Difference between revisions of "User:CHA-STG/Sandbox"
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− | {| | + | [[File:GW_Logo.png|center]] |
− | | | + | |
− | + | {{GameInfobox | |
− | + | |bordercolor = black | |
− | + | |title = Giga Wing | |
− | + | |background = #f8f8f8 | |
− | + | |image = GW_Title.png | |
− | | | + | |width = 324px; |
− | + | |imagecaption = Title screen | |
− | | | + | |imagescalepx = 180px |
− | | | + | |
− | | | + | |developer = [[Takumi]] |
− | | | + | | |
− | + | |music = | |
− | | | + | | |
− | ''' | + | |program = |
+ | | | ||
+ | |art = | ||
+ | | | ||
+ | |releasedate = 1999 | ||
+ | |||
+ | |nextgame = '''''[[Mars Matrix|Mars Matrix: Hyper Solid Shooting]]''''' | ||
+ | }} | ||
+ | |||
+ | __TOC__ | ||
+ | |||
− | + | == Giga Wing == | |
− | + | == Gameplay Overview == | |
− | |||
+ | === Controls === | ||
---- | ---- | ||
− | + | {| class="wikitable" | |
− | {| class="wikitable" style=" | + | |- |
+ | ! scope="col" style="width: 80px;" | Button | ||
+ | ! scope="col" style="width: 330px;" | Function | ||
+ | |- | ||
+ | | <center>'''A (Tap)'''</center> || <center>'''Shot'''</center><small>Fire the player's Shot weapon. Requires several taps before it starts firing at maximum rate, but tap intervals are very wide, reducing the overall rate of button mashing.</small> | ||
|- | |- | ||
− | + | | <center>'''A (Hold)'''</center> || <center>'''Reflect Force'''</center><small>Charges up a meter that, when full, unleashes a massive blast that reflects enemy bullets.<br>Once this is used, the gauge must cool down before it becomes active again.<br>Fully invincible upon successful activation.</small> | |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | | <center>'''B'''</center> || <center>'''Bomb'''</center><small>Releases a massive, explosive bomb attack. Bombs are similar in functionality between characters, aside from aesthetics and projectiles; they are fully invincible immediately upon button press, clears all bullets from the screen, and deals massive damage. | |
− | + | </small> | |
− | | | ||
− | |||
− | |||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | === Ships === | ||
---- | ---- | ||
− | |||
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;" | {| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;" | ||
|- | |- | ||
− | ! colspan=2 style="background-color:# | + | ! colspan=2 style="background-color:#EE0099; color:#ffffff;" | <big>Sinnosuke</big> |
− | ! style="background-color:#a9a9a9; color:#ffffff;" | | + | ! style="background-color:#a9a9a9; color:#ffffff;" | Power |
− | ! style="background-color:#a9a9a9; color:#ffffff;" | | + | ! style="background-color:#a9a9a9; color:#ffffff;" | Weapon |
− | + | ! style="background-color:#a9a9a9; color:#ffffff;" | Speed | |
− | ! style="background-color:#a9a9a9; color:#ffffff;" | | ||
|- | |- | ||
− | {{!}} colspan="2" rowspan="2" | [[File: | + | {{!}} colspan="2" rowspan="2" | [[File:GW_CharSel_Sinnosuke.png|center]] |
+ | | style="text-align:center;" | Low | ||
+ | | style="text-align:center;" | Wide Shot | ||
| style="text-align:center;" | Average | | style="text-align:center;" | Average | ||
− | |||
− | |||
− | |||
|- | |- | ||
− | |colspan="13" style=" | + | |colspan="13" style="text-align:center;" | '''Raijin'''<br> |
− | ''' | + | ---- |
− | + | [[File:GW_Ship_Raijin.png]] | |
− | |||
− | |||
− | |||
|} | |} | ||
---- | ---- | ||
− | {| class="wikitable" style= | + | === Items === |
+ | ---- | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Item || Description | ||
+ | |- | ||
+ | | <div style='text-align: center;'>'''Power-Up'''</div> | ||
+ | || Power-up item. | ||
|- | |- | ||
− | + | | <div style='text-align: center;'>'''Bomb Item'''</div> | |
− | + | || Bomb item. Adds a bomb to the stock. | |
− | |||
− | |||
− | |||
|- | |- | ||
− | + | | <div style='text-align: center;'>'''Gold Medal'''</div> | |
− | | style= | + | || Primary score item. Adds to the score multiplier. |
− | | | ||
− | | | ||
− | |||
|- | |- | ||
− | | | + | |} |
− | |||
− | + | === Scoring === | |
+ | ---- | ||
− | |||
− | |||
+ | == Strategy == | ||
+ | <div style='text-align: center;'> | ||
+ | ''See [[Giga Wing/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.'' | ||
+ | </div> | ||
---- | ---- | ||
− | + | == Story == | |
− | + | ||
− | + | ||
− | + | =====Endings===== | |
− | + | ||
− | + | ||
− | + | ---- | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | == Development History == | |
+ | TBD | ||
+ | ---- | ||
− | ''' | + | == Version Differences == |
− | + | '''World Version (vs. Japan Version)''' | |
+ | * | ||
+ | ---- | ||
+ | == Trivia == | ||
+ | TBD | ||
---- | ---- | ||
− | + | == Gallery == | |
− | + | <div style='text-align: center;'> | |
− | + | ''See [[Giga Wing/Gallery]] for our collection of images and scans for the game.'' | |
− | + | </div> | |
− | + | ---- | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | ''' | + | == Video References == |
+ | '''[[Giga Wing/Video_Index|Video Index]]''' | ||
− | + | == References & Contributors == | |
− | + | <small> | |
+ | # Page text, info, and formatting by [[User:CHA-STG|CHA-STG]] | ||
+ | </small> |
Revision as of 10:49, 30 January 2022
Giga Wing
Title screen
Developer: | Takumi |
---|---|
Release date: | 1999 |
Next game: | Mars Matrix: Hyper Solid Shooting |
Contents
Giga Wing
Gameplay Overview
Controls
Button | Function |
---|---|
Once this is used, the gauge must cool down before it becomes active again. Fully invincible upon successful activation. | |
|
Ships
Sinnosuke | Power | Weapon | Speed | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Low | Wide Shot | Average | ||||||||||
Raijin |
Items
Item | Description |
---|---|
Power-Up
|
Power-up item. |
Bomb Item
|
Bomb item. Adds a bomb to the stock. |
Gold Medal
|
Primary score item. Adds to the score multiplier. |
Scoring
Strategy
See Giga Wing/Strategy for stage maps, enemy and boss descriptions, walkthroughs, and advanced play strategies.
Story
Endings
Development History
TBD
Version Differences
World Version (vs. Japan Version)
Trivia
TBD
Gallery
See Giga Wing/Gallery for our collection of images and scans for the game.
Video References
References & Contributors
- Page text, info, and formatting by CHA-STG