Difference between revisions of "Pink Sweets: Ibara Sorekara/Enemy list"

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Line 12: Line 12:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 1, 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 25: Line 25:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 38: Line 38:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 51: Line 51:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 64: Line 64:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 77: Line 77:
 
|scorerc = 500
 
|scorerc = 500
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 90: Line 90:
 
|scorerc = Missile pod (x2): 1,000 <br>Propellor (x2): 500 <br>Body: 1,000
 
|scorerc = Missile pod (x2): 1,000 <br>Propellor (x2): 500 <br>Body: 1,000
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 103: Line 103:
 
|scorerc = Launcher (x2): 1,000 <br>Body: 1,000
 
|scorerc = Launcher (x2): 1,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 1, 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 116: Line 116:
 
|scorerc = Front propellor: 500 <br>Back propellor: 500 <br>Body: <span style="color:#FF0000">5,000</span>
 
|scorerc = Front propellor: 500 <br>Back propellor: 500 <br>Body: <span style="color:#FF0000">5,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1
 
|content =  
 
|content =  
 
}}
 
}}
Line 129: Line 129:
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1
 
|content =  
 
|content =  
 
}}
 
}}
Line 142: Line 142:
 
|scorerc = -
 
|scorerc = -
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2, 3, 4, 5, 6, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 155: Line 155:
 
|scorerc = Hand (x2): <span style="color:#FF0000">3,000</span> <br>Launcher: <span style="color:#FF0000">5,000</span> <br>Body: <span style="color:#FF0000">10,000</span>
 
|scorerc = Hand (x2): <span style="color:#FF0000">3,000</span> <br>Launcher: <span style="color:#FF0000">5,000</span> <br>Body: <span style="color:#FF0000">10,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1
 
|content =  
 
|content =  
 
}}
 
}}
Line 170: Line 170:
 
|scorerc = <span style="color:#00FF00">2,000</span>
 
|scorerc = <span style="color:#00FF00">2,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 183: Line 183:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 196: Line 196:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 209: Line 209:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 222: Line 222:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 235: Line 235:
 
|scorerc = 300
 
|scorerc = 300
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 248: Line 248:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 261: Line 261:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 274: Line 274:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 287: Line 287:
 
|scorerc = Turret: 100 <br>Body: <span style="color:#00FF00">2,000</span>
 
|scorerc = Turret: 100 <br>Body: <span style="color:#00FF00">2,000</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 300: Line 300:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2, 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 313: Line 313:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 326: Line 326:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2, 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 339: Line 339:
 
|scorerc = Searchlight: <span style="color:#FF0000">1,000</span> <br>Body: 1,000 <br>Arm (x2): 1,000
 
|scorerc = Searchlight: <span style="color:#FF0000">1,000</span> <br>Body: 1,000 <br>Arm (x2): 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 352: Line 352:
 
|scorerc = Tail cannon: 3,000 <br>Body: 1,000 <br>Front laser (x2): 1,000
 
|scorerc = Tail cannon: 3,000 <br>Body: 1,000 <br>Front laser (x2): 1,000
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 365: Line 365:
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Upper arm (x2): <span style="color:#FF0000">1,000</span> <br>Lower arm (x2): <span style="color:#FF0000">1,000</span>
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Upper arm (x2): <span style="color:#FF0000">1,000</span> <br>Lower arm (x2): <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 378: Line 378:
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Propellor (x3): <span style="color:#FF0000">500</span> <br>Light: <span style="color:#FF0000">300</span>
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Propellor (x3): <span style="color:#FF0000">500</span> <br>Light: <span style="color:#FF0000">300</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 391: Line 391:
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 404: Line 404:
 
|scorerc = -
 
|scorerc = -
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2, 3, 4, 5, 6, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 417: Line 417:
 
|scorerc = <span style="color:#FF0000">10,000</span>
 
|scorerc = <span style="color:#FF0000">10,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2
 
|content =  
 
|content =  
 
}}
 
}}
Line 432: Line 432:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 445: Line 445:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3
 
|content =  
 
|content =  
 
}}
 
}}
Line 458: Line 458:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 471: Line 471:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 484: Line 484:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 497: Line 497:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 1, 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 510: Line 510:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 523: Line 523:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 536: Line 536:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2, 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 549: Line 549:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 562: Line 562:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 575: Line 575:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 588: Line 588:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 601: Line 601:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 614: Line 614:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 627: Line 627:
 
|scorerc = Turret: 1,000 <br>Barrel: 1,000 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel: 1,000 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 640: Line 640:
 
|scorerc = Turret: 1,000 <br>Barrel: 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel: 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 653: Line 653:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 666: Line 666:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 679: Line 679:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 692: Line 692:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 705: Line 705:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 718: Line 718:
 
|scorerc = Turret: 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 731: Line 731:
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Front propellor (x2): 500 <br>Back propellor (x2): 500
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Front propellor (x2): 500 <br>Back propellor (x2): 500
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3
 
|content =  
 
|content =  
 
}}
 
}}
Line 744: Line 744:
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3
 
|content =  
 
|content =  
 
}}
 
}}
Line 757: Line 757:
 
|scorerc = -
 
|scorerc = -
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2, 3, 4, 5, 6, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 770: Line 770:
 
|scorerc = Phase 1: 0 <br>Phase 2: <span style="color:#FF0000">5,000</span> <br>Phase 3: <span style="color:#FF0000">10,000</span>
 
|scorerc = Phase 1: 0 <br>Phase 2: <span style="color:#FF0000">5,000</span> <br>Phase 3: <span style="color:#FF0000">10,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3
 
|content =  
 
|content =  
 
}}
 
}}
Line 785: Line 785:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 798: Line 798:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 811: Line 811:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 1, 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 824: Line 824:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 837: Line 837:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 850: Line 850:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 863: Line 863:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2, 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 876: Line 876:
 
|scorerc = Launcher (x2): 1,000 <br>Body: 1,000
 
|scorerc = Launcher (x2): 1,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 1, 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 889: Line 889:
 
|scorerc = Turret: 300 <br>Body: 1,000
 
|scorerc = Turret: 300 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 902: Line 902:
 
|scorerc = Turret: 1,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 915: Line 915:
 
|scorerc = <span style="color:#FF0000">100</span>
 
|scorerc = <span style="color:#FF0000">100</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 928: Line 928:
 
|scorerc = <span style="color:#FF0000">500</span>
 
|scorerc = <span style="color:#FF0000">500</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 941: Line 941:
 
|scorerc = Turret (x8): <span style="color:#FF0000">100</span> <br>Body: <span style="color:#FF0000">5,000</span>
 
|scorerc = Turret (x8): <span style="color:#FF0000">100</span> <br>Body: <span style="color:#FF0000">5,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 954: Line 954:
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Front propellor (x2): 500 <br>Back propellor (x2): 500
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Front propellor (x2): 500 <br>Back propellor (x2): 500
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 967: Line 967:
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 980: Line 980:
 
|scorerc = -
 
|scorerc = -
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2, 3, 4, 5, 6, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 993: Line 993:
 
|scorerc = Arm (x2): 10,000 <br>Body: <span style="color:#FF0000">10,000</span>
 
|scorerc = Arm (x2): 10,000 <br>Body: <span style="color:#FF0000">10,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,008: Line 1,008:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 5, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,021: Line 1,021:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,034: Line 1,034:
 
|scorerc = <span style="color:#FF0000">200</span>
 
|scorerc = <span style="color:#FF0000">200</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 5, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,047: Line 1,047:
 
|scorerc = Head: 300 <br>Body: <span style="color:#FF0000">100</span>
 
|scorerc = Head: 300 <br>Body: <span style="color:#FF0000">100</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,060: Line 1,060:
 
|scorerc = Head: <span style="color:#FF0000">500</span> <br>Upper body: <span style="color:#FF0000">1,000</span> <br>Inner turret: 500
 
|scorerc = Head: <span style="color:#FF0000">500</span> <br>Upper body: <span style="color:#FF0000">1,000</span> <br>Inner turret: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,073: Line 1,073:
 
|scorerc = Head: <span style="color:#FF0000">500</span> <br>Turret: <span style="color:#FF0000">100</span> <br>Arm (x2): 500 <br>Upper body: <span style="color:#FF0000">1,000</span> <br>Inner turret: 500
 
|scorerc = Head: <span style="color:#FF0000">500</span> <br>Turret: <span style="color:#FF0000">100</span> <br>Arm (x2): 500 <br>Upper body: <span style="color:#FF0000">1,000</span> <br>Inner turret: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,086: Line 1,086:
 
|scorerc = Head: <span style="color:#FF0000">500</span> <br>Arm (x2): 500 <br>Upper body: <span style="color:#FF0000">1,000</span> <br>Inner turret: 500
 
|scorerc = Head: <span style="color:#FF0000">500</span> <br>Arm (x2): 500 <br>Upper body: <span style="color:#FF0000">1,000</span> <br>Inner turret: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,099: Line 1,099:
 
|scorerc = Roof turret (x8): 500 <br>Foot turret (x2): <span style="color:#FF0000">100</span> <br>Container: <span style="color:#FF0000">500</span>
 
|scorerc = Roof turret (x8): 500 <br>Foot turret (x2): <span style="color:#FF0000">100</span> <br>Container: <span style="color:#FF0000">500</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,112: Line 1,112:
 
|scorerc = Main turret (x2): <span style="color:#FF0000">100</span> <br>Foot turret (x2): <span style="color:#FF0000">100</span> <br>Container: <span style="color:#FF0000">500</span>
 
|scorerc = Main turret (x2): <span style="color:#FF0000">100</span> <br>Foot turret (x2): <span style="color:#FF0000">100</span> <br>Container: <span style="color:#FF0000">500</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,125: Line 1,125:
 
|scorerc = Main turret (x2): <span style="color:#FF0000">100</span> <br>Foot turret (x2): <span style="color:#FF0000">100</span> <br>Container: <span style="color:#FF0000">500</span>
 
|scorerc = Main turret (x2): <span style="color:#FF0000">100</span> <br>Foot turret (x2): <span style="color:#FF0000">100</span> <br>Container: <span style="color:#FF0000">500</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,138: Line 1,138:
 
|scorerc = Container (x8): 300 <br>Foot turret (x2): <span style="color:#FF0000">100</span>
 
|scorerc = Container (x8): 300 <br>Foot turret (x2): <span style="color:#FF0000">100</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,151: Line 1,151:
 
|scorerc = Container (x8): 1,000 <br>Foot turret (x2): <span style="color:#FF0000">100</span>
 
|scorerc = Container (x8): 1,000 <br>Foot turret (x2): <span style="color:#FF0000">100</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,164: Line 1,164:
 
|scorerc = <span style="color:#00FF00">5,000</span>
 
|scorerc = <span style="color:#00FF00">5,000</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,177: Line 1,177:
 
|scorerc = <span style="color:#00FF00">5,000</span>
 
|scorerc = <span style="color:#00FF00">5,000</span>
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,190: Line 1,190:
 
|scorerc = Back Propellor (x3): <span style="color:#FF0000">500</span> <br>Body: <span style="color:#FF0000">5,000</span>
 
|scorerc = Back Propellor (x3): <span style="color:#FF0000">500</span> <br>Body: <span style="color:#FF0000">5,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,203: Line 1,203:
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,216: Line 1,216:
 
|scorerc = -
 
|scorerc = -
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2, 3, 4, 5, 6, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,229: Line 1,229:
 
|scorerc = Back Launcher (x2): 1,000 <br>Body: <span style="color:#FF0000">10,000</span>
 
|scorerc = Back Launcher (x2): 1,000 <br>Body: <span style="color:#FF0000">10,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 5
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,244: Line 1,244:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,257: Line 1,257:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 5, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,270: Line 1,270:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,283: Line 1,283:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,296: Line 1,296:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,309: Line 1,309:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,322: Line 1,322:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,335: Line 1,335:
 
|scorerc = <span style="color:#00FF00">2,000</span>
 
|scorerc = <span style="color:#00FF00">2,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,348: Line 1,348:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,361: Line 1,361:
 
|scorerc = <span style="color:#00FF00">2,000</span>
 
|scorerc = <span style="color:#00FF00">2,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,374: Line 1,374:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,387: Line 1,387:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,400: Line 1,400:
 
|scorerc = <span style="color:#FF0000">200</span>
 
|scorerc = <span style="color:#FF0000">200</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,413: Line 1,413:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,426: Line 1,426:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,439: Line 1,439:
 
|scorerc = <span style="color:#FF0000">100</span>
 
|scorerc = <span style="color:#FF0000">100</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,452: Line 1,452:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,465: Line 1,465:
 
|scorerc = 300
 
|scorerc = 300
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,478: Line 1,478:
 
|scorerc = 500
 
|scorerc = 500
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 6
|content =  
+
|content = Stage 6
 
}}
 
}}
  
Line 1,491: Line 1,491:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,504: Line 1,504:
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,517: Line 1,517:
 
|scorerc = <span style="color:#00FF00">2,000</span>
 
|scorerc = <span style="color:#00FF00">2,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,530: Line 1,530:
 
|scorerc = 500
 
|scorerc = 500
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,538: Line 1,538:
 
|name = Fat Date
 
|name = Fat Date
 
|image = PS-fatdate.gif
 
|image = PS-fatdate.gif
|imagepx = 100px
+
|imagepx = 150px
 
|health = Medium
 
|health = Medium
 
|scoresh = <span style="color:#00FF00">10,000</span>
 
|scoresh = <span style="color:#00FF00">10,000</span>
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|scorerc = <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,556: Line 1,556:
 
|scorerc = <span style="color:#FF0000">200</span>
 
|scorerc = <span style="color:#FF0000">200</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 5, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,569: Line 1,569:
 
|scorerc = Missile pod (x2): 1,000 <br>Propellor (x2): 500 <br>Body: 1,000
 
|scorerc = Missile pod (x2): 1,000 <br>Propellor (x2): 500 <br>Body: 1,000
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,582: Line 1,582:
 
|scorerc = Turret: <span style="color:#FF0000">100</span> <br>Body: 500
 
|scorerc = Turret: <span style="color:#FF0000">100</span> <br>Body: 500
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,595: Line 1,595:
 
|scorerc = Tail cannon: 3,000 <br>Body: 1,000 <br>Front laser (x2): 1,000
 
|scorerc = Tail cannon: 3,000 <br>Body: 1,000 <br>Front laser (x2): 1,000
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,608: Line 1,608:
 
|scorerc = Head: <span style="color:#00FF00">5,000</span> <br>Arm (x2): <span style="color:#00FF00">5,000</span> <br>Body: 10,000
 
|scorerc = Head: <span style="color:#00FF00">5,000</span> <br>Arm (x2): <span style="color:#00FF00">5,000</span> <br>Body: 10,000
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,621: Line 1,621:
 
|scorerc = <span style="color:#FF0000">100</span>
 
|scorerc = <span style="color:#FF0000">100</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,634: Line 1,634:
 
|scorerc = <span style="color:#FF0000">500</span>
 
|scorerc = <span style="color:#FF0000">500</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 4, 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,647: Line 1,647:
 
|scorerc = <span style="color:#FF0000">5,000</span>
 
|scorerc = <span style="color:#FF0000">5,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,660: Line 1,660:
 
|scorerc = <span style="color:#FF0000">5,000</span>
 
|scorerc = <span style="color:#FF0000">5,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,673: Line 1,673:
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Front propellor (x2): <span style="color:#00FF00">10,000</span> <br>Back propellor (x2): <span style="color:#00FF00">30,000</span> <br>Turret (x2): 5,000 <br>Opening back turret (x2): <span style="color:#FF0000">500</span>
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Front propellor (x2): <span style="color:#00FF00">10,000</span> <br>Back propellor (x2): <span style="color:#00FF00">30,000</span> <br>Turret (x2): 5,000 <br>Opening back turret (x2): <span style="color:#FF0000">500</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,686: Line 1,686:
 
|scorerc = -
 
|scorerc = -
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2, 3, 4, 5, 6, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,699: Line 1,699:
 
|scorerc = Phase 1: <span style="color:#FF0000">5,000</span><ref>CAVE's official homepage has 50,000 for Rose Cracker as well which appears to be a mistake. This was noted by E.G.I. before: https://twitter.com/e3g6i1/status/1338509836829347840</ref> <br>Phase 2: <span style="color:#FF0000">5,000</span> <br>Phase 3: <span style="color:#FF0000">10,000</span>
 
|scorerc = Phase 1: <span style="color:#FF0000">5,000</span><ref>CAVE's official homepage has 50,000 for Rose Cracker as well which appears to be a mistake. This was noted by E.G.I. before: https://twitter.com/e3g6i1/status/1338509836829347840</ref> <br>Phase 2: <span style="color:#FF0000">5,000</span> <br>Phase 3: <span style="color:#FF0000">10,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 6
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,714: Line 1,714:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 2, 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,727: Line 1,727:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,740: Line 1,740:
 
|scorerc = 200
 
|scorerc = 200
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,753: Line 1,753:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,766: Line 1,766:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,779: Line 1,779:
 
|scorerc = Turret: 100 <br>Body: 200
 
|scorerc = Turret: 100 <br>Body: 200
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 1, 3, 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,792: Line 1,792:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,805: Line 1,805:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,818: Line 1,818:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,831: Line 1,831:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 2, 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,844: Line 1,844:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,857: Line 1,857:
 
|scorerc = Turret: 300 <br>Body: 500
 
|scorerc = Turret: 300 <br>Body: 500
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,870: Line 1,870:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,883: Line 1,883:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,896: Line 1,896:
 
|scorerc = 100
 
|scorerc = 100
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,909: Line 1,909:
 
|scorerc = Turret: 300 <br>Body: 1,000
 
|scorerc = Turret: 300 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,922: Line 1,922:
 
|scorerc = Turret: 300 <br>Body: 1,000
 
|scorerc = Turret: 300 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,935: Line 1,935:
 
|scorerc = Turret: 300 <br>Body: 1,000
 
|scorerc = Turret: 300 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 4, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,948: Line 1,948:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,961: Line 1,961:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,974: Line 1,974:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 1,987: Line 1,987:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,000: Line 2,000:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,013: Line 2,013:
 
|scorerc = Turret: 1,000 <br>Barrel: 1,000 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel: 1,000 <br>Back turret (x2): 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,026: Line 2,026:
 
|scorerc = Turret: 1,000 <br>Barrel: 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel: 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,039: Line 2,039:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,052: Line 2,052:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,065: Line 2,065:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,078: Line 2,078:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,091: Line 2,091:
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Barrel (x2): 500 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,104: Line 2,104:
 
|scorerc = Turret: 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|scorerc = Turret: 1,000 <br>Tread (x4): 5,000 <br>Body: 1,000
 
|type = Ground
 
|type = Ground
|locales =  
+
|locales = Stage 3, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,117: Line 2,117:
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Back propellor (x4): 500 <br>Turret (x2): <span style="color:#FF0000">1,000</span>
 
|scorerc = Body: <span style="color:#FF0000">5,000</span> <br>Back propellor (x4): 500 <br>Turret (x2): <span style="color:#FF0000">1,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,130: Line 2,130:
 
|scorerc = -
 
|scorerc = -
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 1, 2, 3, 4, 5, 6, 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,143: Line 2,143:
 
|scorerc = <span style="color:#FF0000">10,000</span>
 
|scorerc = <span style="color:#FF0000">10,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}
Line 2,156: Line 2,156:
 
|scorerc = <span style="color:#FF0000">10,000</span>
 
|scorerc = <span style="color:#FF0000">10,000</span>
 
|type = Air
 
|type = Air
|locales =  
+
|locales = Stage 7
 
|content =  
 
|content =  
 
}}
 
}}

Revision as of 09:16, 25 August 2023

Enemy list

Stage 1

Mint Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintcastella.png Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 1, 3, 4, 7
Peppermint Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-peppermint.gif Very Low 100 100 Air Stage 1, 6
Pistachio Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-pistachio.gif Very Low 100 100 Air Stage 1, 6
Orange Pekoe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-orangepekoe.gif Very Low 100 100 Air Stage 1, 7
Cranberry Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-cranberry.gif Very Low 200 200 Air Stage 1, 2
Mint Galette Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintgalette.gif Low 500 500 Air Stage 1, 6
Zuccotto Soda Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-zuccottosoda.gif Medium Missile pod (x2): 1,000
Propellor (x2): 500
Body: 1,000
Missile pod (x2): 1,000
Propellor (x2): 500
Body: 1,000
Air Stage 1, 6
Cinnamon Waffle Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-cinnamonwaffle.gif Low Launcher (x2): 1,000
Body: 1,000
Launcher (x2): 1,000
Body: 1,000
Ground Stage 1, 4
Scrambled Egg (main) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg1.gif High Front propellor: -
Back propellor: -
Body: 50,000
Front propellor: 500
Back propellor: 500
Body: 5,000
Air Stage 1
Scrambled Egg (pod) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg1pod.gif Medium 10,000 1,000 Air Stage 1
Flying Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-flyingegg.gif - - - Air Stage 1, 2, 3, 4, 5, 6, 7
Maple Pink & Caramel Pink Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-boss1.gif Very High Hand (x2): 30,000
Launcher: 50,000
Body: 100,000
Hand (x2): 3,000
Launcher: 5,000
Body: 10,000
Air Stage 1

Stage 2

Pretzel Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-pretzel.gif Very Low 200 2,000 Air Stage 2, 6
Cranberry Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-cranberry.gif Very Low 200 200 Air Stage 1, 2
Lemon Peel Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-lemonpeel.gif Very Low 200 200 Air Stage 2, 3, 7
Honeycomb Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-honeycomb.gif Very Low 200 200 Air Stage 2, 6
Apple Star Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-applestar.gif Low 200 200 Air Stage 2, 6
Melonpan Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-melonpan.gif Low 300 300 Air Stage 2, 6
Marron Glacé Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-marronglacé.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 2
Blue Candy Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bluecandy.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 2
Blue Hawaii Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bluehawaii.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 2
Orange Chiffon Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-orangechiffon.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 2,000
Ground Stage 2
Mont Blanc Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-montblanc.gif Very Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 2, 4
Banana Sundae Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananasundae.gif Very Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 2
Kuri-zaemon Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-kurizaemon.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 2, 3, 7
Super Ice Tower Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-supericetower.gif Medium Searchlight: 10,000
Body: 1,000
Arm (x2): 1,000
Searchlight: 1,000
Body: 1,000
Arm (x2): 1,000
Ground Stage 2
Thunder Cream Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-thundercream.gif Medium Tail cannon: 3,000
Body: 1,000
Front laser (x2): 1,000
Tail cannon: 3,000
Body: 1,000
Front laser (x2): 1,000
Air Stage 2, 6
Melon Blizzard Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-melonblizzard.gif High Body: 50,000
Upper arm (x2): 10,000
Lower arm (x2): 10,000
Body: 5,000
Upper arm (x2): 1,000
Lower arm (x2): 1,000
Air Stage 2
Scrambled Egg (main) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg2.gif High Body: 50,000
Propellor (x3): 5,000
Light: 3,000
Body: 5,000
Propellor (x3): 500
Light: 300
Air Stage 2
Scrambled Egg (pod) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg2pod.gif Medium 10,000 1,000 Air Stage 2
Flying Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-flyingegg.gif - - - Air Stage 1, 2, 3, 4, 5, 6, 7
Socie Soar Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-boss2.gif Very High 100,000 10,000 Air Stage 2

Stage 3

Watermelon Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-watermelon.gif Very Low 100 100 Air Stage 3, 6
Konpeito Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-konpeito.gif Very Low 100 100 Air Stage 3
Sweet Potato Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-sweetpotato.gif Very Low 100 100 Air Stage 3, 6
Lemon Peel Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-lemonpeel.gif Very Low 200 200 Air Stage 2, 3, 7
Muscat Candy Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-muscatcandy.gif Very Low 200 200 Air Stage 3, 7
Mint Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintcastella.png Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 1, 3, 4, 7
Blue Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bluecastella.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 3, 4, 7
Honey Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-honeycastella.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 3, 4, 7
Kuri-zaemon Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-kurizaemon.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 2, 3, 7
Banana Tart Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananatart.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 3, 7
Avocado Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-avocadoroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Marble Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-marbleroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Banana Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananaroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Strawberry Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-strawberryroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Pear Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-piaroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Choco Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-chocoroll.gif Medium Turret: 1,000
Barrel: 1,000
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel: 1,000
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Choco Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-chococrêpe.gif Medium Turret: 1,000
Barrel: 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel: 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Avocado Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-avocadocrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Marble Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-marblecrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Banana Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananacrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Strawberry Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-strawberrycrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Pear Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-piacrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Blueberry Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-blueberryroll.gif Medium Turret: 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Scrambled Egg (main) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg3.gif High Body: 50,000
Front propellor (x2): -
Back propellor (x2): -
Body: 5,000
Front propellor (x2): 500
Back propellor (x2): 500
Air Stage 3
Scrambled Egg (pod) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg3pod.gif Medium 10,000 1,000 Air Stage 3
Flying Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-flyingegg.gif - - - Air Stage 1, 2, 3, 4, 5, 6, 7
Harmony Humming Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-boss3.gif Very High Phase 1: 0
Phase 2: 50,000
Phase 3: 100,000
Phase 1: 0
Phase 2: 5,000
Phase 3: 10,000
Air Stage 3

Stage 4

Biscuit Orange Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-biscuitorange.gif Very Low 100 100 Air Stage 4, 6
Melon Candy Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-meloncandy.gif Very Low 100 100 Air Stage 4, 6
Mint Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintcastella.png Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 1, 3, 4, 7
Blue Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bluecastella.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 3, 4, 7
Honey Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-honeycastella.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 3, 4, 7
Mille-feuille Glacê Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-millefeuilleglacê.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 4, 7
Mont Blanc Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-montblanc.gif Very Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 2, 4
Cinnamon Waffle Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-cinnamonwaffle.gif Low Launcher (x2): 1,000
Body: 1,000
Launcher (x2): 1,000
Body: 1,000
Ground Stage 1, 4
Marron Bowl Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-melonbowl.gif Low Turret: 300
Body: 1,000
Turret: 300
Body: 1,000
Ground Stage 4, 7
Banana Boat Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananaboat.gif Medium Turret: 1,000
Body: 1,000
Turret: 1,000
Body: 1,000
Ground Stage 4
Soda Churros Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-sodachurros.gif Low 1,000 100 Air Stage 4, 6
Mint Churros Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintchurros.gif Medium 5,000 500 Air Stage 4, 6
Strong Strawberry Churros Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-strongstrawberrychurros.gif High Turret (x8): 1,000
Body: 50,000
Turret (x8): 100
Body: 5,000
Air Stage 4
Scrambled Egg (main) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg4.gif High Body: 50,000
Front propellor (x2): -
Back propellor (x2): -
Body: 5,000
Front propellor (x2): 500
Back propellor (x2): 500
Air Stage 4
Scrambled Egg (pod) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg4pod.gif Medium 10,000 1,000 Air Stage 4
Flying Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-flyingegg.gif - - - Air Stage 1, 2, 3, 4, 5, 6, 7
Uni Ulysses Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-boss4.gif Very High Arm (x2): 10,000
Body: 100,000
Arm (x2): 10,000
Body: 10,000
Air Stage 4

Stage 5

Cigar Choco Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-cigarchoco.gif Very Low 200 200 Air Stage 5, 6
Fruit Gum Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-fruitsgum.gif Very Low 200 200 Air Stage 5
Robo PEZ Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-robopez.gif Low 2,000 200 Air Stage 5, 6
Pâtissier Sachertorte Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-pâtissiersachertoerte.gif Low Head: 300
Body: 1,000
Head: 300
Body: 100
Ground Stage 5
Hadou Cake Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-hadoucake.gif Medium Head: 5,000
Upper body: 10,000
Inner turret: 500
Head: 500
Upper body: 1,000
Inner turret: 500
Ground Stage 5
Electric Cake Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-electriccake.gif Medium Head: 5,000
Turret: 1,000
Arm (x2): 500
Upper body: 10,000
Inner turret: 500
Head: 500
Turret: 100
Arm (x2): 500
Upper body: 1,000
Inner turret: 500
Ground Stage 5
Fire Cake Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-firecake.gif Medium Head: 5,000
Arm (x2): 500
Upper body: 10,000
Inner turret: 500
Head: 500
Arm (x2): 500
Upper body: 1,000
Inner turret: 500
Ground Stage 5
Chestnut Bug Yokan Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-chestnutbugyokan.gif Low Roof turret (x8): 500
Foot turret (x2): 1,000
Container: 5,000
Roof turret (x8): 500
Foot turret (x2): 100
Container: 500
Ground Stage 5
Peach Bug Yokan Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-peachbugyokan.gif Medium Main turret (x2): 1,000
Foot turret (x2): 1,000
Container: 5,000
Main turret (x2): 100
Foot turret (x2): 100
Container: 500
Ground Stage 5
Potato Bug Yokan Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-potatobugyokan.gif Medium Main turret (x2): 1,000
Foot turret (x2): 1,000
Container: 5,000
Main turret (x2): 100
Foot turret (x2): 100
Container: 500
Ground Stage 5
Mango Pudding (pack of 8) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mangopudding8.gif Low Container (x8): 300
Foot turret (x2): 1,000
Container (x8): 300
Foot turret (x2): 100
Ground Stage 5
Mango Pudding (pack of 2) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mangopudding2.gif Low Container (x8): 1,000
Foot turret (x2): 1,000
Container (x8): 1,000
Foot turret (x2): 100
Ground Stage 5
Strawberry Jelly Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-strawberryjelly.gif Very Low 500 5,000 Ground Stage 5
Blueberry Jelly Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-blueberryjelly.gif Very Low 500 5,000 Ground Stage 5
Scrambled Egg (main) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg5.gif High Back Propellor (x3): 5,000
Body: 50,000
Back Propellor (x3): 500
Body: 5,000
Air Stage 5
Scrambled Egg (pod) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg5pod.gif Medium 10,000 1,000 Air Stage 5
Flying Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-flyingegg.gif - - - Air Stage 1, 2, 3, 4, 5, 6, 7
Freesia Freedom Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-boss5.gif Extremely High Back Launcher (x2): 1,000
Body: 100,000
Back Launcher (x2): 1,000
Body: 10,000
Air Stage 5

Stage 6

Honeycomb Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-honeycomb.gif Very Low 200 200 Air Stage 2, 6
Cigar Choco Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-cigarchoco.gif Very Low 200 200 Air Stage 5, 6
Pecan Beet Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-pecanbeet.gif Low 200 200 Air Stage 6
Watermelon Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-watermelon.gif Very Low 100 100 Air Stage 3, 6
Peppermint Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-peppermint.gif Very Low 100 100 Air Stage 1, 6
Biscuit Orange Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-biscuitorange.gif Very Low 100 100 Air Stage 4, 6
Honey Chip Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-honeychip.gif Very Low 100 100 Air Stage 6
Anise Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-anise.gif Very Low 200 2,000 Air Stage 6
Sweet Potato Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-sweetpotato.gif Very Low 100 100 Air Stage 3, 6
Pretzel Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-pretzel.gif Very Low 200 2,000 Air Stage 2, 6
Pistachio Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-pistachio.gif Very Low 100 100 Air Stage 1, 6
Melon Candy Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-meloncandy.gif Very Low 100 100 Air Stage 4, 6
Arazan Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-arazan.gif Very Low 2,000 200 Air Stage 6
Poppy Seed Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-poppyseed.gif Medium 1,000 100 Air Stage 6
Noisette Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-noisette.gif Very Low 200 200 Air Stage 6
Tapioca Nut Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-tapiocanut.gif Medium 1,000 100 Air Stage 6
Apple Star Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-applestar.gif Low 200 200 Air Stage 2, 6
Melonpan Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-melonpan.gif Low 300 300 Air Stage 2, 6
Mint Galette Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintgalette.gif Low 500 500 Air Stage 1, 6
Stage 6
Sour Fromage Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-sourfromage.gif Low 100 100 Air Stage 6
Coriander Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-coriander.gif Low 10,000 1,000 Air Stage 6
Sultana Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-sultana.gif Medium 200 2,000 Air Stage 6
Cardamom Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-cardamom.gif Medium 500 500 Air Stage 6
Fat Date Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-fatdate.gif Medium 10,000 1,000 Air Stage 6
Robo PEZ Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-robopez.gif Low 2,000 200 Air Stage 5, 6
Zuccotto Soda Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-zuccottosoda.gif Medium Missile pod (x2): 1,000
Propellor (x2): 500
Body: 1,000
Missile pod (x2): 1,000
Propellor (x2): 500
Body: 1,000
Air Stage 1, 6
Dill Seed Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-dillseed.gif Medium Turret: 1,000
Body: 500
Turret: 100
Body: 500
Air Stage 6
Thunder Cream Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-thundercream.gif Medium Tail cannon: 3,000
Body: 1,000
Front laser (x2): 1,000
Tail cannon: 3,000
Body: 1,000
Front laser (x2): 1,000
Air Stage 2, 6
Gruyère Robo Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-gruyèrerobo.gif Medium Head: 500
Arm (x2): 500
Body: 10,000
Head: 5,000
Arm (x2): 5,000
Body: 10,000
Air Stage 6
Soda Churros Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-sodachurros.gif Low 1,000 100 Air Stage 4, 6
Mint Churros Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintchurros.gif Medium 5,000 500 Air Stage 4, 6
Mint York Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintyork.gif High 50,000 5,000 Air Stage 6
Cheese Korone Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-cheesekorone.gif High 50,000 5,000 Air Stage 6
Scrambled Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg6.gif High Body: 50,000
Front propellor (x2): -
Back propellor (x2): 0[1]
Turret (x2): 5,000
Opening back turret (x2): 5,000
Body: 5,000
Front propellor (x2): 10,000
Back propellor (x2): 30,000
Turret (x2): 5,000
Opening back turret (x2): 500
Air Stage 6
Flying Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-flyingegg.gif - - - Air Stage 1, 2, 3, 4, 5, 6, 7
Super Nova Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-boss6.gif Very High Phase 1: 50,000
Phase 2: 50,000
Phase 3: 100,000
Phase 1: 5,000[2]
Phase 2: 5,000
Phase 3: 10,000
Air Stage 6

Stage 7

Lemon Peel Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-lemonpeel.gif Very Low 200 200 Air Stage 2, 3, 7
Orange Pekoe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-orangepekoe.gif Very Low 100 100 Air Stage 1, 7
Muscat Candy Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-muscatcandy.gif Very Low 200 200 Air Stage 3, 7
Blue Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bluecastella.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 3, 4, 7
Honey Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-honeycastella.gif Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 3, 4, 7
Mint Castella Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-mintcastella.png Very Low Turret: 100
Body: 200
Turret: 100
Body: 200
Ground Stage 1, 3, 4, 7
Mille-feuille Glacê Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-millefeuilleglacê.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 4, 7
Banana Glacé Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananaglacé.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 7
Kinton Glacé Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-kintonglacé.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 7
Kuri-zaemon Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-kurizaemon.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 2, 3, 7
Mille-feuille Tart Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-millefeuilletart.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 7
Banana Tart Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananatart.gif Low Turret: 300
Body: 500
Turret: 300
Body: 500
Ground Stage 3, 7
Tamago Tofu Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-tamagotofu.gif Very Low 100 100 Ground Stage 7
Ichigo Tofu Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-ichigotofu.gif Very Low 100 100 Ground Stage 7
Mint Tofu Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-minttofu.gif Very Low 100 100 Ground Stage 7
Mille-feuille Bowl Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-millefeuillebowl.gif Low Turret: 300
Body: 1,000
Turret: 300
Body: 1,000
Ground Stage 7
Banana Bowl II Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananabowlii.gif Low Turret: 300
Body: 1,000
Turret: 300
Body: 1,000
Ground Stage 7
Marron Bowl Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-melonbowl.gif Low Turret: 300
Body: 1,000
Turret: 300
Body: 1,000
Ground Stage 4, 7
Avocado Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-avocadoroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Marble Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-marbleroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Banana Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananaroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Strawberry Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-strawberryroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Pear Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-piaroll.gif Medium Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Choco Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-chocoroll.gif Medium Turret: 1,000
Barrel: 1,000
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel: 1,000
Back turret (x2): 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Choco Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-chococrêpe.gif Medium Turret: 1,000
Barrel: 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel: 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Avocado Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-avocadocrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Marble Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-marblecrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Banana Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-bananacrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Strawberry Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-strawberrycrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Pear Crêpe Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-piacrêpe.gif Medium Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Barrel (x2): 500
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Blueberry Roll Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-blueberryroll.gif Medium Turret: 1,000
Tread (x4): 5,000
Body: 1,000
Turret: 1,000
Tread (x4): 5,000
Body: 1,000
Ground Stage 3, 7
Scrambled Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-scrambledegg7.gif High Body: 50,000
Back propellor (x4): -
Turret (x2): 10,000
Body: 5,000
Back propellor (x4): 500
Turret (x2): 1,000
Air Stage 7
Flying Egg Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-flyingegg.gif - - - Air Stage 1, 2, 3, 4, 5, 6, 7
Big Burn (robot form) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-boss7a.gif Very High 100,000 10,000 Air Stage 7
Big Burn (head) Health Score
(Shot)
Score
(Rose Cracker)
Enemy type Appears in...
PS-boss7b.gif Very High 100,000 10,000 Air Stage 7
  1. CAVE's official homepage states that the back propellors are indestructible with Shot. However, they can be destroyed with Shot and then appear to give no points at all. This was noted by E.G.I. before: https://twitter.com/e3g6i1/status/1334227781505359872
  2. CAVE's official homepage has 50,000 for Rose Cracker as well which appears to be a mistake. This was noted by E.G.I. before: https://twitter.com/e3g6i1/status/1338509836829347840