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		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38894</id>
		<title>Solite Spirits</title>
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		<updated>2026-07-16T03:07:13Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Version Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fastest.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fastest gauge fill speed.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Technically, F-15 could be one of the best ships in the game, with high damage and charge shots readily available, but having to painstakingly sweep the screen with its slow movement speed make it ill-equipped for several sections.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't as much of a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge fill speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Over-reliant on charge shots to deal with enemies effectively. Possibly the weakest narrow shot and sub-shot isn't that great either.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slowest.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
*Slowest gauge fill speed, by quite a margin. Even Rafale can fully fill the gauge significantly faster than F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fastest.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Wide shot + homing combination. F-2A is unmatched when it comes to crowd control as the homing orbs will immediately sweep any popcorn enemies there are.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. The random selection (question mark symbol) always starts at SE-11L and goes through the rest of the ships. Therefore, pressing the A button as soon as the random selection is highlighted will guaranteed select SE-11L. Unfortunately, such a trick does not work for playing as Tornado.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternatively use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to a death. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
This is a scoring bug that can be performed in a few sections. The points granted by it vastly overshadows everything else in the game, with even bad executions of it giving you about 3 millions, by comparison, a regular clear of the game is about 1.6-1.7 millions.&lt;br /&gt;
&lt;br /&gt;
====Stage 2====&lt;br /&gt;
&lt;br /&gt;
*First and foremost, this is '''exclusive to F-22''', no other ship can do it. At the end of the stage, use the charge shot against the mid-boss and pointblank it until the time stop ends. When done perfectly this is 2 millions points added to your score, but popcorn formations and HP management of the mid-boss make it quite difficult to achieve this consistently, usually leaving you 100k-200k below that threshold. Popcorn formations are random and often prevent you from getting close to the mid-boss, on top of it already having a short timer before it self-destructs. Colliding against an enemy will reduce the time stop's duration from 7 to 4 seconds, which makes the bug grant about 1 million points at best. Bombing nets you an extra 200k, but it may be a better idea to save that bomb for later.&lt;br /&gt;
&lt;br /&gt;
====Stage 3====&lt;br /&gt;
&lt;br /&gt;
*The bug happens in the boss itself. For whatever reason, the phase transition during this boss can only happen after it performs the laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition. Since this basically acts as a time limit, the general setup is to use a maxed charge shot and bombs to do as much damage as possible. Because the boss can be damaged as soon as it appears, maximizing the bug here means burning through your entire bomb counter for the vast majority of ships. For ships with poor crowd control and/or weak shot, it may not be realisitic to consistently survive the turret section right before this without using a bomb, on top of already being unable to use a charge shot, since the maxed charge shot is crucial to triggering the bug here unless your name is Tornado. Playing as Tornado is the most likely way a player would accidentally find this bug because with its high DPS, one bomb + using your charge shot just ''barely'' triggers it and gives you about 5 millions.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''5:40'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mX6i_iBbSt0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 4====&lt;br /&gt;
&lt;br /&gt;
*After the second mid-boss, 3 &amp;quot;pillars&amp;quot; appear, simply keep shooting the left one and that's it. F-22 has an absolutely massive advantage during this section compared to all the other ships due to the time stop. The approach is the same as before where a maxed charge shot will increase how many points you earn here (an exception to this is EF2000). As for bombs, because there is not a damage treshold to be reached and it's a much shorter time window before the pillar goes offscreen, you may consider this section not worth using finite resources.&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_pillars.png|thumb|left|The pillars in question.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. While it keeps Rafale's shot and gauge speed, it has F-2A's sub-shot, F-14's charge shot, SU-37's bomb and the movement speed has been slightly increased. Strong narrow shot and the best sub-shot against popcorn enemies makes it easily the second strongest ship in the game.&lt;br /&gt;
*The first attack of the stage 1 boss is aimed with considerably more accuracy. It has several blind spots in ''Solite Spirits''.&lt;br /&gt;
*The spawn point of the bullets during the first attack of the stage 6 boss are spread farther out. This make it easier to get into the safespot.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
*The score bug in stage 4 that happens when shooting the left pillar is fixed.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
====Solite 2000====&lt;br /&gt;
&lt;br /&gt;
Another revision of the game with a unique logo drawn in a similar style to the 1945k III versions, copyright year 2000. More differences are unknown since there is currently no ROM dump of it.&amp;lt;ref&amp;gt;[https://aucview.aucfan.com/yahoo/k144308129/ Yahoo! auction for &amp;quot;Solite 2000&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
*Page creation by [[User:ADR|Andrew98]]&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38893</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38893"/>
		<updated>2026-07-16T02:22:52Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fastest.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fastest gauge fill speed.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Technically, F-15 could be one of the best ships in the game, with high damage and charge shots readily available, but having to painstakingly sweep the screen with its slow movement speed make it ill-equipped for several sections.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't as much of a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge fill speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Over-reliant on charge shots to deal with enemies effectively. Possibly the weakest narrow shot and sub-shot isn't that great either.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slowest.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
*Slowest gauge fill speed, by quite a margin. Even Rafale can fully fill the gauge significantly faster than F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fastest.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Wide shot + homing combination. F-2A is unmatched when it comes to crowd control as the homing orbs will immediately sweep any popcorn enemies there are.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. The random selection (question mark symbol) always starts at SE-11L and goes through the rest of the ships. Therefore, pressing the A button as soon as the random selection is highlighted will guaranteed select SE-11L. Unfortunately, such a trick does not work for playing as Tornado.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternatively use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to a death. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
This is a scoring bug that can be performed in a few sections. The points granted by it vastly overshadows everything else in the game, with even bad executions of it giving you about 3 millions, by comparison, a regular clear of the game is about 1.6-1.7 millions.&lt;br /&gt;
&lt;br /&gt;
====Stage 2====&lt;br /&gt;
&lt;br /&gt;
*First and foremost, this is '''exclusive to F-22''', no other ship can do it. At the end of the stage, use the charge shot against the mid-boss and pointblank it until the time stop ends. When done perfectly this is 2 millions points added to your score, but popcorn formations and HP management of the mid-boss make it quite difficult to achieve this consistently, usually leaving you 100k-200k below that threshold. Popcorn formations are random and often prevent you from getting close to the mid-boss, on top of it already having a short timer before it self-destructs. Colliding against an enemy will reduce the time stop's duration from 7 to 4 seconds, which makes the bug grant about 1 million points at best. Bombing nets you an extra 200k, but it may be a better idea to save that bomb for later.&lt;br /&gt;
&lt;br /&gt;
====Stage 3====&lt;br /&gt;
&lt;br /&gt;
*The bug happens in the boss itself. For whatever reason, the phase transition during this boss can only happen after it performs the laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition. Since this basically acts as a time limit, the general setup is to use a maxed charge shot and bombs to do as much damage as possible. Because the boss can be damaged as soon as it appears, maximizing the bug here means burning through your entire bomb counter for the vast majority of ships. For ships with poor crowd control and/or weak shot, it may not be realisitic to consistently survive the turret section right before this without using a bomb, on top of already being unable to use a charge shot, since the maxed charge shot is crucial to triggering the bug here unless your name is Tornado. Playing as Tornado is the most likely way a player would accidentally find this bug because with its high DPS, one bomb + using your charge shot just ''barely'' triggers it and gives you about 5 millions.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''5:40'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mX6i_iBbSt0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 4====&lt;br /&gt;
&lt;br /&gt;
*After the second mid-boss, 3 &amp;quot;pillars&amp;quot; appear, simply keep shooting the left one and that's it. F-22 has an absolutely massive advantage during this section compared to all the other ships due to the time stop. The approach is the same as before where a maxed charge shot will increase how many points you earn here (an exception to this is EF2000). As for bombs, because there is not a damage treshold to be reached and it's a much shorter time window before the pillar goes offscreen, you may consider this section not worth using finite resources.&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_pillars.png|thumb|left|The pillars in question.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. While it keeps Rafale's shot and gauge speed, it has F-2A's sub-shot, F-14's charge shot, SU-37's bomb and the movement speed has been slightly increased. Strong narrow shot and the best sub-shot against popcorn enemies makes it easily the second strongest ship in the game.&lt;br /&gt;
*The first attack of the stage 1 boss is aimed with considerably more accuracy. It has several blind spots in ''Solite Spirits''.&lt;br /&gt;
*The points were the bullets spawn during the first attack of the stage 6 are spread farther out. This make it easier to get into the safespot.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
*The score bug in stage 4 that happens when shooting the left pillar is fixed.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
====Solite 2000====&lt;br /&gt;
&lt;br /&gt;
Another revision of the game with a unique logo drawn in a similar style to the 1945k III versions, copyright year 2000. More differences are unknown since there is currently no ROM dump of it.&amp;lt;ref&amp;gt;[https://aucview.aucfan.com/yahoo/k144308129/ Yahoo! auction for &amp;quot;Solite 2000&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
*Page creation by [[User:ADR|Andrew98]]&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38879</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38879"/>
		<updated>2026-07-15T01:42:02Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fastest.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fastest gauge fill speed.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Technically, F-15 could be one of the best ships in the game, with high damage and charge shots readily available, but having to painstakingly sweep the screen with its slow movement speed make it ill-equipped for several sections.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't as much of a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge fill speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Over-reliant on charge shots to deal with enemies effectively. Possibly the weakest narrow shot and sub-shot isn't that great either.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slowest.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
*Slowest gauge fill speed, by quite a margin. Even Rafale can fully fill the gauge significantly faster than F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fastest.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Wide shot + homing combination. F-2A is unmatched when it comes to crowd control as the homing orbs will immediately sweep any popcorn enemies there are.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. The random selection (question mark symbol) always starts at SE-11L and goes through the rest of the ships. Therefore, pressing the A button as soon as the random selection is highlighted will guaranteed select SE-11L. Unfortunately, such a trick does not work for playing as Tornado.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternative use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to dying. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
This is a scoring bug that can be performed in a few sections. The points granted by it vastly overshadows everything else in the game, with even bad executions of it giving you about 3 millions, by comparison, a regular clear of the game is about 1.6-1.7 millions.&lt;br /&gt;
&lt;br /&gt;
====Stage 2====&lt;br /&gt;
&lt;br /&gt;
*First and foremost, this is '''exclusive to F-22''', no other ship can do it. At the end of the stage, use the charge shot against the mid-boss and pointblank it until the time stop ends. When done perfectly this is 2 millions points added to your score, but popcorn formations and HP management of the mid-boss make it quite difficult to achieve this consistently, usually leaving you 100k-200k below that threshold. Popcorn formations are random and often prevent you from getting close to the mid-boss, on top of it already having a short timer before it self-destructs. Colliding against an enemy will reduce the time stop's duration from 7 to 4 seconds, which makes the bug grant about 1 million points at best. Bombing nets you an extra 200k, but it may be a better idea to save that bomb for later.&lt;br /&gt;
&lt;br /&gt;
====Stage 3====&lt;br /&gt;
&lt;br /&gt;
*The bug happens in the boss itself. For whatever reason, the phase transition during this boss can only happen after it performs the laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition. Since this basically acts as a time limit, the general setup is to use a maxed charge shot and bombs to do as much damage as possible. Because the boss can be damaged as soon as it appears, maximizing the bug here means burning through your entire bomb counter for the vast majority of ships. For ships with poor crowd control and/or weak shot, it may not be realisitic to consistently survive the turret section right before this without using a bomb, on top of already being unable to use a charge shot, since the maxed charge shot is crucial to triggering the bug here unless your name is Tornado. Playing as Tornado is the most likely way a player would accidentally find this bug because with its high DPS, one bomb + using your charge shot just ''barely'' triggers it and gives you about 5 millions.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''5:40'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mX6i_iBbSt0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 4====&lt;br /&gt;
&lt;br /&gt;
*After the second mid-boss, 3 &amp;quot;pillars&amp;quot; appear, simply keep shooting the left one and that's it. F-22 has an absolutely massive advantage during this section compared to all the other ships due to the time stop. The approach is the same as before where a maxed charge shot will increase how many points you earn here (an exception to this is EF2000). As for bombs, because there is not a damage treshold to be reached and it's a much shorter time window before the pillar goes offscreen, you may consider this section not worth using finite resources.&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_pillars.png|thumb|left|The pillars in question.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. While it keeps Rafale's shot and gauge speed, it has F-2A's sub-shot, F-14's charge shot, SU-37's bomb and the movement speed has been slightly increased. Strong narrow shot and the best sub-shot against popcorn enemies makes it easily the second strongest ship in the game.&lt;br /&gt;
*The first attack of the stage 1 boss is aimed with considerably more accuracy. It has several blind spots in ''Solite Spirits''.&lt;br /&gt;
*The points were the bullets spawn during the first attack of the stage 6 are spread farther out. This make it easier to get into the safespot.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
*The score bug in stage 4 that happens when shooting the left pillar is fixed.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
====Solite 2000====&lt;br /&gt;
&lt;br /&gt;
Another revision of the game with a unique logo drawn in a similar style to the 1945k III versions, copyright year 2000. More differences are unknown since there is currently no ROM dump of it.&amp;lt;ref&amp;gt;[https://aucview.aucfan.com/yahoo/k144308129/ Yahoo! auction for &amp;quot;Solite 2000&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
*Page creation by [[User:ADR|Andrew98]]&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38878</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38878"/>
		<updated>2026-07-15T01:39:29Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Version Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fastest.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fastest gauge fill speed.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Technically, F-15 could be one of the best ships in the game, with high damage and charge shots readily available, but having to painstakingly sweep the screen with its slow movement speed make it ill-equipped for several sections.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't as much of a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge fill speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Over-reliant on charge shots to deal with enemies effectively. Possibly the weakest narrow shot and sub-shot isn't that great either.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slowest.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
*Slowest gauge fill speed, by quite a margin. Even Rafale can fully fill the gauge significantly faster than F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fastest.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Wide shot + homing combination. F-2A is unmatched when it comes to crowd control as the homing orbs will immediately sweep any popcorn enemies there are.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. The random selection (question mark symbol) always starts at SE-11L and goes through the rest of the ships. Therefore, pressing the A button as soon as the random selection is highlighted will guaranteed select SE-11L. Unfortunately, such a trick does not work for playing as Tornado.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternative use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to dying. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
This is a scoring bug that can be performed in a few sections. The points granted by it vastly overshadows everything else in the game, with even bad executions of it giving you about 3 millions, by comparison, a regular clear of the game is about 1.6-1.7 millions.&lt;br /&gt;
&lt;br /&gt;
====Stage 2====&lt;br /&gt;
&lt;br /&gt;
*First and foremost, this is '''exclusive to F-22''', no other ship can do it. At the end of the stage, use the charge shot against the mid-boss and pointblank it until the time stop ends. When done perfectly this is 2 millions points added to your score, but popcorn formations and HP management of the mid-boss make it quite difficult to achieve this consistently, usually leaving you 100k-200k below that threshold. Popcorn formations are random and often prevent you from getting close to the mid-boss, on top of it already having a short timer before it self-destructs. Colliding against an enemy will reduce the time stop's duration from 7 to 4 seconds, which makes the bug grant about 1 million points at best. Bombing nets you an extra 200k, but it may be a better idea to save that bomb for later.&lt;br /&gt;
&lt;br /&gt;
====Stage 3====&lt;br /&gt;
&lt;br /&gt;
*The bug happens in the boss itself. For whatever reason, the phase transition during this boss can only happen after it performs the laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition. Since this basically acts as a time limit, the general setup is to use a maxed charge shot and bombs to do as much damage as possible. Because the boss can be damaged as soon as it appears, maximizing the bug here means burning through your entire bomb counter for the vast majority of ships. For ships with poor crowd control and/or weak shot, it may not be realisitic to consistently survive the turret section right before this without using a bomb, on top of already being unable to use a charge shot, since the maxed charge shot is crucial to triggering the bug here unless your name is Tornado. Playing as Tornado is the most likely way a player would accidentally find this bug because with its high DPS, one bomb + using your charge shot just ''barely'' triggers it and gives you about 5 millions.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''5:40'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mX6i_iBbSt0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 4====&lt;br /&gt;
&lt;br /&gt;
*After the second mid-boss, 3 &amp;quot;pillars&amp;quot; appear, simply keep shooting the left one and that's it. F-22 has an absolutely massive advantage during this section compared to all the other ships due to the time stop. The approach is the same as before where a maxed charge shot will increase how many points you earn here (an exception to this is EF2000). As for bombs, because there is not a damage treshold to be reached and it's a much shorter time window before the pillar goes offscreen, you may consider this section not worth using finite resources.&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_pillars.png|thumb|left|The pillars in question.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. While it keeps Rafale's shot and gauge speed, it has F-2A's sub-shot, F-14's charge shot, SU-37's bomb and the movement speed has been slightly increased. Strong narrow shot and the best sub-shot against popcorn enemies makes it easily the second strongest ship in the game.&lt;br /&gt;
*The first attack of the stage 1 boss is aimed with considerably more accuracy. It has several blind spots in ''Solite Spirits''.&lt;br /&gt;
*The points were the bullets spawn during the first attack of the stage 6 are spread farther out. This make it easier to get into the safespot.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
*The score bug in stage 4 that happens when shooting the left pillar is fixed.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
====Solite 2000====&lt;br /&gt;
&lt;br /&gt;
Another revision of the game with a unique logo drawn in a similar style to the 1945k III versions, copyright year 2000. More differences are unknown since there is currently no ROM dump of it.&amp;lt;ref&amp;gt;[https://aucview.aucfan.com/yahoo/k144308129/ Yahoo! auction for &amp;quot;Solite 2000&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38872</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38872"/>
		<updated>2026-07-14T06:22:10Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fastest.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fastest gauge fill speed.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Technically, F-15 could be one of the best ships in the game, with high damage and charge shots readily available, but having to painstakingly sweep the screen with its slow movement speed make it ill-equipped for several sections.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't as much of a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge fill speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Over-reliant on charge shots to deal with enemies effectively. Possibly the weakest narrow shot and sub-shot isn't that great either.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slowest.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
*Slowest gauge fill speed, by quite a margin. Even Rafale can fully fill the gauge significantly faster than F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fastest.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Wide shot + homing combination. F-2A is unmatched when it comes to crowd control as the homing orbs will immediately sweep any popcorn enemies there are.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. The random selection (question mark symbol) always starts at SE-11L and goes through the rest of the ships. Therefore, pressing the A button as soon as the random selection is highlighted will guaranteed select SE-11L. Unfortunately, such a trick does not work for playing as Tornado.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternative use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to dying. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
This is a scoring bug that can be performed in a few sections. The points granted by it vastly overshadows everything else in the game, with even bad executions of it giving you about 3 millions, by comparison, a regular clear of the game is about 1.6-1.7 millions.&lt;br /&gt;
&lt;br /&gt;
====Stage 2====&lt;br /&gt;
&lt;br /&gt;
*First and foremost, this is '''exclusive to F-22''', no other ship can do it. At the end of the stage, use the charge shot against the mid-boss and pointblank it until the time stop ends. When done perfectly this is 2 millions points added to your score, but popcorn formations and HP management of the mid-boss make it quite difficult to achieve this consistently, usually leaving you 100k-200k below that threshold. Popcorn formations are random and often prevent you from getting close to the mid-boss, on top of it already having a short timer before it self-destructs. Colliding against an enemy will reduce the time stop's duration from 7 to 4 seconds, which makes the bug grant about 1 million points at best. Bombing nets you an extra 200k, but it may be a better idea to save that bomb for later.&lt;br /&gt;
&lt;br /&gt;
====Stage 3====&lt;br /&gt;
&lt;br /&gt;
*The bug happens in the boss itself. For whatever reason, the phase transition during this boss can only happen after it performs the laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition. Since this basically acts as a time limit, the general setup is to use a maxed charge shot and bombs to do as much damage as possible. Because the boss can be damaged as soon as it appears, maximizing the bug here means burning through your entire bomb counter for the vast majority of ships. For ships with poor crowd control and/or weak shot, it may not be realisitic to consistently survive the turret section right before this without using a bomb, on top of already being unable to use a charge shot, since the maxed charge shot is crucial to triggering the bug here unless your name is Tornado. Playing as Tornado is the most likely way a player would accidentally find this bug because with its high DPS, one bomb + using your charge shot just ''barely'' triggers it and gives you about 5 millions.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''5:40'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mX6i_iBbSt0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 4====&lt;br /&gt;
&lt;br /&gt;
*After the second mid-boss, 3 &amp;quot;pillars&amp;quot; appear, simply keep shooting the left one and that's it. F-22 has an absolutely massive advantage during this section compared to all the other ships due to the time stop. The approach is the same as before where a maxed charge shot will increase how many points you earn here (an exception to this is EF2000). As for bombs, because there is not a damage treshold to be reached and it's a much shorter time window before the pillar goes offscreen, you may consider this section not worth using finite resources.&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_pillars.png|thumb|left|The pillars in question.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38870</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38870"/>
		<updated>2026-07-14T05:40:54Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fastest.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fastest gauge fill speed.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Technically, F-15 could be one of the best ships in the game, with high damage and charge shots readily available, but having to painstakingly sweep the screen with its slow movement speed make it ill-equipped for several sections.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't as much of a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge fill speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Over-reliant on charge shots to deal with enemies effectively. Possibly the weakest narrow shot and sub-shot isn't that great either.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slow.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Slowest.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
*Slowest gauge fill speed, by quite a margin. Even Rafale can fully fill the gauge significantly faster than F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fastest.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Medium.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Wide shot + homing combination. F-2A is unmatched when it comes to crowd control as the homing orbs will immediately sweep any popcorn enemies there are.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. The random selection (question mark symbol) always starts at SE-11L and goes through the rest of the ships. Therefore, pressing the A button as soon as the random selection is highlighted will guaranteed select SE-11L. Unfortunately, such a trick does not work for playing as Tornado.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Gauge:''' Fast.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternative use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to dying. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
This is a scoring bug that can be performed in a few sections. The points granted by it vastly overshadows everything else in the game, with even bad executions of it giving you about 3 millions, by comparison, a regular clear of the game is about 1.6-1.7 millions.&lt;br /&gt;
&lt;br /&gt;
'''Stage 2:'''&lt;br /&gt;
*First and foremost, this is '''exclusive to F-22''', no other ship can do it. At the end of the stage, use the charge shot against the mid-boss and pointblank it until the time stop ends. When done perfectly this is 2 millions points added to your score, but popcorn formations and HP management of the mid-boss make it quite difficult to achieve this consistently, usually leaving you 100k-200k below that threshold. Popcorn formations are random and often prevent you from getting close to the mid-boss, on top of it already having a short timer before it self-destructs. Colliding against an enemy will reduce the time stop's duration from 7 to 4 seconds, which makes the bug grant about 1 million points at best. Bombing nets you an extra 200k, but it may be a better idea to save that bomb for later.&lt;br /&gt;
&lt;br /&gt;
'''Stage 3:'''&lt;br /&gt;
*The bug happens in the boss itself. For whatever reason, the phase transition during this boss can only happen after it performs the laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition. Since this basically acts as a time limit, the general setup is to use a maxed charge shot and bombs to do as much damage as possible. Because the boss can be damaged as soon as it appears, maximizing the bug here means burning through your entire bomb counter for the vast majority of ships. For ships with poor crowd control and/or weak shot, it may not be realisitic to consistently survive the turret section right before this without using a bomb, on top of already being unable to use a charge shot, since the maxed charge shot is crucial to triggering the bug here unless your name is Tornado. Playing as Tornado is the most likely way a player would accidentally find this bug because with its high DPS, one bomb + using your charge shot just ''barely'' triggers it and gives you about 5 millions.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''5:40'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mX6i_iBbSt0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Stage 4:'''&lt;br /&gt;
*After the second mid-boss, 3 &amp;quot;pillars&amp;quot; appear, simply keep shooting the left one and that's it. F-22 has an absolutely massive advantage during this section compared to all the other ships due to the time stop. The approach is the same as before where a maxed charge shot will increase how many points you earn here. As for bombs, because there is not a damage treshold to be reached and it's a much shorter time window before the pillar goes offscreen, you may consider this section not worth using finite resources.&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_pillars.png|thumb|left|The pillars in question.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=DoDonPachi_II:_Bee_Storm/Video_Index&amp;diff=38869</id>
		<title>DoDonPachi II: Bee Storm/Video Index</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=DoDonPachi_II:_Bee_Storm/Video_Index&amp;diff=38869"/>
		<updated>2026-07-14T00:34:49Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DoDonPachi II Bee Storm - cropped flyer.png|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
=== Energy Type ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| KMB&lt;br /&gt;
| 8,996,057,580&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://youtu.be/_-ULTXUo66A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| CYS-SAK&lt;br /&gt;
| 8,572,185,870&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=aRVC-ISiRIQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kazact&lt;br /&gt;
| 5,022,841,330&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| 7&lt;br /&gt;
| Red&lt;br /&gt;
| [https://youtu.be/IfDjWQ1AtTQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kazact&lt;br /&gt;
| 4,977,326,740&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=rjjRM4V3A2Y Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kazact&lt;br /&gt;
| 4,397,588,720&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://youtu.be/nYRfr172p6k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kazact&lt;br /&gt;
| 4,059,398,550&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| 7&lt;br /&gt;
| Red&lt;br /&gt;
| [https://youtu.be/nDK6B_6dDp8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kazact&lt;br /&gt;
| 3,709,822,320&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://youtu.be/x1l1E-htOvo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kazact&lt;br /&gt;
| 3,603,537,790&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://youtu.be/ZpALCfUDFgE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kazact&lt;br /&gt;
| 3,012,271,000&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://youtu.be/Hw4BD4jTvlE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PEG&lt;br /&gt;
| 2,815,472,860&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=-9iBwZRwbHY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| froebom&lt;br /&gt;
| 2,210,367,410&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=527txJtb95E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| 1,717,409,790&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Blue&lt;br /&gt;
| [https://www.youtube.com/watch?v=4IQFjeUxvUc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Video Games&lt;br /&gt;
| 1,593,269,290&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=Y3Bg0QNx7Oc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pazzy&lt;br /&gt;
| 1,553,793,480&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=-AF09yhHY0M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2a03&lt;br /&gt;
| 1,371,807,360&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Blue&lt;br /&gt;
| [https://www.youtube.com/watch?v=T3Jhhhhhp34 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| M.Knight&lt;br /&gt;
| 1,168,048,510&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=OSHt9cvTbYg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Trizeal&lt;br /&gt;
| 890,657,710&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=Qdbf8sD92nM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Trizeal&lt;br /&gt;
| 890,091,710&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=7KFkYNhVqIA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| 813,329,610&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=H4PLLypxjLA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Buffi&lt;br /&gt;
| 226,859,600&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| ALL?&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=B1GT9hVTDxk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bomb Type ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 340,359,890&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| ALL?&lt;br /&gt;
| Blue&lt;br /&gt;
| [https://www.youtube.com/watch?v=W4BNfujQXck Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Wabbylegs&lt;br /&gt;
| 302,678,870&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| ALL?&lt;br /&gt;
| Blue&lt;br /&gt;
| [https://www.youtube.com/watch?v=0Vd5pcu1a9c Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== IR Mode ==&lt;br /&gt;
=== Energy Type ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| GOTYO&lt;br /&gt;
| 4,574,870,641&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.twitch.tv/videos/1902794914?t=0h5m34s Twitch]&lt;br /&gt;
| Live during DonPachi Relay 3, starts at 05:34.&lt;br /&gt;
|-&lt;br /&gt;
| [Unknown player]&lt;br /&gt;
| 3,420,478,520&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Red&lt;br /&gt;
| [https://www.youtube.com/watch?v=zIqS9hAEmbI Youtube 1] [https://www.youtube.com/watch?v=v8w1hMeC3s4 2] [https://www.youtube.com/watch?v=3uaINSE5148 3]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| TSR&lt;br /&gt;
| 2,046,269,310&lt;br /&gt;
| Arcade (Platform unknown)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Green&lt;br /&gt;
| [https://www.youtube.com/watch?v=81zi00yD1fI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bomb Type ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| ぴらきち&lt;br /&gt;
| 731,862,660&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| True ALL&lt;br /&gt;
| Green&lt;br /&gt;
| [https://www.youtube.com/watch?v=4A-o5wUyDyg Youtube]&lt;br /&gt;
| Mikado Game Center run with live commentary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Index]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38848</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38848"/>
		<updated>2026-07-13T02:33:06Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fills up the charge gauge quite quickly.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Lack of piercing as well. More often than not flying enemies will use other stronger enemies as a shield.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Generally difficult to do anything other than be bullied by popcorn enemies the entire game.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge filling speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Charge shot is also the only source of damage. Due to the lack of wide shot, moving all over the screen to get rid of threats is required.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Another wide shot + homing combination.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Same as Rafale.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Same as Rafale.&lt;br /&gt;
*'''Bomb:''' Same as Rafale.&lt;br /&gt;
----&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternative use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to dying. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
This is a scoring bug that can be performed in a few sections. The points granted by it vastly overshadows everything else in the game, with even bad executions of it giving you about 3 millions, by comparison, a regular clear of the game is about 1.6-1.7 millions.&lt;br /&gt;
&lt;br /&gt;
'''Stage 2:'''&lt;br /&gt;
*First and foremost, this is '''exclusive to F-22''', no other ship can do it. At the end of the stage, use the charge shot against the mid-boss and pointblank it until the time stop ends. When done perfectly this is 2 millions points added to your score, but popcorn formations and HP management of the mid-boss make it quite difficult to achieve this consistently, usually leaving you 100k-200k below that threshold. Popcorn formations are random and often prevent you from getting close to the mid-boss, on top of it already having a short timer before it self-destructs. Colliding against an enemy will reduce the time stop's duration from 7 to 4 seconds, which makes the bug grant about 1 million points at best. Bombing nets you an extra 200k, but it may be a better idea to save that bomb for later.&lt;br /&gt;
&lt;br /&gt;
'''Stage 3:'''&lt;br /&gt;
*The bug happens in the boss itself. For whatever reason, the phase transition during this boss can only happen after it performs the laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition. Since this basically acts as a time limit, the general setup is to use a maxed charge shot and bombs to do as much damage as possible. Because the boss can be damaged as soon as it appears, maximizing the bug here means burning through your entire bomb counter for the vast majority of ships. For ships with poor crowd control and/or weak shot, it may not be realisitic to consistently survive the turret section right before this without using a bomb, on top of already being unable to use a charge shot, since the maxed charge shot is crucial to triggering the bug here unless your name is Tornado. Playing as Tornado is the most likely way a player would accidentally find this bug because with its high DPS, one bomb + using your charge shot just ''barely'' triggers it and gives you about 5 millions.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''5:40'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mX6i_iBbSt0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Stage 4:'''&lt;br /&gt;
*After the second mid-boss, 3 &amp;quot;pillars&amp;quot; appear, simply keep shooting the left one and that's it. F-22 has an absolutely massive advantage during this section compared to all the other ships due to the time stop. The approach is the same as before where a maxed charge shot will increase how many points you earn here. As for bombs, because there is not a damage treshold to be reached and it's a much shorter time window before the pillar goes offscreen, you may consider this section not worth using finite resources.&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_pillars.png|thumb|left|The pillars in question.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38847</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38847"/>
		<updated>2026-07-13T02:32:05Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fills up the charge gauge quite quickly.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Lack of piercing as well. More often than not flying enemies will use other stronger enemies as a shield.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Generally difficult to do anything other than be bullied by popcorn enemies the entire game.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge filling speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Charge shot is also the only source of damage. Due to the lack of wide shot, moving all over the screen to get rid of threats is required.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Another wide shot + homing combination.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Same as Rafale.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Same as Rafale.&lt;br /&gt;
*'''Bomb:''' Same as Rafale.&lt;br /&gt;
----&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternative use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to dying. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
This is a scoring bug that can be performed in a few sections. The points granted by it vastly overshadows everything else in the game, with even bad executions of it giving you about 3 millions, by comparison, a regular clear of the game is about 1.6-1.7 millions.&lt;br /&gt;
&lt;br /&gt;
'''Stage 2:'''&lt;br /&gt;
*First and foremost, this is '''exclusive to F-22''', no other ship can do it. At the end of the stage, use the charge shot against the mid-boss and pointblank it until the time stop ends. When done perfectly this is 2 millions points added to your score, but popcorn formations and HP management of the mid-boss make it quite difficult to achieve this consistently, usually leaving you 100k-200k below that threshold. Popcorn formations are random and often prevent you from getting close to the mid-boss, on top of it already having a short timer before it self-destructs. Colliding against an enemy will reduce the time stop's duration from 7 to 4 seconds, which makes the bug grant about 1 million points at best. Bombing nets you an extra 200k, but it may be a better idea to save that bomb for later.&lt;br /&gt;
&lt;br /&gt;
'''Stage 3:'''&lt;br /&gt;
*The bug happens in the boss itself. For whatever reason, the phase transition during this boss can only happen after it performs the laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition. Since this basically acts as a time limit, the general setup is to use a maxed charge shot and bombs to do as much damage as possible. Because the boss can be damaged as soon as it appears, maximizing the bug here means burning through your entire bomb counter for the vast majority of ships. For ships with poor crowd control and/or weak shot, it may not be realisitic to consistently survive the turret section right before this without using a bomb, on top of already being unable to use a charge shot, since the maxed charge shot is crucial to triggering the bug here unless your name is Tornado. Playing as Tornado is the most likely way a player would accidentally find this bug because with its high DPS, one bomb + using your charge shot just ''barely'' triggers it and gives you about 5 millions.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''5:40'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;mX6i_iBbSt0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Stage 4:'''&lt;br /&gt;
*After the second mid-boss, 3 &amp;quot;pillars&amp;quot; appear, simply keep shooting the left one and that's it. F-22 has an absolutely massive advantage during this section compared to all the other ships due to the time stop. The approach is the same as before where a maxed charge shot will increase how many points you earn here. As for bombs, because there is not a damage treshold to be reached and it's a much shorter time window before the pillar goes offscreen, you may not consider this section not worth using finite resources.&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_pillars.png|thumb|left|The pillars in question.]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_pillars.png&amp;diff=38846</id>
		<title>File:Sspirits pillars.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_pillars.png&amp;diff=38846"/>
		<updated>2026-07-13T02:08:55Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=DoDonPachi_DaiOuJou/Video_Index&amp;diff=38836</id>
		<title>DoDonPachi DaiOuJou/Video Index</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=DoDonPachi_DaiOuJou/Video_Index&amp;diff=38836"/>
		<updated>2026-07-10T00:00:38Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* B-Shot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Doj-wh-thm.jpg|thumb]]&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== DoDonPachi DaiOuJou ==&lt;br /&gt;
&lt;br /&gt;
=== A-Shot ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Yusemi SWY&lt;br /&gt;
| 2,032,081,490&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/2343825374 Twitch] [https://youtu.be/OC44X9BSqhQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Yusemi SWY&lt;br /&gt;
| 1,771,173,210&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/1512948043 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Yusemi SWY&lt;br /&gt;
| 1,758,846,040&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/1512942240 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Yusemi SWY&lt;br /&gt;
| 1,707,625,150&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/hEuRkOfC4tQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Yusemi SWY&lt;br /&gt;
| 1,625,093,800&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bsU31nIncgc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yusemi SWY&lt;br /&gt;
| 1,612,179,410&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/hty_ra_t/video/1490147043 Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| mgahituji&lt;br /&gt;
| 1,465,633,600&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/1645211577 Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yusemi SWY&lt;br /&gt;
| 1,411,368,630&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/1489707171 Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| HEY FL&lt;br /&gt;
| 1,281,741,740&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/un5oWeR_5A4 Youtube 1] [https://youtu.be/UpiajiGrqdM 2] [https://youtu.be/1GR3YTCLZyw 3] [https://youtu.be/ilkPWb56C8g 4] [https://youtu.be/fIMJsv5Wv5o 5] [https://youtu.be/Y2kmp6ZZYwk 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 漆黒の羊&lt;br /&gt;
| 1,268,721,270&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm24285063 Nico 1] [https://www.nicovideo.jp/watch/sm24285231 2]&lt;br /&gt;
| 806mil first loop&lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 820,804,340&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-4&lt;br /&gt;
| [https://youtu.be/AZ4Fht7m3QU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 701,187,230&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/k4GzDboYNuM Youtube]&lt;br /&gt;
| Loop 1 PB, did play loop 2 but died early in 2-1.&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 425,214,110&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/YuSEZo0wD5g Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 418,979,650&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.twitch.tv/videos/1456364496?t=1h37m38s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 407,673,650&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.twitch.tv/videos/1309106924?t=1h8m8s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 339,729,670&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://www.twitch.tv/videos/1309109033?t=0h46m22s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 332,670,210&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://www.twitch.tv/videos/1482354984?t=1h6m31s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 294,484,420&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://www.twitch.tv/videos/1309107267?t=0h36m52s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 292,893,240&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/mSiZI_OC5fQ Youtube]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 291,973,320&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.twitch.tv/videos/1309107267?t=0h36m52s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 267,015,810&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.twitch.tv/videos/1309106924?t=0h44m42s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 228,785,730&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.twitch.tv/videos/1456364496?t=0h53m10s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 219,661,660&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.twitch.tv/videos/1474013397?t=0h14m37s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| あめのつき&lt;br /&gt;
| 155,748,030&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/V0FvJhgid-U Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 65,922,050&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/mwrmF6_hIBQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| kikokul&lt;br /&gt;
| 55,855,470&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/8j1Pvbjc-eg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 42,180,800&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/srBMQCroczo Youtube]&lt;br /&gt;
| Portugese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| visiblyshak3n&lt;br /&gt;
| 38,838,610&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/mLu5nFV4IRY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros&lt;br /&gt;
| 36,372,530&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/1YqHZbDa-p8 Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 35,794,630&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/xAEGkU6I-pQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| toimine&lt;br /&gt;
| 34,527,920&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://www.youtube.com/watch?v=_AVOWLsBMEc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros&lt;br /&gt;
| 34,316,580&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/sGkEnYfEE-k?t=6562 Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== A-Laser ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Peyosan&lt;br /&gt;
| 831,990,100&lt;br /&gt;
| PS2&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/42ooxv7Shew Youtube 1] [https://youtu.be/7R-ZrlgUOI8 2] [https://youtu.be/WYU0Z8rH2SY 3]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ami kot&lt;br /&gt;
| 605,980,090&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/WW4RNwZH_RI Youtube]&lt;br /&gt;
| 2P side; 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| 549,583,200&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/w9k_kgvwuEc?t=2466 Youtube]&lt;br /&gt;
| starts at 41:06&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 512,909,830&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-4&lt;br /&gt;
| [https://youtu.be/F43BvfpbV0g Youtube]&lt;br /&gt;
| bootom left video&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 487,377,730&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/F43BvfpbV0g Youtube]&lt;br /&gt;
| top right video&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 476,591,780&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/AyQPNW6ou0E?t=104 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 435,288,800&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/F43BvfpbV0g Youtube]&lt;br /&gt;
| bottom right video&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 430,152,480&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/h1NA020dLiE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 373,546,120&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/F43BvfpbV0g Youtube]&lt;br /&gt;
| bottom center video&lt;br /&gt;
|-&lt;br /&gt;
| SOH&lt;br /&gt;
| 370,068,110&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm16048063 Nico 1] [https://www.nicovideo.jp/watch/sm16048125 2] [https://www.nicovideo.jp/watch/sm16048188 3]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| Tame&lt;br /&gt;
| 248,091,200&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm14462863 Nico]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 487,377,730&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/F43BvfpbV0g Youtube]&lt;br /&gt;
| bootom center video&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 232,833,870&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/F43BvfpbV0g Youtube]&lt;br /&gt;
| top center video&lt;br /&gt;
|-&lt;br /&gt;
| あめのつき&lt;br /&gt;
| 229,451,050&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/DsU4j_U6xsM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Golden&lt;br /&gt;
| 70,595,960&lt;br /&gt;
| PS2&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://www.twitch.tv/videos/2003153771 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 65,771,080&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/uwhLJufvOrk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| baf&lt;br /&gt;
| 62,563,610&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/yvFH1XAoTxQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Golden&lt;br /&gt;
| 60,563,610&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://www.twitch.tv/videos/2007419261 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Golden&lt;br /&gt;
| 59,156,270&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://www.twitch.tv/videos/1091056991 Twitch]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Weeb Nerd Gaming&lt;br /&gt;
| 48,752,190&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/8lNjEooEoLw Youtube]&lt;br /&gt;
| English Text commentary&lt;br /&gt;
|-&lt;br /&gt;
| シュー太郎&lt;br /&gt;
| 44,578,700&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-5&lt;br /&gt;
| [https://youtu.be/Jk30MPW_RpQ Youtube]&lt;br /&gt;
| Japanese ommentary&lt;br /&gt;
|-&lt;br /&gt;
| It's Otter&lt;br /&gt;
| 36,916,400&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/DDiz4HOQl1A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== A-Expert ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Fufufu&lt;br /&gt;
| 2,063,083,220&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/DuTQLjUX9tw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WY.&lt;br /&gt;
| 2,042,687,840&lt;br /&gt;
| Arcade (GOTVG)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7zHTAmHj8PU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LYX&lt;br /&gt;
| 2,003,129,570&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oM2anoqnxSo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Laos Osada Sennin&lt;br /&gt;
| 1,893,459,930&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/G1WkH_bF5O0 Youtube]&lt;br /&gt;
| Superplay DVD with PS2 port&lt;br /&gt;
|-&lt;br /&gt;
| Pazzy&lt;br /&gt;
| 1,835,788,100&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ga_kIUUwLGE Youtube]&lt;br /&gt;
| Text commentary&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 1,810,519,150&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/du1VOhHyG0o Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pazzy&lt;br /&gt;
| 1,640,888,110&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/EM_kRAb-P7c Youtube]&lt;br /&gt;
| Text commentary&lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| 1,601,506,640&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/X0xjabKnM4A Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| 1,570,072,580&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/C0KAiaa1R9s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 1,560,419,720&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/K_Xb5yWNfjo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 1,543,227,930&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oo9R0sysZdo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Taxi Hey&lt;br /&gt;
| 1,455,506,140&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/2wb2AhPXSd4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Iconoclast&lt;br /&gt;
| 1,380,525,390&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oL2AQkC6taY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Funky Beetle&lt;br /&gt;
| 1,348,864,970&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/XGbirFlLjEA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KAL&lt;br /&gt;
| 1,320,714,420&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/av38059039 Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 1,306,581,790&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/nHEWE80ATJ4?t=731 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| VioletHatPurple&lt;br /&gt;
| 1,271,629,720&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/TGz2aAq30hs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ari&lt;br /&gt;
| 1,187,684,580&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Q0Zvi9LUICY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 1,178,462,160&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/5P8QwgJhLNQ Youtube]&lt;br /&gt;
| live demo during &amp;quot;Mikado Game Center Europe: The 5th Anniversary&amp;quot; (2025)&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 1,086,979,040&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/zsV9-kcxrYc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| 1,077,404,440&lt;br /&gt;
| PS4&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://www.dailymotion.com/video/x9t40aa Dailymotion]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 1,0??,???,???&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/k5Xw9aThoSk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Iconoclast&lt;br /&gt;
| 1,058,551,400&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/zw17fP7RcMk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pazzy&lt;br /&gt;
| 1,050,832,610&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/uv10Rzz64HM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 1,046,715,500&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nHEWE80ATJ4?t=3191 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| H.J&lt;br /&gt;
| 998,741,230&lt;br /&gt;
| Arcade &lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/jzrkbGUiuhY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| KALL&lt;br /&gt;
| 934,076,740&lt;br /&gt;
| Arcade &lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/BnVH2vX9wpM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 925,988,560&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://www.twitch.tv/videos/2150897328?t=1h43m49s Twitch]&lt;br /&gt;
| Live performance during Fightcade Offline Festival 2024, English commentary by Icarus &amp;amp; Ratikal&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 925,988,560&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/giHIO78uLCk?t=291 Youtube]&lt;br /&gt;
| Live performance during Fightcade Offline Festival 2024&lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| 910,511,130&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://www.dailymotion.com/video/x8lak06 Dailymotion]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WFL&lt;br /&gt;
| 907,038,820&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [http://www.nicovideo.jp/watch/sm25751516 Nico]&lt;br /&gt;
| Very refined routes. First loop only&lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| 898,771,920&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/QLgZ9kEscM4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KNZ&lt;br /&gt;
| 889,747,580&lt;br /&gt;
| PS5&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Dv_G4LPWpf8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| sAvIor (舊 KALL)&lt;br /&gt;
| 888,362,650&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/MmHInc4ORog Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Taxi Hey&lt;br /&gt;
| 864,543,040&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/3zVrjZAWkFg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 864,257,920&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Cy44_O4gDOY?t=2646 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 855,655,510&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/0K_wj9O4-fM?t=110 Youtube]&lt;br /&gt;
| Japanese commentary&lt;br /&gt;
|-&lt;br /&gt;
| Funky Beetle&lt;br /&gt;
| 846,631,340&lt;br /&gt;
| PS2&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/4aSxfAqWt7o Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kal-Koron&lt;br /&gt;
| 827,888,600&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.bilibili.com/video/av19494531 Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| おぼっちゃまチャン&lt;br /&gt;
| 826,736,430&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ZnEW3euhf_s Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 817,655,630&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/JXLm7W2ZHY0 Youtube]&lt;br /&gt;
| incomplete run&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 815,443,200&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Gcl2yVx5jpg?t=5388 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 812,130,870&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/n6_kKO7ZZMg?t=5603 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 811,990,820&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/MLQDUzU5TUM?t=941 Youtube]&lt;br /&gt;
| live demo during Mikado's Spring Shooting Festival 2023&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 811,990,820&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/GUuNTA3W4qc?t=2107 Youtube]&lt;br /&gt;
| live demo during Mikado's Spring Shooting Festival 2023, Japanese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 811,863,420&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/LfW0qfWaQ1c?t=6296 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kobold&lt;br /&gt;
| 800,516,210&lt;br /&gt;
| Arcade (Retroarch)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/ba2SJ7hXovM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 778,494,790&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/vGUAtjtUXfI?t=10127 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 775,191,710&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/1z6aXhWOHRg?t=5286 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 756,968,770&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/h3stfkKmAJ4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 717,229,310&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/LfW0qfWaQ1c?t=3891 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 716,395,130&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/N9H6QWy4bwI?t=10508 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 715,780,740&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vGUAtjtUXfI?t=22497 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 707,583,730&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/JuBh1mbkEKU?t=5904 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 700,056,380&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/JuBh1mbkEKU?t=8568 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 693,827,770&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Cy44_O4gDOY?t=62 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 693,440,470&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/1z6aXhWOHRg?t=21 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 690,536,330&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/1rcS-AaqTWc?t=1 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 673,581,890&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/GUuNTA3W4qc?t=1 Youtube]&lt;br /&gt;
| live demo during Mikado's Spring Shooting Festival 2023, Japanese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 673,327,880&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/B0slh8elEwI?t=16635 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 671,741,780&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/GUcvxhU--JE?t=30 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 651,431,270&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ME0v0kaOQOk?t=2758 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 649,559,670&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/N9H6QWy4bwI?t=4600 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 637,273,080&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Cy44_O4gDOY?t=17855 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 629,128,880&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/B0slh8elEwI?t=2767 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 625,280,280&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/MSgMFjbVvok Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 616,762,770&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Gcl2yVx5jpg?t=29 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Funky Beetle&lt;br /&gt;
| 615,098,410&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vxuh5tVW4JE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 614,612,690&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Gcl2yVx5jpg?t=29 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 611,786,140&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/b_h5-m7gK4U?t=2607 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 609,958,680&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/MSgMFjbVvok Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 608,103,130&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Cy44_O4gDOY?t=23118 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 594,921,090&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/n6_kKO7ZZMg?t=2984 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 589,462,510&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/pwbkzyoxBz0?t=21868 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 587,779,780&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/JACGxBGbUDQ?t=7338 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| 585,984,280&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/EOP4C06SBcw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 583,924,130&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/B0slh8elEwI?t=45 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 583,428,310&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/LfW0qfWaQ1c?t=2169 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 581,401,760&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Cy44_O4gDOY?t=10019 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Funky Beetle&lt;br /&gt;
| 580,782,960&lt;br /&gt;
| PS2&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/dEXN78my34k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 580,531,660&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/N9H6QWy4bwI?t=13088 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 577,342,060&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-4&lt;br /&gt;
| [https://youtu.be/Cy44_O4gDOY?t=12471 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 576,043,870&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/vGUAtjtUXfI?t=8442 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 557,971,370&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/JACGxBGbUDQ?t=2399 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 557,544,570&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/dT3bgNXGToY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 554,093,650&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/AyQPNW6ou0E?t=2891 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 552,484,880&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/N9H6QWy4bwI?t=7148 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 551,655,730&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/MSgMFjbVvok Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ざくつ&lt;br /&gt;
| 550,936,280&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/pxQZAA3yaPE?t=2407 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 550,740,620&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vGUAtjtUXfI?t=20102 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 544,990,110&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Cy44_O4gDOY?t=7116 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 542,079,580&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/1z6aXhWOHRg?t=2882 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 530,876,390&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/JACGxBGbUDQ?t=4797 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 521,904,890&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Fz-OihTg1Vw?t=1407 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 520,691,600&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/GJ0qr9lTLX0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 516,693,450&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/BpiXPPA-IU0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 515,430,670&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/ag2TeQn1d_Y?t=39 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 514,348,320&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Gcl2yVx5jpg?t=2651 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 512,55?,???&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Cy44_O4gDOY?t=25551 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 509,427,550&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/Fz-OihTg1Vw?t=60 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 507,193,590&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Fz-OihTg1Vw?t=3823 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 499,709,790&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/JACGxBGbUDQ?t=17 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 491,063,590&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/ilV2AZCK4t0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 489,928,190&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/LfW0qfWaQ1c?t=57 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bodang&lt;br /&gt;
| 488,510,220&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/CZhx8FAhjbw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 479,524,930 +&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| ? &lt;br /&gt;
| [https://youtu.be/7g92Bw9_eRA?t=3220 Youtube]&lt;br /&gt;
| incomplete run &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 476,591,780&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/AyQPNW6ou0E?t=104 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 468,162,160&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/N9H6QWy4bwI?t=281 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 465,891,190&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-5&lt;br /&gt;
| [https://youtu.be/B0slh8elEwI?t=7353 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 465,631,890&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/1z6aXhWOHRg?t=1492 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 464,040,340&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Akk_AqfcYzk?t=14026 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| テイン (Tein)&lt;br /&gt;
| 463,137,090&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/kEvEdP_ALIU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 459,516,070&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/EYf9E_Jv3DY?t=2440 Youtube]&lt;br /&gt;
| Japanese commentary&lt;br /&gt;
|-&lt;br /&gt;
| ざくつ&lt;br /&gt;
| 458,285,400&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/pxQZAA3yaPE?t=132 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 456,645,040&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/pwbkzyoxBz0?t=23637 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 453,402,530&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/7g92Bw9_eRA?t=731 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 446,779,390&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/vGUAtjtUXfI?t=76 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pazzy&lt;br /&gt;
| 444,943,910&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/bwVJlQ9l9cA Youtube]&lt;br /&gt;
| No Miss No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 443,504,800&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Ge2kV0b8neI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| OmKol&lt;br /&gt;
| 441,433,570&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/KK2aJTqM6As Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 440,193,590&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/B0slh8elEwI?t=8506 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Plasmo&lt;br /&gt;
| 437,315,450&lt;br /&gt;
| PS2&lt;br /&gt;
| 1-5&lt;br /&gt;
| [https://youtu.be/yAyOvzRgTy0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 437,306,460&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/JACGxBGbUDQ?t=9044 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 437,279,920&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nQ9Dcu3criU?t=236 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 436,948,700&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/EYf9E_Jv3DY?t=192 Youtube]&lt;br /&gt;
| Japanese commentary&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 429,790,880&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/VSbJbQ-RROM?t=214 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 429,528,400&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/gzGJdXmWEZ8?t=1302 Youtube]&lt;br /&gt;
| Japanese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 419,457,430&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/vGUAtjtUXfI?t=12586 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 419,193,590&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/Fz-OihTg1Vw?t=3823 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 414,001,320&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/5MP9rjhpWQQ Youtube]&lt;br /&gt;
| Japanese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 410,872,330&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/p9AgZmhPtGM Youtube]&lt;br /&gt;
| Japanese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 408,327,850&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/n6_kKO7ZZMg?t=5 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| 403,181,570&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7rPjy5IlYz0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 399,980,100&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/1rcS-AaqTWc?t=2378 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 392,327,570&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-4&lt;br /&gt;
| [https://youtu.be/LfW0qfWaQ1c?t=9074 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 385,388,930&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| ? &lt;br /&gt;
| [https://youtu.be/pwbkzyoxBz0?t=27326 Youtube]&lt;br /&gt;
| Run stops at the end of 2-1&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 383,366,930&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qTHAgXgljyI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 381,850,810&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Akk_AqfcYzk?t=111 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 379,843,000&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/pwbkzyoxBz0?t=5622 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 366,835,230&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/b_h5-m7gK4U Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 361,642,760&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/ag2TeQn1d_Y?t=3376 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 西柚子&lt;br /&gt;
| 355,084,860&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/5WtoE9ce_VM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JayLab&lt;br /&gt;
| 359,384,190&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/LSGhpjY-cno Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 359,296,350&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/EYf9E_Jv3DY?t=2440 Youtube]&lt;br /&gt;
| Japanese commentary&lt;br /&gt;
|-&lt;br /&gt;
| IFC-SRH&lt;br /&gt;
| 334,494,050&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7bFOzFujBco Youtube]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 330,832,530&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/pz6PxWsf5yk?t=96 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 허브멜론&lt;br /&gt;
| 317,590,710&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hPudXaGE8l8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tein&lt;br /&gt;
| 312,890,190&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://www.twitch.tv/videos/1902987080?t=0h12m12s Twitch]&lt;br /&gt;
| Live during DonPachi relay 3, starts at 12:12&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 303,234,100&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/pwbkzyoxBz0?t=26014 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 295,214,710&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/VSbJbQ-RROM?t=2040 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| あめのつき&lt;br /&gt;
| 294,933,370&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/LQGHQy3cwgc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 293,240,800&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/JuBh1mbkEKU?t=14208 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kecke&lt;br /&gt;
| 277,046,120&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ubUj_GEOdh4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 276,928,370&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/JuBh1mbkEKU?t=12610 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 250,661,640&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/nDUC2ruo_iU?t=5922 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CJM&lt;br /&gt;
| 209,072,700&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/AZE2lxuwhHw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 205,960,910&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/n6_kKO7ZZMg?t=1772 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 199,868,610&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/Akk_AqfcYzk?t=12103 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Otokei1&lt;br /&gt;
| 195,420,840&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/S3YdufX7WHw Youtube]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 192,416,190&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/b_h5-m7gK4U?t=7546 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| hazylevels&lt;br /&gt;
| 171,951,090&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/aCGck-jHKHE Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 153,426,450&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/nDUC2ruo_iU?t=2163 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 152,126,580&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/b_h5-m7gK4U?t=5330 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 140,776,830&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/nDUC2ruo_iU?t=688 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mono&lt;br /&gt;
| 140,191,940&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/F8GIldPT3B8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Softdrink&lt;br /&gt;
| 106,546,430&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/Opdy_qvQd3E Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ElAvionDePapel&lt;br /&gt;
| 98,264,730&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/3TDaxP9dFAA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| もんちゃん&lt;br /&gt;
| 96,003,170&lt;br /&gt;
| Switch&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/7qawVV6lwVM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| djsessum&lt;br /&gt;
| 95,041,050&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-5&lt;br /&gt;
| [https://youtu.be/8fisQKlq298?t=17555 Youtube]&lt;br /&gt;
| Live Demonstration at Shmup Slam 3, English Commentary by Softdrink&lt;br /&gt;
|-&lt;br /&gt;
| NGMI&lt;br /&gt;
| 85,583,080&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/5Y7A9EbmSQA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| susreime&lt;br /&gt;
| 83,675,520&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/_tKeMcHL-Jg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| djsessum&lt;br /&gt;
| 81,705,820&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/n70MdfniOEs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Thiago Panato&lt;br /&gt;
| 81,140,210&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/S1Y0Vvx9nD0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 73,910,080&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/OpLkPIcsIEY Youtube]&lt;br /&gt;
| Portugese commentary&lt;br /&gt;
|-&lt;br /&gt;
| ZPS&lt;br /&gt;
| 70,072,020&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/Mg2xZmeqasQ Youtube]&lt;br /&gt;
| No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| birb&lt;br /&gt;
| 69,621,070&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/_z4zevM9eQM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Acid&lt;br /&gt;
| 68,508,860&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/ORiPuzd9hQ4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prickly Angler&lt;br /&gt;
| 65,137,800&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All &lt;br /&gt;
| [https://youtu.be/27aBHZzIATU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 60,817,600&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/w_U8AJx1RaQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BRS&lt;br /&gt;
| 56,072,630&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/EncSnxMapg8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JTS&lt;br /&gt;
| 53,580,120&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/0I6nP6U2C6A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| beatmario&lt;br /&gt;
| 51,695,440&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/Aiidyf-rQIk&amp;amp;t=6385 Youtube]&lt;br /&gt;
| Touhou Station w/ 金澤まい, まろん and player commentary&lt;br /&gt;
|-&lt;br /&gt;
| rktmn&lt;br /&gt;
| 51,087,180&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/vvmKuiZGvWg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| oshikorihoukoku&lt;br /&gt;
| 50,395,620&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/AvIreJQLWs8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hkmix&lt;br /&gt;
| 50,184,260&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/a4iNypfv5u8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JinvorionSTG&lt;br /&gt;
| 40,177,890&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/XWKcx81g3bo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B-Shot ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| SPS&lt;br /&gt;
| 1,927,081,280&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/0TChKJozxno Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| イベリコ&lt;br /&gt;
| 729,661,280&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/rCuPsqrVXoU?t=3386 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| イベリコ&lt;br /&gt;
| 673,291,870&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-4&lt;br /&gt;
| [https://youtu.be/rCuPsqrVXoU?t=148 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| イベリコ&lt;br /&gt;
| 650,250,690&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm19405954 Nico 1] [https://www.nicovideo.jp/watch/sm19406286 2] [https://www.nicovideo.jp/watch/sm19406406 3] [https://www.nicovideo.jp/watch/sm19406551 4] [https://www.nicovideo.jp/watch/sm19406824 5] [https://www.nicovideo.jp/watch/sm19407042 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| イベリコ&lt;br /&gt;
| 630,220,870&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/3aRhQ0BzD1Y Youtube]&lt;br /&gt;
| live demo during Mikado's Spring Shooting Festival 2022&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 563,473,900&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/j0Ql65uFHfc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| イベリコ&lt;br /&gt;
| 475,767,230&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/dvYc0Fi5Uzw?t=1027 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| うえおみあ&lt;br /&gt;
| 327,973,180&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/A6a6T8_M9Wc Youtube]&lt;br /&gt;
| 2P side, 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| うえおみあ&lt;br /&gt;
| 298,696,780&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/TkDyVu5f_oA Youtube]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 275,926,610&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/31asq6k_RiQ Youtube]&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| あめのつき&lt;br /&gt;
| 205,418,750&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/OCPYKIGxwIk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ZHH-守夜的貓&lt;br /&gt;
| 150,557,160&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Ng411U7Gd/ Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 86,194,370&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/qciB3-P4QLA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| 44,523,890&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/6vNuz4OEDJk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 37,181,650&lt;br /&gt;
| PS2 (PCSX2)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/tJwEIb2ZaKg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros&lt;br /&gt;
| 33,253,800&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/sLspDZsPw0U Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Shmupsheep&lt;br /&gt;
| 32,570,030&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/DZnyDvTx1Ww Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 31,269,980&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/CbzMBonyLx4 Youtube]&lt;br /&gt;
| No Laser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B-Laser ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| へんたい&lt;br /&gt;
| 1,549,815,880&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All &lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm23341700 Nico 1] [https://www.nicovideo.jp/watch/sm23342199 2] [https://www.nicovideo.jp/watch/sm23342773 3] [https://www.nicovideo.jp/watch/sm23345062 4] [https://www.nicovideo.jp/watch/sm23345155 5] [https://www.nicovideo.jp/watch/sm23345249 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| stealth system&lt;br /&gt;
| 1,004,398,190&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/xBXSEh1aibU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| おぼっちゃまチャン&lt;br /&gt;
| 927,872,060&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/5izbgqCBlTs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PEG&lt;br /&gt;
| 737,269,100&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/I69g-sFSoC8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 607,480,010&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/bgv9md5p0zw?t=470 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nanashi&lt;br /&gt;
| 508,692,650&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vzl3jFo6ZnE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 403,330,620&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/bgv9md5p0zw?t=2898 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 378,858,910&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/X7eOxe1QMcM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 329,287,970&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/VB9pTRIABPc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 207,523,990&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/bgv9md5p0zw Youtube]&lt;br /&gt;
| incomplete run&lt;br /&gt;
|-&lt;br /&gt;
| あめのつき&lt;br /&gt;
| 164,402,410&lt;br /&gt;
| XBOX360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/aSZ6HTOm3Qo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JinvorionSTG&lt;br /&gt;
| 51,851,580&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/a61bTEDRZes Youtube]&lt;br /&gt;
| 2P side&lt;br /&gt;
|-&lt;br /&gt;
| Trizeal&lt;br /&gt;
| 50,893,580&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/ZJVnAU8ocVc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 48,796,540&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/D9TKya1pA1A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Norbait&lt;br /&gt;
| 44,907,300&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/JdxW3b4WeOU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros&lt;br /&gt;
| 35,210,790&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/Q6tkX_9du-s Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B-Expert ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| 2,317,772,890&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/VIELWhnLicY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| 2,229,390,350&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/0vSFuWaTQZ0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SPS&lt;br /&gt;
| 2,170,809,750&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/WBplM4jrpiw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SPS&lt;br /&gt;
| 2,042,659,840&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/av2852337 Bilibili]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| SPS&lt;br /&gt;
| 1,968,617,870&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/jqWJwG3HhwI Youtube 1] [https://youtu.be/Nn7Zo6Q2Qzw 2] [https://youtu.be/j-F2WdZD5ZQ 3] [https://youtu.be/hpLoLlEaZZM 4]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| 1,917,233,420&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/cxW1AKf9MvM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SPS&lt;br /&gt;
| 1,514,991,230&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/cRcI4qH22_8?t=264 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SPS &amp;amp; fufufu&lt;br /&gt;
| 1,513,849,320 &amp;amp; 1,476,823,420&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/tcYkpEijW_I Youtube&amp;lt;sup&amp;gt;JP&amp;lt;/sup&amp;gt;] [https://youtu.be/ZACUH4Vt-KA EN&amp;lt;sup&amp;gt;a&amp;lt;/sup&amp;gt;] [https://youtu.be/jX3adLX231c EN&amp;lt;sup&amp;gt;b&amp;lt;/sup&amp;gt;]&lt;br /&gt;
| Live scorebattle at Kemonomichi 4 (2021), commentated by Clover-TAC / Daigo Umehara / Rokukichi, James Chen / Softdrink, or Mark_MSX / Juju Kenobi&lt;br /&gt;
|-&lt;br /&gt;
| Iconoclast&lt;br /&gt;
| 1,366,972,650&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://www.twitch.tv/videos/41103347 Twitch ]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| H.J&lt;br /&gt;
| 1,297,162,040&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7sENcOhswnU Youtube]&lt;br /&gt;
| Korea Shmup Festival 5 (2025) w/ Cinitalp and Ayu commentary (in Korean)&lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| 1,295,286,810&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7HW7qt67h3Y Youtube]&lt;br /&gt;
| Live Demonstration Wasshoi 2015!&lt;br /&gt;
|-&lt;br /&gt;
| SPS&lt;br /&gt;
| 1,173,263,960&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/CUXV5sjrBrM?t=2823 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| 1,142,728,010&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/91-ixV5JaLA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 1,123,904,030&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/des2uzI6y7c Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SPS&lt;br /&gt;
| 1,100,426,730&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/CUXV5sjrBrM?t=170 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| おぼっちゃまチャン&lt;br /&gt;
| 1,037,813,260&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/XXOXP9iiXM0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| H.J&lt;br /&gt;
| 811,558,350&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hVI9pnvyfc4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 680,796,020&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/lkbw0zizWso Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| おぼっちゃまチャン&lt;br /&gt;
| 613,753,770&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6A02KiQNh8M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 595,140,600&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hbXgL5RRDaU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| KNZ&lt;br /&gt;
| 573,480,120&lt;br /&gt;
| PS5&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/I0g6hnIadiQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| 564,261,440&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/FlxoBmlpLnw Youtube]&lt;br /&gt;
| Live Stunfest 2018 (Sunday), commentated by Yami &amp;amp; Yom (French)&lt;br /&gt;
|-&lt;br /&gt;
| hsm&lt;br /&gt;
| 526,319,490&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/puQl3TzEEOc?t=2250 Youtube]&lt;br /&gt;
| Live Ultramania Shmup Relay 2023&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 510,965,680&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/cRBhEYWuiYM Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 435,104,920&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1WyTxo2mRvM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| うえおみあ&lt;br /&gt;
| 420,183,150&lt;br /&gt;
| PS2&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/jSeRzx4L7zM Youtube]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| hsm&lt;br /&gt;
| 402,745,250&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/puQl3TzEEOc?t=617 Youtube]&lt;br /&gt;
| Live Ultramania Shmup Relay 2023&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 393,492,230&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/gzGJdXmWEZ8 Youtube]&lt;br /&gt;
| 2nd loop only&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 386,478,540&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi&lt;br /&gt;
| [https://youtu.be/b_h5-m7gK4U?t=9353 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 379,543,620&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/yppqEc6FSQQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| hsm&lt;br /&gt;
| 351,886,950&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/puQl3TzEEOc?t=3982 Youtube]&lt;br /&gt;
| Live Ultramania Shmup Relay 2023&lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 351,623,240&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/QRyrly6hhVo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Poppy&lt;br /&gt;
| 350,369,900&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/x7ovrKbzx6I Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 323,019,800&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/Akk_AqfcYzk?t=2868 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 312,383,360&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/nQ9Dcu3criU?t=3008 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| あめのつき&lt;br /&gt;
| 233,721,210&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6NllmoEVFHo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 허브멜론&lt;br /&gt;
| 199,491,820&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/t0Um8I8ZDE4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 103,892,150&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/ULuwbyt34Tk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 88,323,470&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/Z_7t_zYmtx4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 75,136,460&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/31BVAcqT04U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| RZM &lt;br /&gt;
| 72,077,070&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/e61g7csCA7w Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| fg shtg&lt;br /&gt;
| 69,468,740&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/ljpTtOtXYt8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tomoo&lt;br /&gt;
| 67,471,570&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/-NcuMEbcgPA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| 63,049,110&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/ZtFK3V61_sA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 62,906,580&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/La3uZb-JfX8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BRS&lt;br /&gt;
| 62,239,230&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/9Q0C82sBNws Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rated&lt;br /&gt;
| 61,208,470&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/Y9s14wT9NK4&amp;amp;t=234 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Buffi&lt;br /&gt;
| 60,281,150&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/IjPLD9dU2-8 Youtube]&lt;br /&gt;
| English Text Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 56,781,060&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/kbTzf7foTPE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KNTain&lt;br /&gt;
| 56,924,550&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/AVLOG1UyqvQ&amp;amp;t=150s Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| あんのうん&lt;br /&gt;
| 56.837,530&lt;br /&gt;
| Switch&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/1QHzcF3Pg6E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 55,752,850&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/xU7PwTi_YxI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ira&lt;br /&gt;
| 55,722,120&lt;br /&gt;
| Arcade (Retroarch)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/B3CGmEGCJQs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kuman514&lt;br /&gt;
| 54,988,230&lt;br /&gt;
| Arcade&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/0kzBJXLIgGg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ELA&lt;br /&gt;
| 54,465,980&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/87X_Krhb-PI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 53,541,030&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.youtube.com/watch?v=Cq8aNwqv3Mo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Starshine Legacy&lt;br /&gt;
| 53,309,400&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/bL8jE3Dhnyc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 53,030,000&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/pyz_EQcscgU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pkt2&lt;br /&gt;
| 51,275,790&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/8PKUn_qqAos Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| RZM&lt;br /&gt;
| 50,108,690&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/t4MzOp6hYMk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mark MSX &lt;br /&gt;
| 49,733,390 &lt;br /&gt;
| XBOX 360 &lt;br /&gt;
| 1-All &lt;br /&gt;
| [https://youtu.be/8fisQKlq298?t=17555 Youtube]&lt;br /&gt;
| Live Demonstration at Shmup Slam 3, English Commentary by Softdrink&lt;br /&gt;
|-&lt;br /&gt;
| BOS&lt;br /&gt;
| 48,988,150&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/zg8yn58WomM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| theseabass&lt;br /&gt;
| 47,661,870&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://twitch.tv/videos/2370282215 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Snoop&lt;br /&gt;
| 46,064,990&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/DlX7biEgExs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BFrobber&lt;br /&gt;
| 45,891,150&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/J9qfWXq39Jk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Loogy&lt;br /&gt;
| 44,771,520&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/091gtEJutSU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mark MSX&lt;br /&gt;
| 43,264,960&lt;br /&gt;
| Arcade&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/gjNYZYD3E64 Youtube]&lt;br /&gt;
| English Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Frikidaguel&lt;br /&gt;
| 41,528,590&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/BdCXfdBFUKs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros&lt;br /&gt;
| 40,135,110&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/u0h_qS5E89Y Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| miwa_STG&lt;br /&gt;
| 36,654,900&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/sZKnenkzZgI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== DoDonPachi DaiOuJou Black Label ==&lt;br /&gt;
&lt;br /&gt;
=== A-Shot ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| GFA2-ISO&lt;br /&gt;
| 2,009,360,820&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/O1mKAS74b5M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 1,206,994,800&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://www.twitch.tv/videos/747677319 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Harduser&lt;br /&gt;
| 1,066,231,700&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UETb-Ed2cG0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daringspino34&lt;br /&gt;
| 996,394,530&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/LSrarURcgSM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 940,497,230&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/GmoOhScWbBM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| min&lt;br /&gt;
| 742,037,890&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/JOQc3BP1uXE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 566,567,300&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Dkl3_bjzGhc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 490,248,020&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/MBTJFtV_4T0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 455,669,340&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vF4sB5FdBPg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BAK&lt;br /&gt;
| 436,448,460&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/cA_7o0UhZvg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 421,740,070&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Ptv4x4KqRek Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| 243,180,120&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/_KRh5D6e9gg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| toimine&lt;br /&gt;
| 172,620,530&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/IwkHwZ4ksQY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SamCardCounter&lt;br /&gt;
| 105,640,430&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/KeAEYgRwZ4k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 88,197,400&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/y4RsqMrYzBI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rocco&lt;br /&gt;
| 81,246,580&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/gcXEK3pVKtQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg-Nuko&lt;br /&gt;
| 77,344,750&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Ft6ezoSXL8A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 70,265,060&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/OWQpbf6UoQ8 Youtube]&lt;br /&gt;
| Portugese Commentary&lt;br /&gt;
|-&lt;br /&gt;
|  Berg - NuKo &lt;br /&gt;
| 67,470,430&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/rDxM_FcooL4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Boost Guardian&lt;br /&gt;
| 64,647,600&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/AmxV3oRrqrk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kikokul&lt;br /&gt;
| 67,308,320&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/mUyKENZOrJE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rocco&lt;br /&gt;
| 64,285,640&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/GA8MJZmWeqg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mkjazz3&lt;br /&gt;
| 63,396,550&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/nbbZMbB8P8E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Weeb Nerd Gaming&lt;br /&gt;
| 62,980,880&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/QhMYygTz8VI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| phauzie&lt;br /&gt;
| 62,643,730&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/6uBhRY8JrA0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tomzacz&lt;br /&gt;
| 62,561,130&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/_dLIrs0dD_E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| chiba_latte&lt;br /&gt;
| 61,373,370&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Vxm5wll7bW0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tomoo&lt;br /&gt;
| 58,971,320&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/m6lTWEkcRX0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 57,227,490&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/8xUqbv9-FAg Youtube]&lt;br /&gt;
| 2P Side&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 57,060,030&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/58vVzHm2IGo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 55,399,230&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/SqcM-DeuC4M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SPM&lt;br /&gt;
| 55,084,560&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/mPy633FRdX0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 55,359,140&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/nPedmHPxlhY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| freebiebg&lt;br /&gt;
| 55,209,460&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/5MfFt3o9WRw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Beamlord&lt;br /&gt;
| 52,309,060&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/mVL1kIAaR08 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Unreal704&lt;br /&gt;
| 50,781,080&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/WW3YTnf8-yo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros&lt;br /&gt;
| 44,466,960&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Y5-C_Y6TXGY Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| stack&lt;br /&gt;
| 43,093,590&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/al4CCp2dCUM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 26,187,380&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/5vfutddCThc Youtube]&lt;br /&gt;
| No Laser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== A-Laser ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 648,894,000&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Ipc_27sg8DU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 647,224,500&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/s0r08_7MIwI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 425,203,410&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/VXmwE0DsBDc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| 354,112,340&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/J9-2YVU6Yu8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| こあんZYK&lt;br /&gt;
| 133,106,170&lt;br /&gt;
| Arcade&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/7A903KHQn1I Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| MaestroRana &lt;br /&gt;
| 97,331,430&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/fv5gn8lvDS8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 73,036,790&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/R-Hdw4CP8xQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 71,251,260&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/cLEYEThwkyY Youtube]&lt;br /&gt;
| No Shot&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 69,374,970&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/uvh32TAeoMs Youtube]&lt;br /&gt;
| Portuguese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros &lt;br /&gt;
| 65,313,430&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/WeeSMAYxtCo Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 56,804,370&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/UO1Yh4GAOVY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== A-Expert ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| WY.&lt;br /&gt;
| 3,723,313,050&lt;br /&gt;
| Arcade (GOTVG)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/fOWhD8mViks Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LYX&lt;br /&gt;
| 3,618,047,010&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/kLdEUdwKfKc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WY.&lt;br /&gt;
| 3,580,529,280&lt;br /&gt;
| Arcade (GOTVG)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1-QSPeq6WpI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WY.&lt;br /&gt;
| 3,566,009,150&lt;br /&gt;
| Arcade (GOTVG)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bS_FtpqJ9vc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| HFD&lt;br /&gt;
| 3,545,274,390&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/k0Q3KLPCxDs Youtube]&lt;br /&gt;
| Nakanopro Superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| LYX&lt;br /&gt;
| 3,211,592,260&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3yuNGdMaEAA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 2,723,751,050&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/aN-jFDuAxqc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 2,587,383,660&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/mZsG_RSyTvc Youtube]&lt;br /&gt;
| French audio commentary by JamesGamecenter &amp;amp; player&lt;br /&gt;
|-&lt;br /&gt;
| GFA2-ISO&lt;br /&gt;
| 2,580,584,470&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/u9-lR5aJHkg Youtube]&lt;br /&gt;
| Superplay VHS&lt;br /&gt;
|-&lt;br /&gt;
| ProMeTheus&lt;br /&gt;
| 2,519,678,800&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/tJ-uwxsBhwY Youtube]&lt;br /&gt;
| Special Demonstrations #2&lt;br /&gt;
|-&lt;br /&gt;
| ProMeTheus&lt;br /&gt;
| 2,137,066,330&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/fJiHSpGK76U Youtube 1] [https://youtu.be/84Kf8JQvcgA 2]&lt;br /&gt;
| TBYVGS #12, French commentary by BOS, Yace &amp;amp; player&lt;br /&gt;
|-&lt;br /&gt;
| Miclus1&lt;br /&gt;
| 2,084,630,590&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/2706460830 Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 2,051,824,820&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/2026587474 Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,972,338,780&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| Hibachi (2 Round)&lt;br /&gt;
| [https://youtu.be/Vlz-ERwYLa0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 1,882,589,290&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/K8Sjz2SE7Ls Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LKU&lt;br /&gt;
| 1,819,282,950&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/pAqTEoBA2FE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,791,463,330&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/98YCc9S2zmI Youtube]&lt;br /&gt;
| 8 months, 800 hours of play&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,781,566,180&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/2024501123 Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 1,712,233,000&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/AE0zFsHGb2g Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 1,626,104,810&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/YiX7A7NmvWg Youtube]&lt;br /&gt;
| 2-miss&lt;br /&gt;
|-&lt;br /&gt;
| VioletHatPurple&lt;br /&gt;
| 1,618,647,759&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PnEdJfDX86g Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,576,274,840&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://www.twitch.tv/videos/717135942 Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,415,230,240&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/R7bTzxrUZv4 Youtube]&lt;br /&gt;
| SpeeDons event 2024, French commentary by Khaaos&lt;br /&gt;
|-&lt;br /&gt;
| Narumiverse&lt;br /&gt;
| 1,381,766,370&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qE3Bjm2u7HY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Erppo&lt;br /&gt;
| 1,368,917,660&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/MLQDUzU5TUM?t=6496 Youtube]&lt;br /&gt;
| Live performance during Fightcade Offline Festival 2023,&lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 1,365,878,940&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/DH-Ysy-tOJI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,358,155,140&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/DZjXVTcDNEs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,346,579,950&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| Hibachi (2 Round)&lt;br /&gt;
| [https://youtu.be/AdxgWn-lZR8 Youtube]&lt;br /&gt;
| Shoot the Baguette, French Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Cri666ddp&lt;br /&gt;
| 1,341,254,930&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/i3t7kVZ6mF8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NOT&lt;br /&gt;
| 1,326,718,060&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/uuFSjmpYBEQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ProMeTheus&lt;br /&gt;
| 1,295,608,170&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/wCb545hhiKw Youtube]&lt;br /&gt;
| Live at Stunfest 2013&lt;br /&gt;
|-&lt;br /&gt;
| Erppo&lt;br /&gt;
| 1,259,871,610&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://www.twitch.tv/videos/2150899807?t=0h34m31s Twitch]&lt;br /&gt;
| Live performance during Fightcade Offline Festival 2024, English commentary by Icarus &amp;amp; Ratikal&lt;br /&gt;
|-&lt;br /&gt;
| Erppo&lt;br /&gt;
| 1,259,871,610&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/6VB5dKr2rGo?t=151 Youtube]&lt;br /&gt;
| Live performance during Fightcade Offline Festival 2024&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,258,905,960&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/HSza485KnxY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 1,241,148,590&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/eF4H_YH1LqY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cri666ddp&lt;br /&gt;
| 1,204,167,490&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/rs8p5Fn4dlo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Narumiverse&lt;br /&gt;
| 1,183,889,460&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PWYZC-hgk1g Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 1,176,679,790&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/HW-nlIN5-cI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| min&lt;br /&gt;
| 1,152,417,130&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/a16Eq2yC_UQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ari&lt;br /&gt;
| 1,145,943,090&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/dyvQ_3leUqI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| KLO-JHG&lt;br /&gt;
| 1,137,532,340&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [http://www.nicovideo.jp/watch/sm19495856 Nico]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,020,867,500&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| ?&lt;br /&gt;
| [https://www.twitch.tv/videos/1447095668 Twitch]&lt;br /&gt;
| 1st loop only&lt;br /&gt;
|-&lt;br /&gt;
| Feedbacker&lt;br /&gt;
| 948,142,430&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/MSZcz2XFyZQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| superemotia&lt;br /&gt;
| 943,463,580&lt;br /&gt;
| Arcade&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/tnOTFoKsqa8 Youtube]&lt;br /&gt;
| No Miss No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| Erppo&lt;br /&gt;
| 927,314,430&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [http://youtu.be/8B3PYSOTI_I Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KNZ&lt;br /&gt;
| 889,747,580&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Dv_G4LPWpf8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IFC-SRH&lt;br /&gt;
| 807,549,460&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hz3h6Rq4FAs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tein&lt;br /&gt;
| 797,860,100&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/rqRVCLDXAyI Youtube]&lt;br /&gt;
| No Bomb No Hyper&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 787,460,140&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/jSpC8cwD9jc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pazzy&lt;br /&gt;
| 775,256,660&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/i1Sx6xabEF4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Miclus1&lt;br /&gt;
| 744,068,750&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (1 Round)&lt;br /&gt;
| [https://youtu.be/4t5KSQ_23x8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| 741,806,400&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/X0myXMFpgAU Youtube]&lt;br /&gt;
| English Text Commentary&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 716,462,800&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PcZWLDkGW6M Youtube]&lt;br /&gt;
| Hibachi No Miss&lt;br /&gt;
|-&lt;br /&gt;
| JayLab&lt;br /&gt;
| 701,501,330&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/y19KE5y92rM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 681,348,580&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/y72Rlq3Hmxg Youtube]&lt;br /&gt;
| 1st loop No miss, No bomb, No hyper&lt;br /&gt;
|-&lt;br /&gt;
| Chantake&lt;br /&gt;
| 649,325,160&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/RDtfAIZ0WNA?t=111 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 611,451,020&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/04iApvo3DFU Youtube]&lt;br /&gt;
| Intentionally started the second loop with 0 extend.&lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 597,646,230&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/kWqarpcE_Hk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tame&lt;br /&gt;
| 584,545,560&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/S3izF4TY7wg Youtube]&lt;br /&gt;
| most likely a tool-assisted replay&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| 581,446,520&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/HdY3nmuZk0g Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 허브멜론&lt;br /&gt;
| 561,014,030&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nyuJvF8myDY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bodang&lt;br /&gt;
| 557,270,060&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/AW5EXkzYkTU Youtube]&lt;br /&gt;
| replay starts at 1-5 boss&lt;br /&gt;
|-&lt;br /&gt;
| Chantake &lt;br /&gt;
| 536,755,420&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| Hibachi (PCB crash)&lt;br /&gt;
| [https://youtu.be/r6nwBn6nQfM Youtube]&lt;br /&gt;
| Japanese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 533,245,910&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| ?&lt;br /&gt;
| [https://youtu.be/oOcwGemlAM4 Youtube]&lt;br /&gt;
| 1st loop only, No Miss, No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| Lakiku&lt;br /&gt;
| 433,306,500&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/-3UAMPZkX4Y Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Acid&lt;br /&gt;
| 432,046,540&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/O8UeNWU2NRM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| 415,262,440&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/SoVqO-HxD-Q Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hazel&lt;br /&gt;
| 393,992,730&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/E7uqkPdTJdU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tsukasa&lt;br /&gt;
| 348,680,600&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hOVNqkPsw_M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 315,777,460&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/zyw6jaFBuXE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A1NVERSE&lt;br /&gt;
| 307,033,340&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/n6coQAIHqps Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ZillionBrain&lt;br /&gt;
| 286,069,290&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [http://youtu.be/qLxBquEXL3Q Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ナット&lt;br /&gt;
| 263,927,440&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [http://www.nicovideo.jp/watch/sm33825487 Nico 1] [http://www.nicovideo.jp/watch/sm33866109 2]&lt;br /&gt;
| survival All with Japanese audio commentary&lt;br /&gt;
|-&lt;br /&gt;
| rktmn&lt;br /&gt;
| 212,546,280&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (1 Round)&lt;br /&gt;
| [https://youtu.be/Fq-JEh2gXLU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| trev1976&lt;br /&gt;
| 187,329,040&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/aVSdbKqXLFU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 181,922,940&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/xbwQ9jEnWK0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tomoo&lt;br /&gt;
| 166,292,410&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (1 Round)&lt;br /&gt;
| [https://youtu.be/8FFZ1SYlLC0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Noveka&lt;br /&gt;
| 164,502,630&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/HZNHBsiwNLA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Nereid&lt;br /&gt;
| 136,414,760&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2-2&lt;br /&gt;
| [http://youtu.be/G8dVAHIwc5w Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Berg-Nuko&lt;br /&gt;
| 128,596,320&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/kxz-yYnV6xI Youtube]&lt;br /&gt;
| No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| MaestroRana&lt;br /&gt;
| 126,992,580&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/iExlQHOkcLQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| TPY_prin&lt;br /&gt;
| 122,820,150&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/6TqhtCUvSF8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 114,709,920&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| Hibachi (1 Round)&lt;br /&gt;
| [https://youtu.be/kbTzf7foTPE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| BumperSquid511&lt;br /&gt;
| 117,925,510&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/xoC73g5jeHg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JTS&lt;br /&gt;
| 99,829,220&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/wkkrANa6s-I Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| zerohorsepower&lt;br /&gt;
| 97,156,820&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/NVCyQlC0QX4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Owakusorm&lt;br /&gt;
| 93,884,020&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/N4Unp8zZSbw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lakiku&lt;br /&gt;
| 92,150,960&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/T_XUvaYPLys Youtube]&lt;br /&gt;
| No Bomb No Hyper&lt;br /&gt;
|-&lt;br /&gt;
| Chirpy&lt;br /&gt;
| 89,393,350&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/g-d9gI9DXM4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fg shtg&lt;br /&gt;
| 88,785,120&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/cMxVn3VNNpU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mkjazz3&lt;br /&gt;
| 82,273,740&lt;br /&gt;
| Switch&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/Bn06Ws-UVW8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| birb&lt;br /&gt;
| 80,333,570&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/iH7T1cG-Aps Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ggmaximo&lt;br /&gt;
| 74,831,580&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/9-m_7xqo5GE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Diamenciory&lt;br /&gt;
| 74,102,910&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/kIXLUwzgzEw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| NElectronSA&lt;br /&gt;
| 72,689,010&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/MYFQ2dZBHNQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BeemoSaurus&lt;br /&gt;
| 72,513,070&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Hr-nrg1v-3Y Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ZPS&lt;br /&gt;
| 71,702,750&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/slernJOfhb0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mishi&lt;br /&gt;
| 69,861,500&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/J1IOwUzQUJw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tomoo&lt;br /&gt;
| 69,505,800&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/6VZHN9D8xwY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Algol&lt;br /&gt;
| 68,744,930&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/iu0yKjl7XaY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B B&lt;br /&gt;
| 67,052,440&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/WhRxkNdvTAQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| FlashStep&lt;br /&gt;
| 66,734,190&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/tgt9UQ5lI58 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Casualcrap&lt;br /&gt;
| 66,015,120&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/NFQ5ft6Je8I Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| guiidenstern&lt;br /&gt;
| 65,973,350&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/R0-OFiO8Uko Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 65,448,020&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/lsvO9N0Mbek Youtube]&lt;br /&gt;
| Portuguese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| N.M&lt;br /&gt;
| 63,911,330&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/skdFSAzzKE0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rktmn&lt;br /&gt;
| 63,345,850&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/ehatFTABbGU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hkmix&lt;br /&gt;
| 62,933,680&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/5FM6opNeAwc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 62,896,930&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/NoBv4L1nEfs Youtube]&lt;br /&gt;
| No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| crazy4pokemon&lt;br /&gt;
| 62,707,700&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/V_ZhHRSCzeA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 62,123,590&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/oaQ9ZbTOcpA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mark MSX&lt;br /&gt;
| 62,070,940&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Eo3FRNsQEcA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mileto&lt;br /&gt;
| 61,823,870&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/PpXPmKSu8ss Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JGN&lt;br /&gt;
| 60,766,670&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/1Ij5YlTc0MA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mark MSX&lt;br /&gt;
| 60,006,950&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/gBJXCl2RKmg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ruben&lt;br /&gt;
| 58,194,150&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/hNJo1nMBz7M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| platinumplatypus&lt;br /&gt;
| 56,515,620&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/3KxgMUNc6mg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bog Hog&lt;br /&gt;
| 53,981,860&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/LrIrT1253oQ&amp;amp;t=2255s Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros&lt;br /&gt;
| 58,069,360&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/1Y9XX9B8hxg Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Trust Gamer&lt;br /&gt;
| 57,452,650&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/tAuQKxZv7M0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kaerith Mallock&lt;br /&gt;
| 52,569,130&lt;br /&gt;
| Arcade&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Tvxu2g_q89U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ProMeTheus&lt;br /&gt;
| score not visible&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| Hibachi (2 Round)&lt;br /&gt;
| [https://youtu.be/Naj0HYUgIuw Youtube]&lt;br /&gt;
| Live Demonstration at Montpellier in Games 2012, French Commentary by Sephyross &amp;amp; Bob Lennon &lt;br /&gt;
|-&lt;br /&gt;
| Patashu&lt;br /&gt;
| final score unknown&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Nui4SrHDvD4&amp;amp;t=227 Youtube]&lt;br /&gt;
| AGDQ 2015 with English commentary&lt;br /&gt;
|-&lt;br /&gt;
| AnotherNoob, Thiago Panato, VWatchDog &amp;amp; GrayKnight-L&lt;br /&gt;
| -&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| (1 Round)&lt;br /&gt;
| [https://youtu.be/-QOniw2slBk&amp;amp;t=424 Youtube]&lt;br /&gt;
| Vortex Gallery Online 2024 w/ Mandaloris &amp;amp; Sr. Jota (Portuguese) commentary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B-Shot ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| GFA2-ISO&lt;br /&gt;
| 1,826,021,670&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nDSUDjDmImA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 475,427,760&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ycQe3Dolvis Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 457,367,660&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/kZcRGvS8Qtk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| min&lt;br /&gt;
| 454,061,850&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/KXZ3FG2TnC4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 327,243,800&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/MWqGJKAwnYI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ZXRC91&lt;br /&gt;
| 288,916,600&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/QPE1vjh6n54 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| 271,172,400&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/RbkYZkmEiDM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 201,241,990&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2-4&lt;br /&gt;
| [https://youtu.be/DOJ_ljAdZ_c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KidpandaAG&lt;br /&gt;
| 123,457,980&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/AezJcaPHEc0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jordi Ros&lt;br /&gt;
| 104,537,780&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/KVbsgofDpIc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 99,079,540&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/avSueUNSsB8 Youtube]&lt;br /&gt;
| No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| Cold_Comfort&lt;br /&gt;
| 97,257,350&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/lKkJGCGLz6E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tiobob EsUnFriki&lt;br /&gt;
| 95,792,390&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/FxrN2r-pTq4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 75,524,980&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/3NpdzCvu4sw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ionstormn&lt;br /&gt;
| 72,756,400&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/8F6DAd_hPWk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BeatBurst&lt;br /&gt;
| 72,467,460&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/dGHKKzvQoFA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DrunkNinja&lt;br /&gt;
| 70,235,910&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/c2wZbl-JtnY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rocco&lt;br /&gt;
| 67,146,340&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/F01sLQH9mJc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prickly Angler&lt;br /&gt;
| 66,223,380&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/cfXlNFhHEd4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| amlux&lt;br /&gt;
| 66,075,020&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://www.twitch.tv/videos/1088401955 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fruitbatsalad&lt;br /&gt;
| 65,670,180&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/z5Vin8kK3mg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 65,487,480&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/_Ab2EzxBbtE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Kraten&lt;br /&gt;
| 65,257,470&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/p815BFQ1IHI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 63,756,800&lt;br /&gt;
| Arcade&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/OSQ9Rxp5Jps Youtube]&lt;br /&gt;
| Portuguese Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Roger Monge&lt;br /&gt;
| 63,556,600&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/oQcZ_AH2n9g Youtube]&lt;br /&gt;
| 2P Side&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 63,356,110&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/iSK7Zrx3P90 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ira&lt;br /&gt;
| 63,101,990&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/YuvZaMIY-ok Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BlanderSTG&lt;br /&gt;
| 62,539,830&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/IVcv9w2S7c4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mr2NuT123&lt;br /&gt;
| 61,976,180&lt;br /&gt;
| Arcade&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://www.youtube.com/watch?v=P7SBPKNTnxI Youtube]&lt;br /&gt;
| Done live on Twitch, played on my SEGA Astro City cabinet&lt;br /&gt;
|-&lt;br /&gt;
| Rezardi&lt;br /&gt;
| 61,145,920&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/4Y3Wt5ySFVw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fefor&lt;br /&gt;
| 60,546,580&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Z2r0Sseil-g Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 1RegretBeetle&lt;br /&gt;
| 59,103,430&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/B4SGn0vn9mg Youtube]&lt;br /&gt;
| English Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Osku&lt;br /&gt;
| 58,929,970&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/9cIZVrt10JI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mega XRB&lt;br /&gt;
| 58,714,080&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Cwz7y2eJ9yw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jub Jub&lt;br /&gt;
| 58,139,270&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/VzwoOE2aTcQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros &lt;br /&gt;
| 57,585,580&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/LpRmOJ3c6-I?t=12642 Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| letsblocking&lt;br /&gt;
| 57,219,900&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/l3jBXT_mBXk Youtube]&lt;br /&gt;
| English Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Vinu &lt;br /&gt;
| 57,185,970&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/KZhkTiNp6Uk Youtube]&lt;br /&gt;
| French commentary&lt;br /&gt;
|-&lt;br /&gt;
| Yakumov&lt;br /&gt;
| 57,111,410&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/wp1IFLpybxU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kernelchagi&lt;br /&gt;
| 56,531,410&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/4dJMhJ9JZnc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mkjazz3&lt;br /&gt;
| 56,495,480&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/YQXZrTIWZVo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| skyghene22&lt;br /&gt;
| 56,051,760&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/q2p3nqQyv_k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Vasili&lt;br /&gt;
| 55,951,080&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/8z6F5Cjzif4 Youtube]&lt;br /&gt;
| English Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Loogy&lt;br /&gt;
| 55,891,200&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/-PYhXzI3yAo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| eternal&lt;br /&gt;
| 55,606,580&lt;br /&gt;
| Arcade (Retoarch)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/qqQ4IvHlJYY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| gruesomesonofabitch&lt;br /&gt;
| 55,293,900&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/VL4e8xTs9iQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Tropicalbits|TRB]]&lt;br /&gt;
| 55,269,660&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/KBQ01HlPssc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tom Williams&lt;br /&gt;
| 55,173,610&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/rDYMRi_iEN4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SquidDude&lt;br /&gt;
| 55,022,370&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/e-m2spD7JAM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| One More Quarter&lt;br /&gt;
| 54,759,670&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/9iN66sPoVyY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| amanzos&lt;br /&gt;
| 54,676,730&lt;br /&gt;
| Arcade&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/1F73NChXkm8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| WILL WOLF&lt;br /&gt;
| 54,329,200&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/xNKl2myjApQ Youtube]&lt;br /&gt;
| Fightcade Offline Festival 2024&lt;br /&gt;
|-&lt;br /&gt;
| Trust Gamer&lt;br /&gt;
| 54,128,540&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/OGJRvPzugnw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| scowsh&lt;br /&gt;
| 53.960,760&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/0dY45YphoQ8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical Lizard&lt;br /&gt;
| 53,804.980&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/CDAMOz1FdU8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| oversoul17&lt;br /&gt;
| 53,229,330&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/LuKER3KTGm4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GabyOG&lt;br /&gt;
| 52,834,780&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Rolf99NyA-Q Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| wabbylegs&lt;br /&gt;
| 51,967,550&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/uEvq1KQPGPg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ghoulsArefree&lt;br /&gt;
| 51,560,310&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/GCScfXoZb1E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros &lt;br /&gt;
| 49,360,700&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/h4-lnIeOs1g Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Jim González&lt;br /&gt;
| 45,010,550&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/38qCKb4IS2w Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| visiblyshak3n&lt;br /&gt;
| 44,230,590&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/fz2jkn2eZ44 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kiyomaru&lt;br /&gt;
| 40,347,230&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/F1ndccbBfj8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B-Laser ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 2,056,340,680&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qqTQv8JFHc4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| おぼっちゃまチャン&lt;br /&gt;
| 1,934,530,970&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/P_9HS21Qa2k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 960,367,490&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/91ySw941c7s Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| min&lt;br /&gt;
| 750,481,810&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/aafAaKVXdGs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 626,216,140&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/75J59Hp6mnI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 521,162,490&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All &lt;br /&gt;
| [https://youtu.be/DHL0cIGUl2Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 477,970,300&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ujqqGXhcTI8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PEG&lt;br /&gt;
| 469,302,580&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (1 Round)&lt;br /&gt;
| [https://youtu.be/WRCc0sQa2nk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| 242,562,070&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/uahwxMh3-1Y Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PEG&lt;br /&gt;
| 106,953,090&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (1 Round)&lt;br /&gt;
| [https://youtu.be/R1HFxTv9KEg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kuskus&lt;br /&gt;
| 86,923,320&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/g1xcPyDZrMQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 69,851,250&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/7aYzzZVs7hI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Buffi&lt;br /&gt;
| 71,104,370&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/rp4eHH5Ajuo&amp;amp;t=11 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 63,963,350&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/29Sby4V0HHk Youtube]&lt;br /&gt;
| Portuguese commentary&lt;br /&gt;
|-&lt;br /&gt;
| RebotOva&lt;br /&gt;
| 61,000,050&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/QZEZEtUYj-M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sowakodelama&lt;br /&gt;
| 60,188,590&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/GYDFiyiMiUo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Unreal704&lt;br /&gt;
| 58,069,200&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/ibfm_YFadn0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros &lt;br /&gt;
| 57,117,130&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/-sEkAponc0o Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 55,666,630&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/xnG1nmCDYww Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B-Expert ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 3,723,076,210&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/5Pz6nRQ6wyw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 3,688,406,670&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9q9hFdfdhOU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 3,681,252,160&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/-QXobCPVMV8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 3,580,357,290&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/MVHuCyvrpxc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WY.&lt;br /&gt;
| 3,473,015,470&lt;br /&gt;
| Arcade (GOTVG)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bQSfRHXRaQM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 3,358,874,410&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/rAmMTD6XrUY Youtube]&lt;br /&gt;
| Live during DonPachi Relay 2&lt;br /&gt;
|-&lt;br /&gt;
| HFD&lt;br /&gt;
| 3,308,161,360&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hngZwB8Yalg Youtube]&lt;br /&gt;
| Nakanopro Superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| 3,304,797,020&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/BvmSZinudzQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Iconoclast&lt;br /&gt;
| 3,200,043,730&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1G1sqG483wU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| iconoclast &amp;amp; あっすぃ&lt;br /&gt;
| 2,658,390,070 &amp;amp; 2,277,796,760&lt;br /&gt;
| Xbox 360 &amp;amp; Arcade (PCB)&lt;br /&gt;
| All &amp;amp; Hibachi (2 Round)&lt;br /&gt;
| [https://youtu.be/M4iHTCDbjHc Youtube]&lt;br /&gt;
| Shmupmania 2: Day 2 English restream w/ Mark MSX &amp;amp; Softdrink commentary&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| 2,483,838,100&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Tiy0SOVwsW8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GFA2-ISO&lt;br /&gt;
| 2,429,420,510&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/mRSayqhBTWw Youtube]&lt;br /&gt;
| SOF Superplay tape&lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 2,341,687,690&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/OIuH7CFh3ho Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 2,116,286,710&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/As8XBs10sOM Youtube]&lt;br /&gt;
| 2-miss&lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 2,112,906,450&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/1902971413?t=0h4m32s Twitch]&lt;br /&gt;
| Live during DonPachi Relay 3, starts at 04:32&lt;br /&gt;
|-&lt;br /&gt;
| Miclus1&lt;br /&gt;
| 1,923,339,810&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9vfqSHLfzZM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| 1,567,317,660&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/cp60sfnvheY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 1,264,019,850&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Q92ejJRHxKc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 1,179,484,440&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/PC86OVNJe18 Youtube]&lt;br /&gt;
| 1st loop only&lt;br /&gt;
|-&lt;br /&gt;
| Rokukichi&lt;br /&gt;
| 1,168,224,370&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/8XFNmd9aHpE Youtube]&lt;br /&gt;
| high scoring 1st loop&lt;br /&gt;
|-&lt;br /&gt;
| おぼっちゃまチャン&lt;br /&gt;
| 1,004,053,080&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/ClU7mpdVq_E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| おぼっちゃまチャン&lt;br /&gt;
| 905,722,110&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7Tl1_r2OM7U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 762,444,210&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/A-gkZBQulm4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| min&lt;br /&gt;
| 716,467,200&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/x5DkwNPkhrA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| HIS&lt;br /&gt;
| 626,634,840&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/0rNpmfdmmlg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GOFERの野望&lt;br /&gt;
| 576,696,230&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/t1j1JLuzF4U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| KNZ&lt;br /&gt;
| 573,480,120&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/I0g6hnIadiQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| stm鳥居&lt;br /&gt;
| 473,480,880&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/eMXV5daDiRw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Fukuchan&lt;br /&gt;
| 462,518,080&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UL7fz3K-YxM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shinyu Liu&lt;br /&gt;
| 381,830,600&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/8ItG9Gibqlw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| 377,023,960&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vTnVpBiwVIU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kanzaki&lt;br /&gt;
| 365,225,930&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ZgY4EMI83zg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Seya&lt;br /&gt;
| 348,314,640&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/dBTeMVwd-H8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SDF&lt;br /&gt;
| 328,270,960&lt;br /&gt;
| Arcade &lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/mIcYNLyh6lw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 250,257,650&lt;br /&gt;
| PS5&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/_cFq1FPiOGs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PAN&lt;br /&gt;
| 221,448,780&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PvJy2fg4k_o&amp;amp;t=10575s Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SDF&lt;br /&gt;
| 214,909,400&lt;br /&gt;
| Arcade &lt;br /&gt;
| Hibachi (2 Round)&lt;br /&gt;
| [https://youtu.be/0ir9HspyxqM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| RZM&lt;br /&gt;
| 208,966,050&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/JksHE9Er2A8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 208,640,220&lt;br /&gt;
| PS5&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/dMGLVWLs8NQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 198,145,520&lt;br /&gt;
| PS5&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/OE2HaUllBBU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 188,615,030&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/QMy8EVL6ZBI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Volaju&lt;br /&gt;
| 187,027,730&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-5&lt;br /&gt;
| [https://youtu.be/txbgW4GX7Xw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Meriscan&lt;br /&gt;
| 182,822,130&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 2-4&lt;br /&gt;
| [https://www.youtube.com/watch?v=6coaA4aepb0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 171,930,870&lt;br /&gt;
| PS5&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/KYimiPAvt8o Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 163,738,650&lt;br /&gt;
| PS5&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/y1TT35E229Y Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ElAvionDePapel&lt;br /&gt;
| 155,842,120&lt;br /&gt;
| Arcade&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/Ok3PgsGkl1U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 148,034,300&lt;br /&gt;
| PS5&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/OdMAi8o36oo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 140,492,540&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/5lU-1cZMTRM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 139,309,750&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/66WNy850OQ8 Youtube]&lt;br /&gt;
| No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 137,295,020&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/8eRa_1_G4qI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 129,918,530&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/UN6y4NaXPHQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 129,789,080&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/OWCn_kJiYQY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Flying Fox&lt;br /&gt;
| 129,148,480&lt;br /&gt;
| PS5&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/wrcDnJqkOww Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Astherisk&lt;br /&gt;
| 127,299,880&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/B4xCHm4MFXk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SDF&lt;br /&gt;
| 115,980,940&lt;br /&gt;
| Arcade &lt;br /&gt;
| 1-All (1 Round)&lt;br /&gt;
| [https://youtu.be/BcRAPSxCNs0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Moonair Lu&lt;br /&gt;
| 108,572,010&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/WefWeaDP2vI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 105,179,100&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/hbXgL5RRDaU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hazylevels&lt;br /&gt;
| 104,392,270&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/LmIboZNAdCA&amp;amp;t=4186s Youtube]&lt;br /&gt;
| No-Miss&lt;br /&gt;
|-&lt;br /&gt;
| WYC&lt;br /&gt;
| 95,835,290&lt;br /&gt;
| Arcade&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/AEPp4W7LBn8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 94,091,870&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/cpefmVmfPmY Youtube]&lt;br /&gt;
| No Bomb&lt;br /&gt;
|-&lt;br /&gt;
| BeatBurst&lt;br /&gt;
| 92,148,650&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/MwWSBUqlKnE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| herodeath&lt;br /&gt;
| 92,127,560&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/xDn8e6jRv1k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JubJub623D&lt;br /&gt;
| 90,416,360&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/ny9wrs9Byrk Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| theseabass&lt;br /&gt;
| 89,447,400&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://www.twitch.tv/videos/2395942388?t=24m11s Twitch]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| RZM&lt;br /&gt;
| 89,416,630&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/uInNwHb4Irs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Doctard&lt;br /&gt;
| 87,443,750&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/n9yW5tnnIz0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BOS&lt;br /&gt;
| 83,828,730&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| Hibachi (1 Round)&lt;br /&gt;
| [https://youtu.be/N26gedRFI3A Youtube 1] [https://youtu.be/WJcOlgBhRLA 2] &lt;br /&gt;
| Live at Time 2 Play Event, French commentary&lt;br /&gt;
|-&lt;br /&gt;
| yeashie&lt;br /&gt;
| 82,962,590&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/3VjIU9UqjvA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| clippa&lt;br /&gt;
| 82,340,180&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/0ZHycPmZFdE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mad Steel&lt;br /&gt;
| 80,817,360&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/VdGNhj76iXc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 79,812,330&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/VkZE66XHh4A Youtube]&lt;br /&gt;
| Very Hard difficulty&lt;br /&gt;
|-&lt;br /&gt;
| kuman514&lt;br /&gt;
| 79,482,080&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/1-yefQtHANQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Yami&lt;br /&gt;
| 79,262,150&lt;br /&gt;
| Arcade&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/ljpTtOtXYt8 Youtube]&lt;br /&gt;
| French commentary&lt;br /&gt;
|-&lt;br /&gt;
| clippa&lt;br /&gt;
| 78,793,660&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/XQk6T9pMf7A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| krosisbh&lt;br /&gt;
| 75,562,420&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/sFGbAN2jB7M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SQUIDHEADSS&lt;br /&gt;
| 75,543,060&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/fxOHxAqHH4k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Beamlord&lt;br /&gt;
| 74,766,660&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/cL5Fq4bWyuo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Digitallez&lt;br /&gt;
| 71,232,510&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/emRWpa-0Qyk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 71,128,910&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/bTHgL6m0pYM Youtube]&lt;br /&gt;
| No Bomb, No Hyper&lt;br /&gt;
|-&lt;br /&gt;
| OskarVanBruce&lt;br /&gt;
| 70,823,160&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/tSWTow1wUHQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 69,991,450&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| 2-3&lt;br /&gt;
| [https://youtu.be/AgaxV7ekvIY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cyarc&lt;br /&gt;
| 68,729,890&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/ct3kHyoGNJE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 68,460,180&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/dM2Y1-ZSz-o Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ELA&lt;br /&gt;
| 68,444,350&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/hzchBNNjL6I Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rum&lt;br /&gt;
| 67,305,900&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/ZmNqGTcYAsc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Nzadnilbad&lt;br /&gt;
| 67,238,270&lt;br /&gt;
| Arcade (Retroarch)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/z1rw8YQIEm0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| theseabass&lt;br /&gt;
| 66,915,760&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/_ErXXbQSYsE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lazo&lt;br /&gt;
| 66,663,560&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/hoyAmXXrIFc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Leonidas-kun&lt;br /&gt;
| 65,600,470&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/8lNI8k-MXfE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Loogy&lt;br /&gt;
| 64,561,500&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/5tPrySru0E4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Clippa&lt;br /&gt;
| 64,109,660&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/h8rWCf5_DzI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Nerble&lt;br /&gt;
| 63,629,320&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/fSRLesHedaQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| NormHull&lt;br /&gt;
| 63,480,210&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/M4zQzkvn6Uc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mkjazz3&lt;br /&gt;
| 62,955,020&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Fw8wH1zSwZY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Point Blank&lt;br /&gt;
| 62,483,290&lt;br /&gt;
| Arcade (Retroarch)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/BQU__Xt8Ujc Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| 1RegretBeetle&lt;br /&gt;
| 62,163,500&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/qd7QC530PIA Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| Heiner &amp;amp; Folha Gilete&lt;br /&gt;
| 61,995,930 &amp;amp; 52,092,100&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/0iQWHc44wKg&amp;amp;t=663s Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GoMaDaNGo BBQ&lt;br /&gt;
| 61,856,650&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/xGZeRw05usY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ajd578&lt;br /&gt;
| 61,787,980&lt;br /&gt;
| Switch&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/06u-5_rXI3I Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| RTR&lt;br /&gt;
| 59,942,940&lt;br /&gt;
| PS5&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/yKBxVObXp5w Youtube]&lt;br /&gt;
| commentary&lt;br /&gt;
|-&lt;br /&gt;
| Frikidaguel&lt;br /&gt;
| 59,709,010&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/OgjX3uE-yis Youtube]&lt;br /&gt;
| Hard Mode&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros &lt;br /&gt;
| 59,227,700&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Q0-8FddzSBI Youtube]&lt;br /&gt;
| Spanish commentary&lt;br /&gt;
|-&lt;br /&gt;
| letsblocking&lt;br /&gt;
| 58,344,660&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/l3jBXT_mBXk Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| The Hidden Fortress&lt;br /&gt;
| 58,165,220&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/qpxAtYhj1xQ Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| Benjamin Nicoll&lt;br /&gt;
| 57,392,410&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/qE1fstrV6Oc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Blinge&lt;br /&gt;
| 57,266,170&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/yiAGD0x9cDY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| WATERWORKS&lt;br /&gt;
| 56,848,810&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/R1VOyVSFwz4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| The Hidden Fortress&lt;br /&gt;
| 55,971,610&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/VBeI6Fj0ivw Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| showem&lt;br /&gt;
| 55,284,730&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/HjpVNaUD5rY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cyarc&lt;br /&gt;
| 54,764,530&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/ougXVE7U66M Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| Knight&lt;br /&gt;
| 54,495,560&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/Gdx_4XROuAw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ScrubCC&lt;br /&gt;
| 54,016,760&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/7cLGCNKZBec Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Neon Dagger&lt;br /&gt;
| 53,156,520&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All (2 Round)&lt;br /&gt;
| [https://youtu.be/7fzNHWleJzI Youtube]&lt;br /&gt;
| English commentary&lt;br /&gt;
|-&lt;br /&gt;
| Sr. Jota &amp;amp; LuizKurynga&lt;br /&gt;
| -&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| (1 Round)&lt;br /&gt;
| [https://youtu.be/-QOniw2slBk&amp;amp;t=4524 Youtube]&lt;br /&gt;
| Vortex Gallery Online 2024 w/ Mandaloris &amp;amp; Sr. Jota (Portuguese) commentary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== DoDonPachi III ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| テイン&lt;br /&gt;
| 576,917,810&lt;br /&gt;
| A-EX&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm43232210 Nico]&lt;br /&gt;
| Japanese audio commentary (Japanese)&lt;br /&gt;
|-&lt;br /&gt;
| Clippa&lt;br /&gt;
| 68,087,290&lt;br /&gt;
| B-EX&lt;br /&gt;
| PS4&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/uUFpNTppJoY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Buffi&lt;br /&gt;
| 65,054,100&lt;br /&gt;
| B-EX&lt;br /&gt;
| PS4&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/NNA_gx_n0oo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| RZM&lt;br /&gt;
| 56,980,510&lt;br /&gt;
| B-EX&lt;br /&gt;
| Arcade&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://www.youtube.com/watch?v=66zrrq5ku3s Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 50,396,800&lt;br /&gt;
| B-S&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/lx460aR2EAM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| 49,222,980&lt;br /&gt;
| B-L&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/4u6lDfkek64 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 47,657,110&lt;br /&gt;
| B-S&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All &lt;br /&gt;
| [https://youtu.be/H58bjVL8Z1c Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| 44,502,730&lt;br /&gt;
| B-S&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/rAlcwU0N5c4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== DoDonPachi DaiOuJou Tamashii ==&lt;br /&gt;
&lt;br /&gt;
=== Easy Mode ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 84,929,750&lt;br /&gt;
| B-EX&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/4ejb6RjtfyU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros&lt;br /&gt;
| 70,399,120&lt;br /&gt;
| B-EX&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/VJNwyFxjeKY Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| rolligcrow&lt;br /&gt;
| 60,981,230&lt;br /&gt;
| B-EX&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/ae0zFjnQ5B4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| 51,536,180&lt;br /&gt;
| B-S&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/FB8hz6cwDWo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| beetlemari&lt;br /&gt;
| 47,754,350&lt;br /&gt;
| B-EX&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/vnGEPusiiFg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kraken’s Lair&lt;br /&gt;
| 47,221,230&lt;br /&gt;
| B-S&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/4pLXZxUPOok?t=9659 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| nesrulzzz&lt;br /&gt;
| 40,953,880&lt;br /&gt;
| A-S&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/VJNwyFxjeKY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rezardi&lt;br /&gt;
| 40,953,880&lt;br /&gt;
| B-EX&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/2vRGS2-f3cM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Original Mode ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| BOS&lt;br /&gt;
| 117,299,030&lt;br /&gt;
| B-EX&lt;br /&gt;
| Arcade (Mame)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/IgDiOVRLWww Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| 52,524,250&lt;br /&gt;
| A-EX&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/jlojRU7Mkw0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Buffi&lt;br /&gt;
| 49,839,690&lt;br /&gt;
| B-L&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1-All&lt;br /&gt;
| [https://youtu.be/dVSoMCx6GqM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arrange modes ==&lt;br /&gt;
&lt;br /&gt;
=== Death Label ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| そP&lt;br /&gt;
| 1,993,105,830&lt;br /&gt;
| A-EX&lt;br /&gt;
| PS2&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm12444787 Nico]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ため&lt;br /&gt;
| 1,670,101,560&lt;br /&gt;
| A-L&lt;br /&gt;
| PS2&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm16409759 Nico 1] [https://www.nicovideo.jp/watch/sm16410006 2]&lt;br /&gt;
| Possibly cheated&lt;br /&gt;
|-&lt;br /&gt;
| うえおみあ&lt;br /&gt;
| 1,545,987,980&lt;br /&gt;
| A-L&lt;br /&gt;
| PS2&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Mjs6g_a2zNA Youtube]&lt;br /&gt;
|-&lt;br /&gt;
| うえおみあ&lt;br /&gt;
| 1,396,099,780&lt;br /&gt;
| B-EX&lt;br /&gt;
| PS2&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/zzf1zi7Kpes Youtube]&lt;br /&gt;
| replay contains only 2nd loop&lt;br /&gt;
|-&lt;br /&gt;
| MON&lt;br /&gt;
| 1,381,920,090&lt;br /&gt;
| A-L&lt;br /&gt;
| PS2&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/YAqqR7ee1rs Youtube]&lt;br /&gt;
| replay contains only 2nd loop&lt;br /&gt;
|-&lt;br /&gt;
| Silver Star&lt;br /&gt;
| 1,369,553,490&lt;br /&gt;
| A-L&lt;br /&gt;
| PS2 (PCSX2)&lt;br /&gt;
| 2-2&lt;br /&gt;
| [https://youtu.be/nvAnBY9MraE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IFC-SRH&lt;br /&gt;
| 1,327,903,170&lt;br /&gt;
| A-L&lt;br /&gt;
| PS2&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/3E7mPcBsR2Q Youtube]&lt;br /&gt;
| replay contains only 2nd loop&lt;br /&gt;
|-&lt;br /&gt;
| SOH&lt;br /&gt;
| 1,213,639,490&lt;br /&gt;
| A-L&lt;br /&gt;
| PS2&lt;br /&gt;
| 2-5&lt;br /&gt;
| [https://youtu.be/iWO4xq_XMNY Youtube]&lt;br /&gt;
| replay contains only 2nd loop&lt;br /&gt;
|-&lt;br /&gt;
| SAS&lt;br /&gt;
| 1,121,599,850&lt;br /&gt;
| A-EX&lt;br /&gt;
| PS2&lt;br /&gt;
| 1-5&lt;br /&gt;
| [https://youtu.be/-kuevzZqq1g Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ため&lt;br /&gt;
| 1,088,263,280&lt;br /&gt;
| B-L&lt;br /&gt;
| PS2&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm19003060 Nico 1] [https://www.nicovideo.jp/watch/sm19003307 2]&lt;br /&gt;
| Possibly cheated&lt;br /&gt;
|-&lt;br /&gt;
| ため&lt;br /&gt;
| 598,749,770&lt;br /&gt;
| A-S&lt;br /&gt;
| PS2&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm20000337 Nico 1] [https://www.nicovideo.jp/watch/sm20000572 2]&lt;br /&gt;
| Possibly cheated&lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| 578,775,940&lt;br /&gt;
| A-S&lt;br /&gt;
| PS2 (PCSX2)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/ko924Hm1Q8M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| 493,205,290&lt;br /&gt;
| A-S&lt;br /&gt;
| PS2 (PCSX2)&lt;br /&gt;
| 2-1&lt;br /&gt;
| [https://youtu.be/p06tWgUJP9M Youtube]&lt;br /&gt;
| Portuguese Commentary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== X Mode ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Cloverdac&lt;br /&gt;
| 496,662,458,760&lt;br /&gt;
| A-L&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/X-yE9QbTHuU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cloverdac&lt;br /&gt;
| 448,186,325,680&lt;br /&gt;
| B-L&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/SCB_7m822W4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| sinmoon&lt;br /&gt;
| 353,810,780,610&lt;br /&gt;
| A-S&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/W-yHD3zCQ_U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Yuhime&lt;br /&gt;
| 344,612,388,560&lt;br /&gt;
| A-L&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Sw0fwOTr2SE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| N617&lt;br /&gt;
| 121,789,586,010&lt;br /&gt;
| B-H&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/j9KejSv8QEY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| あまにた小鳥&lt;br /&gt;
| 55,289,143,400&lt;br /&gt;
| B-H&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm40013592 Nico]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 30,173,708,030&lt;br /&gt;
| A-L&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/aosBBHSZE-A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Kraten&lt;br /&gt;
| 26,590,022,750&lt;br /&gt;
| B-L&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/wWvGO7kCX5U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| bc_uk&lt;br /&gt;
| 25,476,824,930&lt;br /&gt;
| A-L&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/WiH0dR1Sq_8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 21,606,949,140&lt;br /&gt;
| B-H&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Wqm0crzqQcU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tropicalbits&lt;br /&gt;
| 18,857,676,750&lt;br /&gt;
| B-S&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UqDNDXa5CdE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Trizeal&lt;br /&gt;
| 15,882,064,760&lt;br /&gt;
| A-L&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ztyssGESU7A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| あまにた小鳥&lt;br /&gt;
| 15,784,345,870&lt;br /&gt;
| A-H&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm39334457 Nico]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 15,071,053,110&lt;br /&gt;
| B-S&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/yiXCEbvnKLU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 14,830,398,130&lt;br /&gt;
| A-H&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hDHrMdQ0FC8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Berg - NuKo &lt;br /&gt;
| 11,136,441,910&lt;br /&gt;
| A-S&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9nDrDKLbQJY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Super Easy Mode ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| PEG&lt;br /&gt;
| 1,057,543,250&lt;br /&gt;
| B-EX&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/o8fg__Q4jeA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Weeb Nerd Gaming&lt;br /&gt;
| 527,122,710&lt;br /&gt;
| B-EX&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qP9i0vikSIg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Arandui&lt;br /&gt;
| 512,204,870&lt;br /&gt;
| A-EX&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Lgm5OPtFIOo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| MEG&lt;br /&gt;
| 439,063,110&lt;br /&gt;
| B-S&lt;br /&gt;
| PS5&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/j4V11dvgg34 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Signosis&lt;br /&gt;
| 390,426,820&lt;br /&gt;
| A-S&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/CiP2a9IrZlI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| The Shinzo&lt;br /&gt;
| 386,471,040&lt;br /&gt;
| B-S&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/CiP2a9IrZlI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ohfivepro&lt;br /&gt;
| 365,665,120&lt;br /&gt;
| B-EX&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/WqvAI0AStDs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Reayashin&lt;br /&gt;
| 340,049,520&lt;br /&gt;
| B-S&lt;br /&gt;
| Switch (Yuzu)&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/LJ74yozIRbk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DiogoKh&lt;br /&gt;
| 325,644,770&lt;br /&gt;
| A-EX&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ZADj8jWBQDU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| dvnnvhvn&lt;br /&gt;
| 242,262,390&lt;br /&gt;
| B-EX&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hXSWBkRdn3E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Noisy Ether&lt;br /&gt;
| 242,162,460&lt;br /&gt;
| A-EX&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/aH1q0leoo_E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Loogy&lt;br /&gt;
| 189,758,700&lt;br /&gt;
| A-Ex&lt;br /&gt;
| PS5&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/XLtJOy34H80 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Arrange S ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| 南木&lt;br /&gt;
| 1,182,923,570&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/IZqY-3bWAAg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| 1,175,900,310&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/w6qZ3_zm5-c Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PEG&lt;br /&gt;
| 1,161,949,690&lt;br /&gt;
| Type A&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/RGQlYpO3E_M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| lstze&lt;br /&gt;
| 1,159,266,130&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/N35T9mjGlWA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| clippa&lt;br /&gt;
| 862,781,790&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/s5I5GnI_ZFI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hazylevels&lt;br /&gt;
| 679,493,220&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/68WPiecMWAc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| 584,968,990&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/To9ORGOS0mU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tropicalbits&lt;br /&gt;
| 476,651,930&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/sDmV3aO9DaQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BlanderSTG&lt;br /&gt;
| 475,749,550&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/g6oo5_Mp_eo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| visiblyshak3n&lt;br /&gt;
| 332,022,930&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/B5pRutnKMWI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 300,046,550 &lt;br /&gt;
| Type A&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/apS1E-AmET4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros &lt;br /&gt;
| 263,095,200&lt;br /&gt;
| Type B &lt;br /&gt;
| Switch (Yuzu)&lt;br /&gt;
| All &lt;br /&gt;
| [https://youtu.be/LpRmOJ3c6-I?t=527 Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Buffi&lt;br /&gt;
| 219,160,730&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/MVItGj87XyU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EngineerSTG&lt;br /&gt;
| 190,562,470&lt;br /&gt;
| Type A&lt;br /&gt;
| PS5&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Qr3dWVDGsaY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Loogy&lt;br /&gt;
| 130,017,350&lt;br /&gt;
| Type A&lt;br /&gt;
| PS5&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7mKEab7GAgQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prickly Angler&lt;br /&gt;
| 96,539,910&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7_fQh_uQo-w Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| zoydo&lt;br /&gt;
| 55,509,100&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UxV0jqwOlGM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Arrange L ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| 1,215,857,990&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3SCjx4mRzQc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PEG&lt;br /&gt;
| 621,638,900&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UXYHHObKDRc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| lstze&lt;br /&gt;
| 446,656,240&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/wVi_g4LMAbI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hazylevels&lt;br /&gt;
| 320,238,640&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6OG0XGjwNWo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fg shtg&lt;br /&gt;
| 306,777,260&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/67DY6s8S8IQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BlanderSTG&lt;br /&gt;
| 299,440,410&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UEdOB2ZSgSc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| visiblyshak3n&lt;br /&gt;
| 294,410,450&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/A90a8H372dQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ohfivepro&lt;br /&gt;
| 279,553,330&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/j2YABMS_qcc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 278,240,450&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/JnMIaHFx5Xo Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros &lt;br /&gt;
| 268,100,620&lt;br /&gt;
| Type B &lt;br /&gt;
| Switch (Yuzu)&lt;br /&gt;
| All &lt;br /&gt;
| [https://youtu.be/LpRmOJ3c6-I?t=1943 Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Buffi&lt;br /&gt;
| 266,990,750&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/pp5R3iIvTOQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Aktane&lt;br /&gt;
| 233,006,230&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/kR_Ss4oFN-A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| OriPlanetYT&lt;br /&gt;
| 231,098,310&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/B0QDPN7CAk4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Loogy&lt;br /&gt;
| 189,758,700&lt;br /&gt;
| Type B&lt;br /&gt;
| PS5&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/IThtnIhSgK8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Sanz&lt;br /&gt;
| 181,268,860&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All &lt;br /&gt;
| [https://youtu.be/oqLQ1XD_U5Q Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tropicalbits&lt;br /&gt;
| 177,398,910&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/JueL1MaeL2A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prickly Angler&lt;br /&gt;
| 162,277,910&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/jlHZwHUG_6o Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EngineerSTG&lt;br /&gt;
| 150,348,630&lt;br /&gt;
| Type B&lt;br /&gt;
| PS5&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/fbKtjC8dQJA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Arrange EX ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| 烏居istm &amp;amp; ALC - 朽木アリス&lt;br /&gt;
| 2,097,906,820&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/fhseVLVv75o Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 烏居istm &amp;amp; ALC - 朽木アリス&lt;br /&gt;
| 2,029,176,620&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/R_1uZOK63o4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| 1,807,135,270&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UEdOB2ZSgSc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PEG&lt;br /&gt;
| 1,208,888,020&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/C3u6mX23qWg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hazylevels&lt;br /&gt;
| 1,068,114,600&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/N70ILx7H3o8 Youtube]&lt;br /&gt;
| includes audio commentary&lt;br /&gt;
|-&lt;br /&gt;
| lstze&lt;br /&gt;
| 911,377,240&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/77T1Z9XWIK0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| 527,485,590&lt;br /&gt;
| Type A&lt;br /&gt;
| Switch (Yuzu)&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.dailymotion.com/video/keql2LolBv9j4BA3Hs4 Dailymotion]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| clippa&lt;br /&gt;
| 364,046,410&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/jBtaW3Co_08 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tropicalbits&lt;br /&gt;
| 353,026,590&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/DfUJBM9G-pk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prickly Angler&lt;br /&gt;
| 246,949,750&lt;br /&gt;
| Type A&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bI2gRX27l7A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Con 5 Duros &lt;br /&gt;
| 231,423,030&lt;br /&gt;
| Type B &lt;br /&gt;
| Switch (Yuzu)&lt;br /&gt;
| All &lt;br /&gt;
| [https://youtu.be/LpRmOJ3c6-I?t=4977 Youtube]&lt;br /&gt;
| Spanish Commentary&lt;br /&gt;
|-&lt;br /&gt;
| Buffi&lt;br /&gt;
| 161,795,290&lt;br /&gt;
| Type B&lt;br /&gt;
| PS4&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/0hpihKHlb_A Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| OriPlanetYT&lt;br /&gt;
| 152,681,200&lt;br /&gt;
| Type B&lt;br /&gt;
| Switch&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hnfWfEIbDoA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides &amp;amp; Commentaries ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:35%;&amp;quot; | Content&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:35%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| mld, Yami, Prickly Angler&lt;br /&gt;
| Extensive French commentary: Game mechanics, BL survival, WL chaining, PS4 Arrange modes&lt;br /&gt;
| Arcade/PS4&lt;br /&gt;
| [https://youtu.be/DBAnLzWDxac Youtube]&lt;br /&gt;
| LSPIRL series&lt;br /&gt;
|-&lt;br /&gt;
| ProMeTheus&lt;br /&gt;
| 1-Sissy series; Black Label French commentary by Hydeux&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://youtu.be/aST7FTVC7PY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trizeal&lt;br /&gt;
| 1-Sissy series; X Mode French commentary by Trizeal &amp;amp; Gekko&lt;br /&gt;
| XBOX 360&lt;br /&gt;
| [https://youtu.be/ztyssGESU7A Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| BOS&lt;br /&gt;
| Gros Sissy series; White Label French commentary by BOS &amp;amp; Trizeal&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://youtu.be/p-C28bGWQE0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| White Label chaining French tutorial for stage 1 with A-EX&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://youtu.be/KdvaYf4YOyM Youtube 1] [https://youtu.be/25rLndtH_EI 2]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| White Label chaining French tutorial for stage 2 with A-EX&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://www.dailymotion.com/video/k1Pka0U2gYlVMFAb286 Dailymotion 1] [https://www.dailymotion.com/video/k6WG1sr0Kp2OhsAmuv6 2]  [https://www.dailymotion.com/video/k74uZ3fiSscINuAmuGA 3]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| White Label chaining French tutorial for stage 3 with A-EX&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://www.dailymotion.com/video/ksi2WtiLySsXwRAmuHE Dailymotion 1] [https://www.dailymotion.com/video/k68tmg7tGNDBqJAmuJ0 2]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| White Label chaining French tutorial for stage 4 with A-EX&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://www.dailymotion.com/video/k7crkttjnJCtXEBgdSy Dailymotion 1] [https://www.dailymotion.com/video/k6VLS3jjCwjJdHBghGe 2] [https://www.dailymotion.com/video/k5PrEtd66mkoPsBghMa 3] [https://www.dailymotion.com/video/k67tKUIPKCvWanBghQa 4] [https://www.dailymotion.com/video/k6dcZednjJN3w4BgDHu 5]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| mld&lt;br /&gt;
| White Label scoring French tutorial for boss 1 with A-EX&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://www.dailymotion.com/video/k1gJdl08QfSnxsB1khy Dailymotion]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| MON&lt;br /&gt;
| Death Label French commentary by BOS &amp;amp; Trizeal&lt;br /&gt;
| PS2&lt;br /&gt;
| [https://youtu.be/eVIrr13vPIA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Black Label Double Play French commentary by BOS &amp;amp; Yace&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://youtu.be/SeFkZUvJrFM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAV&lt;br /&gt;
| Black Label French commentary by BOS &lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://youtu.be/eVIrr13vPIA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Folha Gilete&lt;br /&gt;
| Black Label  Portuguese Commentary&lt;br /&gt;
| PS4&lt;br /&gt;
| [https://youtu.be/i0p6nz0NNko Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| Black Label chaining English tutorial for Loop 1 with A-EX&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://www.youtube.com/playlist?list=PLVTt25JmdPw4M69DNdFVLe_Jrq-nxLwTb Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pazzy&lt;br /&gt;
| White Label French guide by Feedbacker &amp;amp; BOS&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://youtu.be/6aRcRe23x18 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prometheus, iconoclast, MON&lt;br /&gt;
| Strategy discussion &amp;amp; superplay English commentary&lt;br /&gt;
| Arcade&lt;br /&gt;
| [https://youtu.be/s2QicYZMWg4 Youtube 1] [https://youtu.be/lhfdcsswCeE 2]&lt;br /&gt;
| STG Weekly #74 (White Label, Black Label, Death Label)&lt;br /&gt;
|-&lt;br /&gt;
| Tein&lt;br /&gt;
| White Label Kouryuu, Hachi and Hibachi Japanese guide&lt;br /&gt;
| PS4&lt;br /&gt;
| [https://youtu.be/CceYrtyniFcs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TAS ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform / Version&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Mojiwan&lt;br /&gt;
| 2,625,878,830&lt;br /&gt;
| PS2 / White Label&lt;br /&gt;
| A-EX&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/GwmCE6nDpHs Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| TKTD&lt;br /&gt;
| 658,211,420&lt;br /&gt;
| PS2 / White Label&lt;br /&gt;
| A-S&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/eN9APWqZe9M Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LH147&lt;br /&gt;
| 0&lt;br /&gt;
| Arcade / White Label&lt;br /&gt;
| A-EX&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/2oxGZUfeo0c Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Doubleplay ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Ships&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:30%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| 274,234,740 &amp;amp; 184,235,350&lt;br /&gt;
| Arcade / Black Label&lt;br /&gt;
| A-EX &amp;amp; A-L&lt;br /&gt;
| 1-All (1 Round)&lt;br /&gt;
| [https://youtu.be/n7t3_oSt8nE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| step 48edit&lt;br /&gt;
| 80,102,900 &amp;amp; 88,874,920&lt;br /&gt;
| PS4 / Black Label&lt;br /&gt;
| A-L &amp;amp; B-S&lt;br /&gt;
| 1-All (1 Round)&lt;br /&gt;
| [https://youtu.be/J6FhZmWL2Yc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:DoDonPachi DaiOuJou]][[Category:Video Index]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38719</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38719"/>
		<updated>2026-06-30T04:00:38Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fills up the charge gauge quite quickly.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Lack of piercing as well. More often than not flying enemies will use other stronger enemies as a shield.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Generally difficult to do anything other than be bullied by popcorn enemies the entire game.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge filling speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Charge shot is also the only source of damage. Due to the lack of wide shot, moving all over the screen to get rid of threats is required.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Another wide shot + homing combination.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Same as Rafale.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Same as Rafale.&lt;br /&gt;
*'''Bomb:''' Same as Rafale.&lt;br /&gt;
----&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Safespots===&lt;br /&gt;
&lt;br /&gt;
====Boss 5====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss5_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot during the first phase of this boss. The correct positioning is excruciatingly precise and doesn't work for the entire phase. The third attack will kill you unless you move up beforehand. Afterwards the boss performs its second and third attacks again before the fourth attack, which doesn't have any safespots. Furthermore, you cannot use any charge shots as you are constantly colliding with the boss. This is a very all-or-nothing strategy for this encounter.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Final boss====&lt;br /&gt;
&lt;br /&gt;
[[File:Sspirits_boss6_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Safespot that makes the last phase of the final boss a non-threat. As the boss' only attack begins almost as soon as this phase starts, for most ships you'll need to use a bomb and move along the supporting planes until you get to it (F-22 can alternative use the time stop). Worst case scenario, dying will give you more than enough i-frames to get there as well. &lt;br /&gt;
&lt;br /&gt;
With the faster ships (F-2A, SU-37, F-22, etc), you can reach the safespot without the use of a bomb, but the precise position and short time to get into it could lead to dying. If you have them, as the old saying goes, '''just bomb'''.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while the SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of the F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as the SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_boss6_safespot.png&amp;diff=38718</id>
		<title>File:Sspirits boss6 safespot.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_boss6_safespot.png&amp;diff=38718"/>
		<updated>2026-06-30T03:26:32Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_boss5_safespot.png&amp;diff=38717</id>
		<title>File:Sspirits boss5 safespot.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_boss5_safespot.png&amp;diff=38717"/>
		<updated>2026-06-30T03:26:14Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38710</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38710"/>
		<updated>2026-06-29T06:06:54Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Version Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fills up the charge gauge quite quickly.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Lack of piercing as well. More often than not flying enemies will use other stronger enemies as a shield.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Generally difficult to do anything other than be bullied by popcorn enemies the entire game.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge filling speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Charge shot is also the only source of damage. Due to the lack of wide shot, moving all over the screen to get rid of threats is required.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Another wide shot + homing combination.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Same as Rafale.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Same as Rafale.&lt;br /&gt;
*'''Bomb:''' Same as Rafale.&lt;br /&gt;
----&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while the SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of the F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as the SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945k III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945k III''. Odd title considering there was never a 1945k or 1945k II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945k III (older, OPCX1 PCB)''', '''1945k III (newer, OPCX1 PCB)''' and '''1945k III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The name of Stage 4 has been changed to '''The South Pacific ocean over 3.000m'''.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
*In the ship select screen, the second player is now properly labelled as 2P instead of 1P.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (newer)====&lt;br /&gt;
&lt;br /&gt;
Includes the same changes as the OPCX1 older version.&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
&lt;br /&gt;
*There is a new playable ship.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-117A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1945kiii_f117a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as F-22&lt;br /&gt;
*'''Charge shot:''' Option stays in place firing. Initially it is a 3-Way shot, then becomes a 4-Way and at max gauge it is 5-Way lasers.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
Overall, it plays like a mix of SU-37 and F-22.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Tornado is available by default in the ship select screen, making SE-11L the only hidden ship.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
&lt;br /&gt;
*The copyright year in the title screen has been changed from the year 1999 to 2000.&lt;br /&gt;
*EF2000's sub-shot sprite has been changed to spinning sawblades.&lt;br /&gt;
*The cutscene graphic issue when selecting SE-11L has been fixed.&lt;br /&gt;
*The charge gauge looks slightly different, again.&lt;br /&gt;
&lt;br /&gt;
====OPCX2====&lt;br /&gt;
&lt;br /&gt;
Seemingly no differences compared to the OPCX1 newer version.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:1945kiii_f117a.png&amp;diff=38706</id>
		<title>File:1945kiii f117a.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:1945kiii_f117a.png&amp;diff=38706"/>
		<updated>2026-06-29T05:55:37Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38704</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38704"/>
		<updated>2026-06-29T02:36:42Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
===Default ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-15&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slowest.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continuous wave beam.&lt;br /&gt;
*'''Bomb:''' 2 large planes fire at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Above average damage across the board.&lt;br /&gt;
*Fills up the charge gauge quite quickly.&lt;br /&gt;
*At max power the missiles reload instantly, making pointblank exceptionally strong with this ship.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Slowest speed and almost non-existent coverage, horrible combination to have in a game that spawns popcorn enemies as often as this one.&lt;br /&gt;
*Lack of piercing as well. More often than not flying enemies will use other stronger enemies as a shield.&lt;br /&gt;
*Bomb lasts way too little.&lt;br /&gt;
*Generally difficult to do anything other than be bullied by popcorn enemies the entire game.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;EF2000&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow laser.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' EF2000 is surrounded by a large laser. Speed is drastically reduced while it's active.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*In general, EF2000 is in a similar role as the previous ship. However, it is able to deal with these situations much more easily since all of the weapons can pierce.&lt;br /&gt;
*Main shot barely changes between power-up levels. While this could be seen as a negative, in this case the bulk of EF2000's damage comes from the sub-shot and the most important part of the main shot, piercing, is always there.&lt;br /&gt;
*Very long lasting bomb.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*The performance of the charge shot varies wildly depending on the size of the enemy. It will do little to no damage against enemies that are vertically small, or if said enemy simply moves out of the way. The same happens with the sub-shot, but since these are constantly reloading it isn't a problem.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Rafale&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that explodes into a plasma orb once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Large plane.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Main shot does pretty good damage and because it's narrow the player doesn't need to pointblank to maximize its usefulness.&lt;br /&gt;
*Fast speed and homing shots allow for a safe, campy approach.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Very finnicky charge shot. The missile is tiny and absolutely has to hit something otherwise the plasma orb won't activate.&lt;br /&gt;
*Extremely slow gauge filling speed.&lt;br /&gt;
*Bomb deals no damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SU-37&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern. At max power, they are a group of rotating orbs.&lt;br /&gt;
*'''Charge shot:''' Drone that fires at enemies. When the gauge is full, 5 drones move in a circle around the screen.&lt;br /&gt;
*'''Bomb:''' Large plane that fires at enemies.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Charge shot is as simple as it gets, doesn't require any aiming and deals good damage even at the lowest level.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Charge shot is also the only source of damage. Due to the lack of wide shot, moving all over the screen to get rid of threats is required.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-14&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place firing. Higher levels increase the mini F-14 up to 3. Maxed gauge results in a single F-14 firing larger bullets.&lt;br /&gt;
*'''Bomb:''' 4 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Another one of the easiest charge shots to use. It can be left alone attacking while the player handles other threats.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Sub-shot damage is almost non-existent, it only fullfils a popcorn-killer role.&lt;br /&gt;
*As a whole, damage is quite low. Other ships simply outdo F-14.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-22&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Probably the strongest wide shot in the game.&lt;br /&gt;
*Lengthy bomb duration. It also instantly clears all bullets so the player doesn't have to worry about enemy fire slipping through the support ships like it happens with other bombs.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Time stop is simultaneously the best and worst asset it has. It doesn't remove bullets at all when used, and because F-22 is the third fastest ship unintended deaths can happen while maneuvering through frozen bullets. It is important to find moments that allow for pointblank but also a good pathway to back off before the time stop end. Also not useful for sections that spawn several enemies in a row, such as the turrent segment in stage 3.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;F-2A&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' 6 planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Fastest speed in the game. Has an easy time maximizing Bars/7 pickups, which is important due to the reasons below.&lt;br /&gt;
*Another wide shot + homing combination.&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*Botched scoring potential due to [[{{PAGENAME}}#Other_bugs|the shot bug]]. If playing [[{{PAGENAME}}#Version_Differences|1945k III]], there is a very real chance of not being able to reach the second extend because of it.&lt;br /&gt;
*The charge shot's flamethrower has a rather short range.&lt;br /&gt;
*For some reason, most of the planes called when using a bomb do not attack, even when there are few enemies on the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden ships===&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;Tornado&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' 5 large planes that fire forward.&lt;br /&gt;
----&lt;br /&gt;
'''Strengths:'''&lt;br /&gt;
*Some of the strongest damage in the game. Maxed charge shot is an instant boss killer.&lt;br /&gt;
*Bomb has lengthy duration and the planes fire consistently.&lt;br /&gt;
*Fills charge gauge extremely fast.&lt;br /&gt;
*The absolute best ship at exploiting [[{{PAGENAME}}#Scoring_bug|the score bug]].&lt;br /&gt;
'''Weaknesses:'''&lt;br /&gt;
*It is only really hindered by being the second slowest ship in the game, but having wide shot and homing sub-shot helps with that.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;SE-11L&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Same as Rafale.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Same as Rafale.&lt;br /&gt;
*'''Charge shot:''' Same as Rafale.&lt;br /&gt;
*'''Bomb:''' Same as Rafale.&lt;br /&gt;
----&lt;br /&gt;
Unlike Tornado, it doesn't offer anything unique and it is a clone of Rafale with a funny looking sprite. Everything described about Rafale applies to SE-11L.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while the SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of the F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as the SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945K III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945K III''. Odd title considering there was never a 1945K or 1945K II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945K III (older, OPCX1 PCB)''', '''1945K III (newer, OPCX1 PCB)''' and '''1945K III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38703</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38703"/>
		<updated>2026-06-29T01:56:51Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other bugs===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while the SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of the F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
**The same bug happens with the missiles fired by Tornado's charge shot.&lt;br /&gt;
*Slight graphical glitch in the cutscene after selecting a ship when playing as the SE-11L.&lt;br /&gt;
*Mashing the B button immediately after bombing will activate more than one bomb. Happens with F-15, F-14, F-2A and Tornado&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945K III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945K III''. Odd title considering there was never a 1945K or 1945K II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945K III (older, OPCX1 PCB)''', '''1945K III (newer, OPCX1 PCB)''' and '''1945K III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38644</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38644"/>
		<updated>2026-06-24T03:26:10Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to the Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while the SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of the F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
===1945K III===&lt;br /&gt;
&lt;br /&gt;
[[File:1945kiii_title_screen.png]]&lt;br /&gt;
&lt;br /&gt;
This is a later revision published by Oriental Software somewhere around 1999-2000 named ''1945K III''. Odd title considering there was never a 1945K or 1945K II released, and references to ''Solite Spirits'' remain in the screen between each stage. There are 3 versions currently dumped according to MAME: '''1945K III (older, OPCX1 PCB)''', '''1945K III (newer, OPCX1 PCB)''' and '''1945K III (newer, OPCX2 PCB)'''.&lt;br /&gt;
&lt;br /&gt;
====OPCX1 (older)====&lt;br /&gt;
&lt;br /&gt;
=====Gameplay differences=====&lt;br /&gt;
*Two score-based extends have been added at 800k and 1400k points.&lt;br /&gt;
*The plane summoned by Rafale's bomb now fires.&lt;br /&gt;
*There is an entirely new stage placed after stage 4 called '''The Fortress'''.&lt;br /&gt;
*SE-11L's weapons are different. The sub-shot, charge shot and bomb behave like those of F-2A, F-14, and SU-37, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Other differences=====&lt;br /&gt;
*Stage 1 has a completely different background and its name has been changed to '''A.D 2000 Beijing City'''. The enemy placement of the stage remains identical.&lt;br /&gt;
*The charge gauge has a slightly different appearance.&lt;br /&gt;
*All the aforementioned bugs in ''Solite Spirits'' related to ships changing sprites and incorrect HUD icons have been fixed.&lt;br /&gt;
*The stage names now appear at the start of each stage instead of on a separate screen.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:1945kiii_title_screen.png&amp;diff=38633</id>
		<title>File:1945kiii title screen.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:1945kiii_title_screen.png&amp;diff=38633"/>
		<updated>2026-06-24T02:50:25Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38632</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38632"/>
		<updated>2026-06-24T02:26:43Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
&lt;br /&gt;
*'''Mission 1 - Save Earth:''' Fight over a city during nighttime.&lt;br /&gt;
*'''Mission 2 - The Bryce Canyon:''' Train chase in a valley. Leads to a mid-boss right before the main boss.&lt;br /&gt;
*'''Mission 3 - The Misawa Airbase:''' Mostly comprised of turret enemies and a lengthy turret segment near the end.&lt;br /&gt;
*'''Mission 4 - The South Pacific:''' Sky stage with several mid-bosses.&lt;br /&gt;
*'''Mission 5 - The Atmosphere Area:''' Similar setting to the previous stage. Ends with an asteroid rush.&lt;br /&gt;
*'''Mission 6 - The Mars Attack:''' Slow paced stage with a mid-boss and other enemies.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to the Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while the SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of the F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38593</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38593"/>
		<updated>2026-06-22T00:39:02Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to the Tornado. This bug also happens with F-22, F-2A and Tornado.&lt;br /&gt;
*There is a similar bug with the lives counter in the HUD. F-22, F-2A, Tornado all have the wrong ship icon, while the SE-11L doesn't even display one.&lt;br /&gt;
*Enemies destroyed by the main shot of the F-2A don't grant any points. Does not apply to the ship's sub-shot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38592</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38592"/>
		<updated>2026-06-22T00:13:25Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Gameplay Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge fills up passively, even when not destroying enemies. It has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, the Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to the Tornado. This bug also happens with the F-22, the F-2A and the Tornado.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38535</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38535"/>
		<updated>2026-06-20T02:52:30Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
===Scoring bug===&lt;br /&gt;
&lt;br /&gt;
Scoring bug present in the stage 3 boss. For whatever reason, the phase transition during this encounter can only happen after the boss performs its laser attack. The bug occurs when the player has dealt enough damage to defeat the boss ''before'' this forced transition, causing the boss to instead award its destruction value (30k) every frame it is taking damage for the remainder of this phase. The general setup is to use a maxed charge shot + bomb, although due to damage differences not every ship will earn the same amount of points. For example, the Tornado and F-22 can achieve the most out of this bug, while the Rafale is at a massive disadvantage because its bomb deals no damage.&lt;br /&gt;
&lt;br /&gt;
A demonstration of this bug can be seen here (timestamp '''6:00'''):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;_7V_SrEQwSY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, the B button stops activating bombs, even if the player still has bombs in stock. This disappears after the player either loses a life or finishes a stage.&lt;br /&gt;
*When playing as the F-14, crashing into an enemy will make the ship's sprite change to the Tornado. This bug also happens with the F-22, the F-2A and the Tornado.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38534</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38534"/>
		<updated>2026-06-19T21:05:13Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Gameplay Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop. Pretty much the entire gameplay is based on [[Psikyo|Psikyo's]] Strikers 1945 series ([[Strikers 1945 II]] and Psikyo are even mentioned during the credits).&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
====Shot====&lt;br /&gt;
&lt;br /&gt;
The player's primary weapon. It increases in width and gains a sub-shot by collecting power-ups. It takes 4 power-ups to max out the shot, afterwards every item collected grants 10,000pts.&lt;br /&gt;
&lt;br /&gt;
====Charge shot====&lt;br /&gt;
&lt;br /&gt;
A higher damaging attack can be performed by holding the A button, determined by the gauge at the bottom of the screen. The charge gauge has 3 differents levels: blue, yellow and red. Charge shots can be used as long as the gauge is above blue and become stronger the more it is filled. Higher levels deplete a larger amount, with a maxed out charged shot depleting the entire gauge.&lt;br /&gt;
&lt;br /&gt;
Enemy collision isn't deadly, but drains about 1/4 of the charge gauge.&lt;br /&gt;
&lt;br /&gt;
====Bomb====&lt;br /&gt;
&lt;br /&gt;
Bombs can be activated as long as the player has bombs in stock. They mostly consist of support planes that block enemy attacks and may fire back.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38532</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38532"/>
		<updated>2026-06-19T19:52:10Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
While there is a major scoring bug, the scoring system revolves around picking up bonus items with the right timing. These are found in spades throughout the game via destructible scenery and defeated enemies. The items go through several slot machine bonuses each awarding a different value, following a cycle of '''Plum-&amp;gt;Bell-&amp;gt;Watermelon-&amp;gt;Cherry-&amp;gt;Bar-&amp;gt;7'''. This cycle then goes in reverse and starts over. Each bonus lasts for ''' 8 frames'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_plum.png]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bell.png]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_watermelon.png]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_cherry.png]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bar.png]] || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || 3,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_bar.png&amp;diff=38531</id>
		<title>File:Sspirits bar.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_bar.png&amp;diff=38531"/>
		<updated>2026-06-19T19:35:57Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_watermelon.png&amp;diff=38530</id>
		<title>File:Sspirits watermelon.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_watermelon.png&amp;diff=38530"/>
		<updated>2026-06-19T19:29:44Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_cherry.png&amp;diff=38529</id>
		<title>File:Sspirits cherry.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_cherry.png&amp;diff=38529"/>
		<updated>2026-06-19T19:28:05Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_bell.png&amp;diff=38528</id>
		<title>File:Sspirits bell.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_bell.png&amp;diff=38528"/>
		<updated>2026-06-19T19:27:53Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_plum.png&amp;diff=38527</id>
		<title>File:Sspirits plum.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_plum.png&amp;diff=38527"/>
		<updated>2026-06-19T19:27:42Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38510</id>
		<title>Solite Spirits</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Solite_Spirits&amp;diff=38510"/>
		<updated>2026-06-19T06:13:26Z</updated>

		<summary type="html">&lt;p&gt;ADR: Created page with &amp;quot;285px ---- {{GameInfobox |bordercolor = black |background = #f8f8f8 |innerbordercolor = black |width = 324px |title = Solite Spirits |image =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sspirits_logo.png|center|285px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|innerbordercolor = black&lt;br /&gt;
|width = 324px&lt;br /&gt;
|title = Solite Spirits&lt;br /&gt;
|image = Sspirits_title_screen.png&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = Team Muhaha&lt;br /&gt;
|publisher = Promat&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
|director = Sung Jung Woo&lt;br /&gt;
|producer = Lee Hyung Kee &amp;lt;br&amp;gt; Sung Jung Woo&lt;br /&gt;
|music = Lee Seung Woo&lt;br /&gt;
|program = Sung Jung Woo&lt;br /&gt;
|art = Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik &amp;lt;br&amp;gt; Woo Sang Gyun&lt;br /&gt;
|designer = Sung Jung Woo &amp;lt;br&amp;gt; Kim Tae Wook &amp;lt;br&amp;gt; Lee Dong Ik&lt;br /&gt;
}}'''Solite Spirits''' is a vertical scrolling shoot em' up developed by Team Muhaha and published by Promat in 1999.&lt;br /&gt;
&lt;br /&gt;
''1945k III'', a later revision of the game, was published by Oriental Software the following year.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Solite Spirits'' uses 2 buttons. It has 6 stages with a single loop.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's weapons.&lt;br /&gt;
*'''A button (Hold):''' Fires the player's charge shot.&lt;br /&gt;
*'''B button (Press):''' Activates the player's bomb.&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-15&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f15.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Missiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a continue wave beam.&lt;br /&gt;
*'''Bomb:''' Summons 2 large bomber planes that shoot at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;EF2000&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_ef2000.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' 2 projectiles that travel forward.&lt;br /&gt;
*'''Charge shot:''' Fires a phoenix that pierces through enemies.&lt;br /&gt;
*'''Bomb:''' Large piercing laser.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Rafale&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_rafale.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a plasma orb that stops in place once it touches an enemy.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SU-37&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_su37.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Orbs that move in a zig-zag pattern.&lt;br /&gt;
*'''Charge shot:''' Releases a drone that fires at enemies.&lt;br /&gt;
*'''Bomb:''' Summons a large bomber plane that fires at enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-14&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f14.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Medium.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Bullets fired diagonally in sets of 2.&lt;br /&gt;
*'''Charge shot:''' Miniature F-14 stays in place shooting.&lt;br /&gt;
*'''Bomb:''' Summons 4 planes that fire forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-22&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f22.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' 2 small missiles travel forward.&lt;br /&gt;
*'''Charge shot:''' Time stop.&lt;br /&gt;
*'''Bomb:''' Several planes carpet bomb the screen.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;F-2A&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_f2a.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing orbs.&lt;br /&gt;
*'''Charge shot:''' Option that stays in place using a flamethrower.&lt;br /&gt;
*'''Bomb:''' Summons 6 planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;Tornado&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_tornado.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #1.&lt;br /&gt;
*'''Speed:''' Slow.&lt;br /&gt;
*'''Shot:''' Wide.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires several missiles forward.&lt;br /&gt;
*'''Bomb:''' Summons 5 large bomber planes that shoot forward.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:320px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;big&amp;gt;SE-11L&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_se11l.png|340px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hidden ship #2&lt;br /&gt;
*'''Speed:''' Fast.&lt;br /&gt;
*'''Shot:''' Narrow.&lt;br /&gt;
*'''Sub-shot:''' Releases homing boomerangs.&lt;br /&gt;
*'''Charge shot:''' Fires a missile that behaves like Rafale's plasma orb once it collides with an enemy.&lt;br /&gt;
*'''Bomb:''' Same as Rafale's.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There aren't any secret codes to select either of the hidden ships. However, the random selection always highlights in the same order, being possible to develop a timing for it.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_powerup.png]] || '''Power-up''' &amp;lt;br&amp;gt; Powers up the player's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_bomb.png]] || '''Bomb''' &amp;lt;br&amp;gt; Adds a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sspirits_seven.png]] || '''Bonus''' &amp;lt;br&amp;gt; Score item.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bomb_mechanic]]&lt;br /&gt;
[[Category:Medal_mechanic]]&lt;br /&gt;
[[Category:Vertical_orientation]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_tornado.png&amp;diff=38506</id>
		<title>File:Sspirits tornado.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_tornado.png&amp;diff=38506"/>
		<updated>2026-06-19T05:28:19Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_seven.png&amp;diff=38505</id>
		<title>File:Sspirits seven.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_seven.png&amp;diff=38505"/>
		<updated>2026-06-19T05:13:48Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_bomb.png&amp;diff=38504</id>
		<title>File:Sspirits bomb.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_bomb.png&amp;diff=38504"/>
		<updated>2026-06-19T05:13:38Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_powerup.png&amp;diff=38503</id>
		<title>File:Sspirits powerup.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_powerup.png&amp;diff=38503"/>
		<updated>2026-06-19T05:13:26Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_su37.png&amp;diff=38501</id>
		<title>File:Sspirits su37.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_su37.png&amp;diff=38501"/>
		<updated>2026-06-19T05:12:50Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_se11l.png&amp;diff=38500</id>
		<title>File:Sspirits se11l.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_se11l.png&amp;diff=38500"/>
		<updated>2026-06-19T05:12:36Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_rafale.png&amp;diff=38499</id>
		<title>File:Sspirits rafale.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_rafale.png&amp;diff=38499"/>
		<updated>2026-06-19T05:12:16Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_f22.png&amp;diff=38498</id>
		<title>File:Sspirits f22.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_f22.png&amp;diff=38498"/>
		<updated>2026-06-19T05:12:02Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_f15.png&amp;diff=38497</id>
		<title>File:Sspirits f15.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_f15.png&amp;diff=38497"/>
		<updated>2026-06-19T05:11:48Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_f14.png&amp;diff=38495</id>
		<title>File:Sspirits f14.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_f14.png&amp;diff=38495"/>
		<updated>2026-06-19T05:11:35Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_f2a.png&amp;diff=38494</id>
		<title>File:Sspirits f2a.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_f2a.png&amp;diff=38494"/>
		<updated>2026-06-19T05:11:11Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_ef2000.png&amp;diff=38493</id>
		<title>File:Sspirits ef2000.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_ef2000.png&amp;diff=38493"/>
		<updated>2026-06-19T05:10:57Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_logo.png&amp;diff=38492</id>
		<title>File:Sspirits logo.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_logo.png&amp;diff=38492"/>
		<updated>2026-06-19T05:02:11Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sspirits_title_screen.png&amp;diff=38491</id>
		<title>File:Sspirits title screen.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sspirits_title_screen.png&amp;diff=38491"/>
		<updated>2026-06-19T05:01:29Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Rezon&amp;diff=38470</id>
		<title>Rezon</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Rezon&amp;diff=38470"/>
		<updated>2026-06-18T01:27:21Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rezon_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Rezon&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = rezon_title_screen.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|releasedate = '''Arcade:''' 1991 &amp;lt;br&amp;gt; '''Switch:''' April 6, 2023 &amp;lt;br&amp;gt; '''PlayStation 4:''' April 5, 2023&lt;br /&gt;
|developer = [[Allumer]]&lt;br /&gt;
|publisher = [[Allumer]] &amp;lt;br&amp;gt; [[Taito]]&lt;br /&gt;
|program = Jun Ichikawa&lt;br /&gt;
|music = Hideyuki Ueno&lt;br /&gt;
|art = Yoshiyuki Shitano &amp;lt;br&amp;gt; Yukie Sugimoto &amp;lt;br&amp;gt; Manabu Namiki &amp;lt;br&amp;gt; Noriaki Yamaguchi &amp;lt;br&amp;gt; Tadahiro Negome&lt;br /&gt;
}}&lt;br /&gt;
'''Rezon''' (JP:レゾン) is a horizontal scrolling shoot em' up released by Allumer in the year 1991. Similar to other horizontal shooters of that era, it is what one could call an &amp;quot;R-Type clone&amp;quot;, with similar mechanics to the Force Pod/Bits, intricate stage layouts and grotesque enemy designs.&lt;br /&gt;
&lt;br /&gt;
In 2023 it was released as part of Hamster's ''Arcade Archives'' series, making it the first time the game received a home release.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Rezon'' has 6 stages with a single loop. Extends are granted at 70k and 150k points.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's shot.&lt;br /&gt;
*'''A button (Hold):''' Locks the Arms' position.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
The player controls the SR-91 fighter equipped with the VAWS (Variable Armor and Weapon System).&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
&lt;br /&gt;
These are 2 option items attached to the top and bottom of the SR-91 when the player first picks up a weapon item. They can aim in multiple angles which is controlled by moving horizontally, deal contact damage and block most enemy projectiles. Holding the A button makes them freeze in their current position, shown by the orb attached to each Arm as it stops rotating while this is happening.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
Items appear from destroying unique item carriers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_speedup.png]] || '''Speed-up''' &amp;lt;br&amp;gt; Increases movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_speed_down.png]] || '''Speed Down''' &amp;lt;br&amp;gt; Decreases movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_ring.png]] || '''Ring'''&amp;lt;br&amp;gt; Fires yellow rings. The Arms gain an additional gun while using it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_ball.png]] || '''Ball''' &amp;lt;br&amp;gt; Fires bouncing orbs.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_laser.png]] || '''Laser''' &amp;lt;br&amp;gt; Fires thin lasers. The Arms can only shoot forward and backwards while using it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
50,000 points awarded for every life remaining at the end of the game. This includes even when the player doesn't have any lives left.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Weapon usage===&lt;br /&gt;
&lt;br /&gt;
It is recommended to use the Laser weapon for the majority of the game. While losing the ability to shoot upwards and diagonally may sound like a detriment, it deals higher damage than the other two weapons.&lt;br /&gt;
&lt;br /&gt;
===Final boss===&lt;br /&gt;
&lt;br /&gt;
[[File:Rezon_final_boss_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Notable safespot against the final boss. Useless with Laser as it can't reach high enough to deal damage and the boss has no timeout.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
[[File:Rezon_taito_ver.png]]&lt;br /&gt;
&lt;br /&gt;
Version published by [[Taito]]. The copyright year has been changed from 1991 to 1992 and includes Taito's logo. Further differences are unknown.&lt;br /&gt;
&lt;br /&gt;
[[Category:Environmental_hazard_mechanic]]&lt;br /&gt;
[[Category:Horizontal_orientation]]&lt;br /&gt;
[[Category:Option_mechanic]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rezon_taito_ver.png&amp;diff=38469</id>
		<title>File:Rezon taito ver.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rezon_taito_ver.png&amp;diff=38469"/>
		<updated>2026-06-18T01:25:24Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Rezon&amp;diff=38463</id>
		<title>Rezon</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Rezon&amp;diff=38463"/>
		<updated>2026-06-17T07:30:15Z</updated>

		<summary type="html">&lt;p&gt;ADR: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rezon_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Rezon&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = rezon_title_screen.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|releasedate = '''Arcade:''' 1991 &amp;lt;br&amp;gt; '''Switch:''' April 6, 2023 &amp;lt;br&amp;gt; '''PlayStation 4:''' April 5, 2023&lt;br /&gt;
|developer = [[Allumer]]&lt;br /&gt;
|program = Jun Ichikawa&lt;br /&gt;
|music = Hideyuki Ueno&lt;br /&gt;
|art = Yoshiyuki Shitano &amp;lt;br&amp;gt; Yukie Sugimoto &amp;lt;br&amp;gt; Manabu Namiki &amp;lt;br&amp;gt; Noriaki Yamaguchi &amp;lt;br&amp;gt; Tadahiro Negome&lt;br /&gt;
}}&lt;br /&gt;
'''Rezon''' (JP:レゾン) is a horizontal scrolling shoot em' up released by Allumer in the year 1991. Similar to other horizontal shooters of that era, it is what one could call an &amp;quot;R-Type clone&amp;quot;, with similar mechanics to the Force Pod/Bits, intricate stage layouts and grotesque enemy designs.&lt;br /&gt;
&lt;br /&gt;
In 2023 it was released as part of Hamster's ''Arcade Archives'' series, making it the first time the game received a home release.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Rezon'' has 6 stages with a single loop. Extends are granted at 70k and 150k points.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's shot.&lt;br /&gt;
*'''A button (Hold):''' Locks the Arms' position.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
The player controls the SR-91 fighter equipped with the VAWS (Variable Armor and Weapon System).&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
&lt;br /&gt;
These are 2 option items attached to the top and bottom of the SR-91 when the player first picks up a weapon item. They can aim in multiple angles which is controlled by moving horizontally, deal contact damage and block most enemy projectiles. Holding the A button makes them freeze in their current position, shown by the orb attached to each Arm as it stops rotating while this is happening.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
Items appear from destroying unique item carriers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_speedup.png]] || '''Speed-up''' &amp;lt;br&amp;gt; Increases movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_speed_down.png]] || '''Speed Down''' &amp;lt;br&amp;gt; Decreases movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_ring.png]] || '''Ring'''&amp;lt;br&amp;gt; Fires yellow rings. The Arms gain an additional gun while using it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_ball.png]] || '''Ball''' &amp;lt;br&amp;gt; Fires bouncing orbs.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_laser.png]] || '''Laser''' &amp;lt;br&amp;gt; Fires thin lasers. The Arms can only shoot forward and backwards while using it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
50,000 points awarded for every life remaining at the end of the game. This includes even when the player doesn't have any lives left.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Weapon usage===&lt;br /&gt;
&lt;br /&gt;
It is recommended to use the Laser weapon for the majority of the game. While losing the ability to shoot upwards and diagonally may sound like a detriment, it deals higher damage than the other two weapons.&lt;br /&gt;
&lt;br /&gt;
===Final boss===&lt;br /&gt;
&lt;br /&gt;
[[File:Rezon_final_boss_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Notable safespot against the final boss. Useless with Laser as it can't reach high enough to deal damage and the boss has no timeout.&lt;br /&gt;
&lt;br /&gt;
[[Category:Environmental_hazard_mechanic]]&lt;br /&gt;
[[Category:Horizontal_orientation]]&lt;br /&gt;
[[Category:Option_mechanic]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Rezon&amp;diff=38453</id>
		<title>Rezon</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Rezon&amp;diff=38453"/>
		<updated>2026-06-17T06:51:08Z</updated>

		<summary type="html">&lt;p&gt;ADR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rezon_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Rezon&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = rezon_title_screen.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|releasedate = '''Arcade:''' 1991 &amp;lt;br&amp;gt; '''Switch:''' April 6, 2023 &amp;lt;br&amp;gt; '''PlayStation 4:''' April 5, 2023&lt;br /&gt;
|developer = [[Allumer]]&lt;br /&gt;
|program = Jun Ichikawa&lt;br /&gt;
|music = Hideyuki Ueno&lt;br /&gt;
|art = Yoshiyuki Shitano &amp;lt;br&amp;gt; Yukie Sugimoto &amp;lt;br&amp;gt; Manabu Namiki &amp;lt;br&amp;gt; Noriaki Yamaguchi &amp;lt;br&amp;gt; Tadahiro Negome&lt;br /&gt;
}}&lt;br /&gt;
'''Rezon''' (JP:レゾン) is a horizontal scrolling shoot em' up released by Allumer in the year 1991. Similar to other horizontal shooters of that era, it is what one could call an &amp;quot;R-Type clone&amp;quot;, with similar mechanics to the Force Pod/Bits, intricate stage layouts and grotesque enemy designs.&lt;br /&gt;
&lt;br /&gt;
In 2023 it was released as part of Hamster's ''Arcade Archives'' series, making it the first time the game received a home release.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
&lt;br /&gt;
''Rezon'' has 6 stages with a single loop. Extends are granted at 70k and 150k points.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
*'''A button (Press):''' Fires the player's shot.&lt;br /&gt;
*'''A button (Hold):''' Locks the Arms' position.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
The player controls the SR-91 fighter equipped with the VAWS (Variable Armor and Weapon System).&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
&lt;br /&gt;
These are 2 option items attached to the top and bottom of the SR-91 when the player first picks up a weapon item. They can aim in multiple angles which is controlled by moving horizontally, deal contact damage and block most enemy projectiles. Holding the A button makes them freeze in their current position, shown by the orb attached to each Arm as it stops rotating while this is happening.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
Items appear from destroying unique item carriers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_speedup.png]] || '''Speed-up''' &amp;lt;br&amp;gt; Increases movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_speed_down.png]] || '''Speed Down''' &amp;lt;br&amp;gt; Decreases movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_ring.png]] || '''Ring'''&amp;lt;br&amp;gt; Fires yellow rings. The Arms gain an additional gun while using it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_ball.png]] || '''Ball''' &amp;lt;br&amp;gt; Fires bouncing orbs.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rezon_laser.png]] || '''Laser''' &amp;lt;br&amp;gt; Fires thin lasers. The Arms can only shoot forward and backwards while using it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
50,000 points awarded for every life remaining at the end of the game. This includes even when the player doesn't have any lives left.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
===Weapon usage===&lt;br /&gt;
&lt;br /&gt;
It is recommended to use the Laser weapon for the majority of the game. While losing the ability shoot upwards and diagonally may sound like a detriment, it deals higher damage than the other two weapons&lt;br /&gt;
&lt;br /&gt;
===Final boss===&lt;br /&gt;
&lt;br /&gt;
[[File:Rezon_final_boss_safespot.png|right]]&lt;br /&gt;
&lt;br /&gt;
Notable safespot against the final boss. Useless with Laser as it can't reach high enough to deal damage and the boss has no timeout.&lt;br /&gt;
&lt;br /&gt;
[[Category:Environmental_hazard_mechanic]]&lt;br /&gt;
[[Category:Horizontal_orientation]]&lt;br /&gt;
[[Category:Option_mechanic]]&lt;/div&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
</feed>