Difference between revisions of "User:CHA-STG/Sandbox"

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{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 74%; margin-bottom: 0px; margin-top: 0px;"
<center><big>This wiki page focuses on the '''original doujin release''', please see the page for ''[[Crimzon Clover: World Ignition|World Ignition / EXplosion]]'' for info pertaining to that version.</big></center>
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|-
----
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! colspan=2 style="background-color:#a9a9a9; color:#ffffff;" | <big>P-38 Lightning</big>
{{GameInfobox
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! style="background-color:#a9a9a9; color:#ffffff;" | Shot Power
|bordercolor = #fa1c40
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! style="background-color:#a9a9a9; color:#ffffff;" | Super-Shot
|innerbordercolor = #fa1c40
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! style="background-color:#a9a9a9; color:#ffffff;" | Bomb
|title = Crimzon Clover
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! style="background-color:#a9a9a9; color:#ffffff;" | Movement
|background = #f0f8ff
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|-
|image = crimzoncloverworldignitiontitle.png
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{{!}} colspan="2" rowspan="2" | [[File:Garegga silversword portrait.png]]
|width = 324px;
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| style="text-align:center;" | [ Data ]
|imagecaption = Title screen
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| style="text-align:center;" | [ Data ]
|imagescalepx = 180px
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| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
|-
 +
|colspan="13" style="font-size:85%;" |
 +
'''Main Shot:'''  Include description of option functionality
  
|developer = [[Yotsubane]]
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'''Super-Shot:''' Description of super-shot option functionality
|music = potechi
 
|program =
 
|art =
 
|releasedate = '''Doujin''': January 11, 2011 (PC)<br/>'''For NESiCAxLive''': 2013 (Arcade)<br/> '''[[Crimzon Clover: World Ignition|World Ignition]]''': June 6, 2014 (PC) <br/> '''World EXplosion''': October 29, 2020 (NS), December 6, 2021 (PC)
 
}}
 
  
 +
'''Bomb:'''  Description of style of bomb
 +
|}
  
[[Replace File: with OG logo|center]]
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----
'''''Crimzon Clover''''' (クリムゾンクローバー) is a doujin vertical [[shooting game]] developed by [[YOTSUBANE]] (CLOVER-TAC) and released in 2011 for Windows PCs.
 
An arcade version ''(For NESiCAxLive)'' was released in 2013, and an updated retail version of the game, known as '''''[[Crimzon Clover: World Ignition]]''''', was released in 2014 on Steam and GOG, then followed by '''''Crimzon Clover: World EXplosion''''' for Nintendo Switch in 2020, and Steam in 2021.
 
  
The game focuses on the destruction of a mechanical army known as the '''Gorgoneion''', and their new doomsday weapon known as the '''Crimson Heart'''. The primary focus with the game's overall gameplay is on utilizing '''homing lock-on shots''' -- which activate a score multiplier -- and a [[hyper system]] mechanic known as '''Break Mode''' and '''Double Break Mode'''.
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{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 74%; margin-bottom: 0px; margin-top: 0px;"
 
 
__TOC__
 
<!--Table of Contents-->
 
==Controls==
 
{| class="wikitable"
 
 
|-
 
|-
! scope="col" style="width: 80px;" | Button
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! colspan=2 style="background-color:#a9a9a9; color:#ffffff;" | <big>P-51 Mustang</big>
! scope="col" style="width: 330px;" | Function
+
! style="background-color:#a9a9a9; color:#ffffff;" | Shot Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Super-Shot
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Bomb
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Movement
 
|-
 
|-
| '''A''' || <center>'''Shot''' (CONFIRM)</center><small>Auto-fires the player's primary weapon.<br>If the player is shooting while '''B''' (Lock-On) is held, their shot range will narrow closer to the center.</small>
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{{!}} colspan="2" rowspan="2" | [[File:Garegga silversword portrait.png]]
|-
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| style="text-align:center;" | [ Data ]
| '''B''' || <center>'''Lock-On''' (CANCEL)</center><small>Hold to open lock-on field. Release to fire homing lasers at targets.<br>Movement speed is reduced while Locking-On.<br>A multiplier will activate based on number of lock-ons.</small>
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| style="text-align:center;" | [ Data ]
|-
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| style="text-align:center;" | [ Data ]
| '''C''' || <center>'''Bomb / Break'''</center><small>Releases a Bomb that deletes all bullets on screen and deals heavy damage to on-screen enemies.<br>Using a bomb will increase the amount of Break Gauge required to use another.<br>In Original and Unlimited, pressing C with a full Break Gauge will activate '''Break Mode'''.</small>
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| style="text-align:center;" | [ Data ]
 
|-
 
|-
 +
|colspan="13" style="font-size:85%;" |
 +
'''Main Shot:'''  Include description of option functionality
 +
 +
'''Super-Shot:'''  Description of super-shot option functionality
 +
 +
'''Bomb:'''  Description of style of bomb
 
|}
 
|}
  
==Ships==
+
----
  
===TYPE-I===
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{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 74%; margin-bottom: 0px; margin-top: 0px;"
Type-I is a general all-rounder ship featuring a wide shot and quick lock-ons.<br>
 
It has a slow movement speed and is not particularly powerful but can play a simple but effective game.
 
<div style="display:table; border:8px double  Darkred">[[File:Type1Large.jpg|420px]]</div>
 
{| class="wikitable"
 
 
|-
 
|-
! scope="col" style="width: 120px;" | Ship Functions
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! colspan=2 style="background-color:#a9a9a9; color:#ffffff;" | <big>Spitfire Mk.VII</big>
! scope="col" style="width: 290px;" | Specs
+
! style="background-color:#a9a9a9; color:#ffffff;" | Shot Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Super-Shot
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Bomb
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Movement
 
|-
 
|-
| '''Ship Speed''' || Slow
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{{!}} colspan="2" rowspan="2" | [[File:Garegga silversword portrait.png]]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 
|-
 
|-
| '''Attack Width''' || Wide; narrow when locked-on.
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|colspan="13" style="font-size:85%;" |
|-
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'''Main Shot:''' Include description of option functionality
| '''Attack Strength''' || Weak
+
 
|-
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'''Super-Shot:''' Description of super-shot option functionality
| '''Lock-on Speed''' || Fast
+
 
 +
'''Bomb:''' Description of style of bomb
 
|}
 
|}
  
===TYPE-II===
+
----
Type-II is a technical ship that uses tracing options that follow the path of the player.<br>
+
 
They can be locked into place while Locking-On, allowing creativity in option setups.
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{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 74%; margin-bottom: 0px; margin-top: 0px;"
<div style="display:table; border:8px double  DarkBlue">[[File:Type2Large.jpg|420px]]</div>
 
{| class="wikitable"
 
 
|-
 
|-
! scope="row" style="width: 120px;" | Ship Functions
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! colspan=2 style="background-color:#a9a9a9; color:#ffffff;" | <big>Messerschmitt Bf-109</big>
! scope="row" style="width: 290px;" | Specs
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! style="background-color:#a9a9a9; color:#ffffff;" | Shot Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Super-Shot
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Bomb
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Movement
 
|-
 
|-
| '''Ship Speed''' || Average
+
{{!}} colspan="2" rowspan="2" | [[File:Garegga silversword portrait.png]]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 
|-
 
|-
| '''Attack Width''' || Variable; Trace options can be locked in place.
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|colspan="13" style="font-size:85%;" |
|-
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'''Main Shot:''' Include description of option functionality
| '''Attack Strength''' || Average
+
 
|-
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'''Super-Shot:''' Description of super-shot option functionality
| '''Lock-on Speed''' || Average
+
 
 +
'''Bomb:''' Description of style of bomb
 
|}
 
|}
  
===TYPE-Z===
+
----
Type-Z is basically a beefed-up Type-I; it features greater fire power, more options, and moves faster, but scores lower than the other ships.
+
 
<div style="display:table; border:8px double  Purple">[[File:TypeZLarge.jpg|420px]]</div>
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 74%; margin-bottom: 0px; margin-top: 0px;"
{| class="wikitable"
 
 
|-
 
|-
! scope="col" style="width: 120px;" | Ship Functions
+
! colspan=2 style="background-color:#a9a9a9; color:#ffffff;" | <big>Zero Fighter</big>
! scope="col" style="width: 290px;" | Specs
+
! style="background-color:#a9a9a9; color:#ffffff;" | Shot Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Super-Shot
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Bomb
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Movement
 
|-
 
|-
| '''Ship Speed''' || Average
+
{{!}} colspan="2" rowspan="2" | [[File:Garegga silversword portrait.png]]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 
|-
 
|-
| '''Attack Width''' || Wide; narrow when locked-on.
+
|colspan="13" style="font-size:85%;" |  
|-
+
'''Main Shot:''' Include description of option functionality
| '''Attack Strength''' || Average
 
|-
 
| '''Lock-on Speed''' || Fast
 
|}
 
  
==Original==
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'''Super-Shot:'''  Description of super-shot option functionality
Basic description of mode here.
 
===System===
 
  
===Scoring===
+
'''Bomb:'''  Description of style of bomb
 +
|}
  
==Simple==
+
----
Basic description of mode here.
 
===System===
 
  
===Scoring===
+
{| class="wikitable" style="font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 74%; margin-bottom: 0px; margin-top: 0px;"
 +
|-
 +
! colspan=2 style="background-color:#a9a9a9; color:#ffffff;" | <big>J7W SHINDEN </big>
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Shot Power
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Super-Shot
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Bomb
 +
! style="background-color:#a9a9a9; color:#ffffff;" | Movement
 +
|-
 +
{{!}} colspan="2" rowspan="2" | [[File:Garegga silversword portrait.png]]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
| style="text-align:center;" | [ Data ]
 +
|-
 +
|colspan="13" style="font-size:85%;" |
 +
'''Main Shot:'''  Include description of option functionality
  
==Unlimited==
+
'''Super-Shot:'''  Description of super-shot option functionality
Basic description of mode here.
 
===System===
 
  
===Scoring===
+
'''Bomb:'''  Description of style of bomb
 
+
|}
==Time Attack==
 
Basic description of mode here.
 
===System===
 
 
 
===Scoring===
 
 
 
== References ==
 
<small>
 
# Primary info provided by [[User:CHA-STG|CHA-STG]]
 
# Thanks to ASE-SOT and moglar5k in the STG Rev. 2020 Discord for providing info on the doujin version of the game!
 
</small>
 
 
 
[[Category:Independent/Doujin shooting games]]
 
[[Category:Vertical orientation]]
 
[[Category:Hyper system mechanic]]
 
[[Category:True Last Boss]]
 
[[Category:Lock-on_mechanic]]
 
[[Category:Bomb_mechanic]]
 

Revision as of 11:25, 11 January 2022

P-38 Lightning Shot Power Super-Shot Bomb Movement
Garegga silversword portrait.png [ Data ] [ Data ] [ Data ] [ Data ]

Main Shot: Include description of option functionality

Super-Shot: Description of super-shot option functionality

Bomb: Description of style of bomb


P-51 Mustang Shot Power Super-Shot Bomb Movement
Garegga silversword portrait.png [ Data ] [ Data ] [ Data ] [ Data ]

Main Shot: Include description of option functionality

Super-Shot: Description of super-shot option functionality

Bomb: Description of style of bomb


Spitfire Mk.VII Shot Power Super-Shot Bomb Movement
Garegga silversword portrait.png [ Data ] [ Data ] [ Data ] [ Data ]

Main Shot: Include description of option functionality

Super-Shot: Description of super-shot option functionality

Bomb: Description of style of bomb


Messerschmitt Bf-109 Shot Power Super-Shot Bomb Movement
Garegga silversword portrait.png [ Data ] [ Data ] [ Data ] [ Data ]

Main Shot: Include description of option functionality

Super-Shot: Description of super-shot option functionality

Bomb: Description of style of bomb


Zero Fighter Shot Power Super-Shot Bomb Movement
Garegga silversword portrait.png [ Data ] [ Data ] [ Data ] [ Data ]

Main Shot: Include description of option functionality

Super-Shot: Description of super-shot option functionality

Bomb: Description of style of bomb


J7W SHINDEN Shot Power Super-Shot Bomb Movement
Garegga silversword portrait.png [ Data ] [ Data ] [ Data ] [ Data ]

Main Shot: Include description of option functionality

Super-Shot: Description of super-shot option functionality

Bomb: Description of style of bomb