ Medium tank Dvergr Ground: Zako Gun: 420
Base: 240
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 soma soldier.png
ソーマ兵 Soma solider Ground: Zako 260 1 0
Espgaluda2 buer.png
汎用砲台ブエル General-purpose turret Buer Ground: Zako Gun: 210
Base: 580
Gun: 1
Base: 1
Gun: 0
Base: 1
Espgaluda2 double-barrelled gun battery.png
ニ連装砲台 Double-barrelled gun battery Ground: Normal 1,710 2 1
Espgaluda2 stage4 vasuki.jpg
重戦車ヴァースキ Heavy tank Vasuki Ground: Normal Gun: 6,330
Base: 14,560
Gun: 2
Base: 2
Gun: 1
Base: 1
Espgaluda2 midboss andrealphus.jpg
重飛行甲冑アンドレアルフース Heavy flying armor Andrealphus Midboss First form: 200,000
Second form: 300,000
Arm: 100,000
First form: 26
Second form: 36
Arm: 0
First form: 25
Second form: 35
Arm: 0
Espgaluda2 stage4 boss madara asmodeus.png
マダラ専用合身甲冑アスモデウス Madara's exclusive combined body armor Asmodeus Boss First form: 300,000
Second form: 400,000
Third form: 500,000
Fourth form: 600,000
Fifth form: 800,000
Triple machine gun Gaap: 400,000
Warhead launcher Werewolf: 1,000,000
Ancient machine gun Belphegor: 2,000,000
First form: 36
Second form: 36
Third form: 36
Fourth form: 36
Fifth form: 56
Triple machine gun Gaap: 0
Warhead launcher Werewolf: 0
Ancient machine gun Belphegor: 0
First form: 35
Second form: 35
Third form: 35
Fourth form: 35
Fifth form: 55
Triple machine gun Gaap: 0
Warhead launcher Werewolf: 0
Ancient machine gun Belphegor: 0
Stage 5
Image Name English translation Type Points Gems Gold
Espgaluda2 stage1 zu.png
汎用戦闘機ズー General-purpose fighter Zu Air: Zako
480 1 0
Espgaluda2 griffin.png
運搬艇グリフィン Carrier ship Griffin Air: Normal 860 2 1
Espgaluda2 stage5 ahriman.jpg
シンラ式中型機甲艇アーリマン Shinra-type medium-sized armored ship Ahriman Air: Normal 35,330 2 1
Espgaluda2 stage5 aerial.jpg
兵士用飛空ポッド・エアリアル Flying Solider Pod ~ Aerial Air: Zako 3,130 1 0
Espgaluda2 stage5 tiamat.jpg
シンラ式大型機甲艇ティアマット Shinra-type large armored ship Tiamat Air: Normal 91,935 3 2
Espgaluda2 stage5 cyclops.jpg
シンラ式大型機甲艇サイクロプス Shinra-type large armored ship Cyclops Air: Normal 141,930 3 2
Espgaluda2 gurla.png
小型戦車ガルラ Small tank Gurla Ground: Zako Gun: 400
Base: 160
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 dvergr.png
中型戦車ドヴェルグ Medium tank Dvergr Ground: Zako Gun: 420
Base: 240
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 soma soldier.png
ソーマ兵 Soma solider Ground: Zako 260 1 0
Espgaluda2 buer.png
汎用砲台ブエル General-purpose turret Buer Ground: Zako Gun: 210
Base: 580
Gun: 1
Base: 1
Gun: 0
Base: 1
Espgaluda2 stage5 fafnir.jpg
シンラ式大型戦車ファフニール Shinra-style large tank Fafnir Ground: Zako Gun: 26,330
Base: 54,560
Gun: 1
Base: 1
Gun: 1
Base: 1
Espgaluda2 stage5 boss seseri.png
セセリ Seseri Boss First form: 300,000
Second form: 500,000
Third form: 900,000
Soul lance: 0
First form: 41
Second form: 41
Third form: 61
Soul lance: 0
First form: 40
Second form: 40
Third form: 60
Soul lance: 0
憎悪に満ちたセセリ Seseri Filled With Hatred (a.k.a. Shin Seseri) True Boss First form: 2,000,000
Second form: 4,000,000
Third form: 6,000,000
Soul lance: 0
First form: 41
Second form: 41
Third form: 61
Soul lance: 0
First form: 40
Second form: 40
Third form: 60
Soul lance: 0
Stage 6
Image Name English translation Type Points Gems Gold
Espgaluda2 stage1 zu.png
汎用戦闘機ズー General-purpose fighter Zu Air: Zako 480 1 0
Espgaluda2 griffin.png
運搬艇グリフィン Carrier ship Griffin Air: Normal 860 2 1
Espgaluda2 stage6 andras.jpg
警備ユニット・アンドラス Security unit Andras Air: Normal 9,210 2 1
Espgaluda2 stage6 vishnu.jpg
大型機甲艇ヴィシュヌ Large armored ship Vishnu Air: Normal First form: 22,350
Second form: 76,420
First form: 4
Second form: 6
First form: 3
Second form: 5
Espgaluda2 gurla.png
小型戦車ガルラ Small tank Gurla Ground: Zako Gun: 400
Base: 160
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 dvergr.png
中型戦車ドヴェルグ Medium tank Dvergr Ground: Zako Gun: 420
Base: 240
Gun: 0
Base: 1
Gun: 0
Base: 0
Espgaluda2 soma soldier.png
ソーマ兵 Soma soldier Ground: Zako 260 1 0
Espgaluda2 buer.png
汎用砲台ブエル General-purpose turret Buer Ground: Zako
Gun: 210
Base: 580
Gun: 1
Base: 1
Gun: 0
Base: 1
Espgaluda2 stage6 alcyone.jpg
霊力供給カプセル・アルキュオーネ Spiritual supply capsule Alcyone Ground: Normal 7,880 11 10
Espgaluda2 stage6 metatron.jpg
霊力融合装置メタトロン Spiritual fusion device Metatron Ground: Normal 10,000 6 5
Espgaluda2 stage6 cherubim.jpg
移動砲台ケルビム Mobile turret Cherubim Ground: Zako 12,300 1 1
Espgaluda2 stage6 asagiclone.jpg
アサギクローン Asagi clone Ground: Zako 870 1 0
Espgaluda2 midboss simurgh.jpg
重飛行甲冑シームルグ改 Heavy flying armor Simurgh (Modified) Midboss 1 Main body: 500,000
Arm: 200,000
Main body: 18
Arm: 66
Main body: 17
Arm: 65
Espgaluda2 midboss andrealphus.jpg
重飛行甲冑アンドレアルフース改 Heavy flying armor Andrealphus (Modified) Midboss 2 First form: 500,000
Second form: 700,000
Arm: 300,000
First form: 36
Second form: 46
Arm: 0
First form: 35
Second form: 45
Arm: 0
Espgaluda2 stage6 boss1 goddess galuda.jpg
生体維持装置ガッデスガルーダ Biological maintenance device Goddess Galuda Boss 1
First form: 500,000
Second form: 1,000,000
Photon Holy Cannon: 0
First form: 46
Second form: 66
Photon Holy Cannon: 0
First form: 45
Second form: 65
Photon Holy Cannon: 0
Kujaku.jpg
真ガルーダ・クジャク True Galuda Kujaku Boss 2 First form: 2,000,0000
Second form: 3,000,000
Third form: 5,000,000
Seraphim rod: 0
Divine cannon ray of light Eden: 0
First form: 46
Second form: 46
Third form: 66
Seraphim rod: 0
Divine cannon ray of light Eden: 0
First form: 45
Second form: 45
Third form: 65
Seraphim rod: 0
Divine cannon ray of light Eden: 0